Release: 26 Januar 2008 (TCG)
15 Pakker per Box
30 kort
5 cards per Pack + Strategy Guide
- 2 Ultra Rare
- 4 Super Rare
- 7 Rare
DP06-EN001
Neo-Spacian Air Hummingbird
WIND/Winged Beast - Effect/3/800/600
Once per turn, during your Main Phase, you can gain 500 Life Points for each card in your opponent's hand.
DP06-EN002
Neo-Spacian Grand Mole
EARTH/Rock - 3/900/300
If this card attacks or is attacked by an opponent's monster, you can return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).
Rare
DP06-EN003
Neo-Spacian Glow Moss
LIGHT/Plant - 3/300/900
When this card attacks or is attacked, your opponent draws 1 card. Reveal that card, and based on its type apply the proper effect:
- Monster: End the Battle Phase.
- Spell: You can change this attack to a direct attack instead.
- Trap: This monster is changed to Defense Position.
DP06-EN004
Elemental Hero Captain Gold
LIGHT/Warrior - 4/2100/800
You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card.
Rare
DP06-EN005
Elemental Hero Neos Alius
LIGHT/Warrior - 4/1900/1300
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- This face-up card's name is treated as "Elemental Hero Neos".
DP06-EN006
Evil Hero Malicious Edge
EARHT/Fiend - 7/2600/1800
If your opponent controls a monster, you can Normal Summon this card with 1 Tribute. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Super Rare
DP06-EN007
Evil Hero Infernal Gainer
EARHT/Fiend - 4/1600/0
During your Main Phase 1, you can remove this card from play and select 1 face-up Fiend-Type monster you control. That monster can attack twice during each Battle Phase. Special Summon this card in face-up Attack Position during your second Standby Phase after you activate this effect.
DP06-EN008
Evil Hero Infernal Prodigy
DARK/Fiend - Effect/2/300/600
If you control no monsters, you can Special Summon this card from your hand in face-up Attack Position. If you Tribute this card to Tribute Summon an "Elemental Hero", "Destiny Hero" or "Evil Hero" monster, draw one card during this turn's End Phase.
Super Rare
DP06-EN009
Armor Breaker
EARTH/Warrior - Union - Effect/3/800/800
Once per turn, you can equip this card to a Warrior- Type monster you control OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with one Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)
Rare
DP06-EN010
Evil Hero Dark Gaia
EARTH/Fiend - Fusion/8/?/0
1 Fiend-Type monster + 1 Rock-Type monster
This monster cannot be Special Summoned except with "Dark Fusion". The original ATK of this card is equal to the combined ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack, change all Defense Position monsters your opponent controls to face-up Attack Posititon. (Flip Effects are not activated at this time.)
DP06-EN011
Evil Hero Wild Cyclone
EARTH/Fiend - Fusion - Effect/8/1900/2300
"Elemental Hero Avian" + "Elemental Hero Wildheart"
This monster cannot be Special Summoned except with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell or Trap cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent, destroy all face-down Spell and Trap Cards your opponent controls.
Ultra Rare
DP06-EN012
Evil Hero Infernal Sniper
FIRE/Fiend - Fusion - Effect/6/2000/2500
"Elemental Hero Clayman" + "Elemental Hero Burstinatrix"
This monster cannot be Special Summoned except with "Dark Fusion". During you Standby Phase, if this card is in face-up Defense Position, inflict 1000 damage to your opponent. This card cannot be destroyed by the effect of Spell Cards.
Super Rare
DP06-EN013
Evil Hero Malicious Fiend
FIRE/Fiend - Fusion - Effect/8/2500/2100
"Evil Hero Malicious Edge" + 1 Level 6 or higher Fiend-Type monster
This monster cannot be Special Summoned except with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card.
Ultra Rare
DP06-EN014
Skyscraper 2 - Hero City
Field Spell
Once per turn, during your Main Phase, you can Special Summon 1 "Elemental Hero" monster from your Graveyard that was destroyed by battle. (Only this card's controller can use this effect.)
Super Rare
DP06-EN015
Reverse of Neos
Quick-Play Spell
Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental Hero Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn.
DP06-EN016
Convert Contact
Spell
Activate only while you control no monsters. Send 1 "Neo-Spacian" monster from your hand and 1 from your Deck to the Graveyard. Then draw 2 cards.
DP06-EN017
Swing of Memories
Spell
Special Summon 1 Normal Monster from your Graveyard. It is destroyed during the End Phase of this turn.
DP06-EN018
Dark Fusion
Spell
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the effects of other Monsters, Spells, and Traps this turn.
DP06-EN019
Dark Calling
Spell Card
Remove from play, from your hand or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with "Dark Fusion", and Special Summon that Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon with "Dark Fusion".)
Rare
DP06-EN020
Fusion Revoke
Spell Card
Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Fusion Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn.
DP06-EN021
Hero Medal
Trap
When this Set card is destroyed and sent to the Graveyard by a card effect controlled by your opponent, shuffle this card into the Deck. Then draw 1 card.
DP06-EN022
Mirror Gate
Trap
Activate only when your opponent's monster declares an attack targeting a face-up "Elemental Hero" monster you control. Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of those monsters switches back during the End Phase of this turn.
DP06-EN023
Hero Counterattack
Trap
Activate only when an "Elemental Hero" monster you control is destroyed by battle. Your opponent selects 1 random card from your hand. If that card is an "Elemental Hero" monster, destroy 1 monster your opponent controls, then Special Summon the selected card.
DP06-EN024
Over Limit
Trap
Pay 500 Life Points. Special Summon from both players' Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn.
DP06-EN025
Heros Rule 2
Negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) in the Graveyard, and destroy it
Rare |