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Plaguespreader Zombie

 

 

Duelist Pack: Jesse Anderson

 

Release: 26 Januar 2008 (TCG)

15 Pakker per Box

30 kort
5 cards per Pack + Strategy Guide
- 2 Ultra Rare
- 4 Super Rare
- 7 Rare



DP07-EN001
Crystal Beast Ruby Carbuncle
LIGHT/Fairy - Effect/3/300/300
When this card is Special Summoned, you can Special Summon as many "Crystal Beast" monsters from your Magic & Trap Card Zones as possible. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a continouos Magic Card.


DP07-EN002
Crystal Beast Amethyst Cat
EARTH/Fairy - Effect/3/1200/400
This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a continouos Magic Card.
Rare


DP07-EN003
Crystal Beast Emerald Tortoise
WATER/Aqua - Effect/3/600/2000
Once per turn, you can change 1 monster on your side of the field that has attacked this turn to Defense Position. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a continouos Magic Card.


DP07-EN004
Crystal Beast Topaz Tiger
EARTH/Beast - Effect/4/1600/1000
If this card attacks, this card gains 400 ATK during the Damage Step. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a continouos Magic Card.
Rare


DP07-EN005
Crystal Beast Amber Mammoth
EARTH/Beast - Effect/4/1700/1600
When a monster that includes [Crystal Beast] in its card name on your side of the field is targeted for an attack, you can change the attack target of that attack to this card. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a continouos Magic Card.


DP07-EN006
Crystal Beast Cobalt Eagle
WIND/Winged-Beast - Effect/4/1400/800
Once per turn, you can return a card with [Crystal Beast] in its name on your side of the field to the top of your deck. If this card is destroyed, you can place this card face-up in 1 of your Magic & Trap Card Zones; it is treated as a continouos Magic Card.


DP07-EN007
Phantom Skyblaster
DARK/Fiend - Effect/4/1100/800
When you Normal or Flip Summon this card, you can Special Summon any number of "Skyblaster Tokens" (Fiend-Type/Dark/Level 4/ATK 500/ DEF 500), but not more than the number of monsters you control. During your Standby Phase inflict 300 damage to your opponent for each "Skyblaster" monster you control. If you activate this effect, "Skyblaster" monsters you control cannot attack this turn.
Ultra Rare

DP07-EN008
Grave Squirmer
DARK/Fiend - Effect/1/0/0
When this card is destroyed by battle and sent to the Graveyard, destroy 1 card on the field.
Super Rare


DP07-EN009
Grinder Golem
DARK/Fiend - Effect/8/3000/300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by also Special Summoning 2 "Grinder Tokens" (Fiend-Type/Dark/Level 1/ATK 0/ DEF 0) in face-up Attack Position on yuor side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
Super Rare


DP07-EN010
Magna Slash Dragon
Light/Dragon - Effect/6/2400/1200
Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 Magic or Trap card on your opponent's field.


DP07-EN011
Gravi Crush Dragon
Dark/Dragon - Effect/6/2400/1200
Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 monster on your opponent's field.


DP07-EN012
Twister
Quick-Play Spell
Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.


DP07-EN013
Crystal Beacon
Magic - Normal
When there's 2 or more [Crystal Beast] cards in your Magic & Trap card zone, special summon a [Crystal Beast] monster from your deck.


DP07-EN014
Crystal Blessing
Magic - Normal
Select up to 2 "Crystal Beast" monster in your Graveyard. Treat the selected cards as Permanent Magic Cards and place them in your Magic & Trap Cards zone.


DP07-EN015
Crystal Abundance
Spell Card
Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard. Then, Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of your opponent's cards that were sent to the Graveyard by this card's effect.
Rare


DP07-EN016
Crystal Promise
Magic - Normal
Special Summon 1 monster card from your Magic & Trap Card Zone that includes [Crystal Beast] in its name.


DP07-EN017
Ancient City Rainbow Ruins
Magic - Field
This card accumulates effects according to the number of "Crystal Beast" monsters in your Magic & Trap Card Zones.
1 or more: This card cannot be destroyed by card effects.
2 or more: Once per turn you can halve the Battle damage done to your Lifepoints.
3 or more: You can send a [Crystal Beast] monster from your field to Graveyard, negate the activation of a Magic or Trap Card and destroy it.
4 or more: Once per turn during your Main Phase, you can draw a card from your deck.
5: Once per turn during your Main Phase, you can special summon a [Crystal Beast] from your Magic & Trap cards zone.
Rare


DP07-EN018
Hand Destruction
Quick-Play Spell Card
Each player sends 2 cards from their hand to the Graveyard and draws 2 cards.
Rare


DP07-EN019
Crystal Release
Equip Spell Card
Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card id sent from the field to the Graveyard, you can place 1 "Crystal Beast" monster from your Deck in your Spell & Trap Card Zone, face-up as a Continuous Spell Card.
Super Rare


DP07-EN020
Crystal Tree
Continuous Spell Card
Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Card Zone, place 1 Crystal Counter on this card. You can send this card to the Graveyard to take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters on this card, then place those monsters in your Spell & Trap Card Zone, face-up, as Continuous Spell Cards.
Super Rare


DP07-EN021
Triggered Summon
Normal Trap
Activate only when a monster is Special Summoned to your opponent's side of the field. Both players can Special Summon 1 Level 4 or lower monster from their respective hands.


DP07-EN022
Last Resort
Normal Trap
Activate only when your opponent declares an attack. Activate 1 "Ancient Rainbow City - Rainbow Ruin" from your Deck. At that time, if there is a face-up Field Magic Card on your opponent's side of the field, your opponent draws 1 card.


DP07-EN023
Crystal Raigeki
Normal Trap
This card can only be activated by sending a "Crystal Beast" in your Magic & Trap Card Zone to the Graveyard. Destroy 1 card on your opponent's side of the field.


DP07-EN024
Crystal Counter
Trap Card
Send all cards in your Spell & Trap Card Zone to the Graveyard. Place as many "Crystal Beast" monsters as possible from your Graveyard in your Spell & Trap Card Zone face-up as Continuous Spell Cards. During the End Phase, destroy all face-up "Crystal Beast" cards you control.
Ultra Rare


DP07-EN025
Crystal Pair
Activate only when a "Crystal Beast" monster you control is destroyed by battle and sent to the Graveyard. Place 1 "Crystal Beast" monster from your Deck in your Spell & Trap Card Zone, face-up, as a Continuous Spell Card. You take no Battle Damage this turn.
Rare

 

 

2008-02-01


4/11/2008: Yu-Gi-Oh! GX - Volume 2
15/11/2008: Crimson Crisis (OCG)
18/11/2008: Crossroads of Chaos
21/11/2008: Dark Legends
8/12/2008: Anniversary Pack
9/12/2008: Crossroads of Chaos - Special Edition
13/12/2008: Structure Deck - Lord of Magician (OCG)
14/2/2009: Raging Battle (OCG)

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