|
Kort
# |
Kort
Navn |
Type |
Attribute |
Sub Type |
Level |
ATK |
DEF |
Rarity |
Kort
Tekst |
|
SDY-001
|
Mystical Elf
|
Monster
|
Light
|
Spellcaster
|
4
|
800
|
2000
|
Common
|
A delicate elf that lacks offense, but has a terrific
defense backed up by mystical power. |
|
SDY-002
|
Feral Imp
|
Monster
|
Dark
|
Fiend
|
4
|
1300
|
1400
|
Common
|
A playful little fiend that lurks in the dark, waiting to
attack an unwary enemy. |
|
SDY-003
|
Winged Dragon, Guardian of the Fortress #1
|
Monster
|
Wind
|
Dragon
|
4
|
1400
|
1200
|
Common
|
A dragon commonly found guarding mountain fortresses. Its
signature attack is a sweeping dive from out of the blue.
|
|
SDY-004
|
Summoned Skull
|
Monster
|
Dark
|
Fiend
|
6
|
2500
|
1200
|
Common
|
A fiend with dark powers for confusing the enemy. Among the
Fiend-Type monsters, this monster boasts considerable force.
|
|
SDY-005
|
Beaver Warrior
|
Monster
|
Earth
|
Beast-Warrior
|
4
|
1200
|
1500
|
Common
|
What this creature lacks in size it makes up for in defense
when battling in the prairie. |
|
SDY-006
|
Dark Magician
|
Monster
|
Dark
|
Spellcaster
|
7
|
2500
|
2100
|
Ultra Rare
|
The ultimate wizard in the terms of attack and defense.
|
|
SDY-007
|
Gaia the Fierce Knight
|
Monster
|
Earth
|
Warrior
|
7
|
2300
|
2100
|
Common
|
A knight whose horse travels faster than the wind. His
battle-charge is a force to be reckoned with. |
|
SDY-008
|
Curse of Dragon
|
Monster
|
Dark
|
Dragon
|
5
|
2000
|
1500
|
Common
|
A wicked dragon that taps into dark forces to execute a
powerful attack.
|
|
SDY-009
|
Celtic Guardian
|
Monster
|
Earth
|
Warrior
|
4
|
1400
|
1200
|
Common
|
An elf who learned to wield a sword. He baffles enemies with
lightning-swift attacks. |
|
SDY-010
|
Mammoth Graveyard
|
Monster
|
Earth
|
Dinosaur
|
3
|
1200
|
800
|
Common
|
A mammoth that protects the graves of its pack and is
absolutely merciless when facing grave-robbers. |
|
SDY-011
|
Great White
|
Monster
|
Water
|
Fish
|
4
|
1600
|
800
|
Common
|
A giant white shark with razor-sharp teeth. |
|
SDY-012
|
Silver Fang
|
Monster
|
Fire
|
Beast
|
3
|
1200
|
800
|
Common
|
A snow wolf that's beautiful to the eye, but absolutely
vicious in battle.
|
|
SDY-013
|
Giant Soldier of Stone
|
Monster
|
Earth
|
Rock
|
3
|
1300
|
2000
|
Common
|
A giant warrior made of stone. A punch from this creature
has earth-shaking results. |
|
SDY-014
|
Dragon Zombie
|
Monster
|
Dark
|
Zombie
|
3
|
1600
|
0
|
Common
|
A dragon revived by sorcery. Its breath is highly corrosive.
|
|
SDY-015
|
Doma the Angel of Silence
|
Monster
|
Dark
|
Fairy
|
5
|
1600
|
1400
|
Common
|
This fairy rules over death, and administers it when
necessary. |
|
SDY-016
|
Anatsu
|
Monster
|
Earth
|
Warrior
|
5
|
1700
|
1200
|
Common
|
A silent and deadly warrior specializing in assassinations.
|
|
SDY-017
|
Witty Phantom
|
Monster
|
Dark
|
Fiend
|
4
|
1400
|
1300
|
Common
|
Dressed in a night-black tuxedo, this creature presides over
death. |
|
SDY-018
|
Claw Reacher
|
Monster
|
Dark
|
Fiend
|
3
|
1000
|
800
|
Common
|
Stretching arms and razor-sharp claws make this monster a
formidable opponent. |
|
SDY-019
|
Mystic Clown
|
Monster
|
Dark
|
Fiend
|
4
|
1500
|
1000
|
Common
|
Nothing can stop the mad attack of this powerful creature.
|
|
SDY-020
|
Sword of Dark Destruction
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
A Dark monster equipped with this card increases its ATK by
400 points and decreases its DEF by 200 points. |
|
SDY-021
|
Book of Secret Arts
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
A Spellcaster-Type monster equipped with this card increases
its ATK and DEF by 300 points. |
|
SDY-022
|
Dark Hole
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Destroys all monsters on the field. |
|
SDY-023
|
Dian Keto the Cure Master
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Increase your Life Points by 1000 points. |
|
SDY-024
|
Ancient Elf
|
Monster
|
Light
|
Spellcaster
|
4
|
1450
|
1200
|
Common
|
This elf is rumored to have lived for thousands of years. He
leads an army of spirits against his enemies. |
|
SDY-025
|
Magical Ghost
|
Monster
|
Dark
|
Zombie
|
4
|
1300
|
1400
|
Common
|
This creature casts a spell of terror and confusion just
before attacking its enemies. |
|
SDY-026
|
Fissure
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Destroys 1 face-up monster with the lowest attack. |
|
SDY-027
|
Trap Hole
|
Trap
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
If the ATK of a monster summoned by your opponent (excluding
Special Summon) is 1000 or more, the monster is destroyed.
|
|
SDY-028
|
Two-Pronged Attack
|
Trap
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Select and destroy 2 of your monsters and 1 of your
opponent's monsters.
|
|
SDY-029
|
De-Spell
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Destroys 1 Magic Card on the field. If this card's target is
face-down, turn it face-up. If the card is a Magic Card, it
is destroyed. If not, it is returned to its face-down
position. The flipped card is not activated. |
|
SDY-030
|
Monster Reborn
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 Monster Card from either your opponent's or your
own graveyard and place it on the field under your control
in Attack or Defense Position (face-up). This is considered
a Special Summon |
|
SDY-031
|
Reinforcements
|
Trap
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Increase 1 selected monster's ATK by 500 points during the
turn this card is activated. |
|
SDY-032
|
Change of Heart
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Select and control 1 opposing monster (regardless of
position) on the field until the end of your turn. |
|
SDY-033
|
The Stern Mystic
|
Effect Monster
|
Light
|
Spellcaster
|
4
|
1500
|
1200
|
Common
|
FLIP: All face-down cards on the field are turned face-up,
and then returned to their original position. No card
effects are activated when cards are turned face-up. |
|
SDY-034
|
Wall of Illusion
|
Effect Monster
|
Dark
|
Fiend
|
4
|
1000
|
1850
|
Common
|
The monster attacking this creature is returned to its
owner's hand. Any damage resulting from the attack is
calculated normally. |
|
SDY-035
|
Neo the Magic Swordsman
|
Monster
|
Light
|
Spellcaster
|
4
|
1700
|
1000
|
Common
|
A dimensional drifter who not only practices sorcery, but is
also a sword and martial arts master. |
|
SDY-036
|
Baron of the Fiend Sword
|
Monster
|
Dark
|
Fiend
|
4
|
1550
|
800
|
Common
|
An aristocrat who wields a sword possessed by a malicious
spirit that preys on the weak. |
|
SDY-037
|
Man-Eating Treasure Chest
|
Monster
|
Dark
|
Fiend
|
4
|
1600
|
1000
|
Common
|
A monster disguised as a treasure chest that is known to
attack the unwary adventurer. |
|
SDY-038
|
Sorcerer of the Doomed
|
Monster
|
Dark
|
Spellcaster
|
4
|
1450
|
1200
|
Common
|
A slave of the dark arts, this sorcerer is a master of
death-dealing spells.
|
|
SDY-039
|
Last Will
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
If a monster of yours is sent from the field to the
Graveyard during the turn you played this card, you can
select a monster with an ATK of 1500 or less from your deck
and play it as a Special Summon. Shuffle the Deck after
playing the card. This card is active for 1`turn only. |
|
SDY-040
|
Waboku
|
Trap
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Any damage inflicted by an opponent's monster is decreased
to 0 during the turn this card is activated. |
|
SDY-041
|
Soul Exchange
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Select an opponent's monster and use it as a Tribute in
place of one of your own. You must skip your Battle Phase
for the turn in which this card is activated. |
|
SDY-042
|
Card Destruction
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Both players must discard their entire hands and draw the
same number of cards that they discarded from their
respective decks. |
|
SDY-043
|
Trap Master
|
Effect Monster
|
Earth
|
Warrior
|
3
|
500
|
1100
|
Common
|
FLIP: Destroys 1 Trap Card on the field. If this card's
target is face-down, flip it face-up. If this card is a Trap
Card, it is destroyed. If not, it is returned to its
face-down position. The flipped card is not activated. |
|
SDY-044
|
Dragon Capture Jar
|
Trap
|
n/a
|
Continuous
|
n/a
|
n/a
|
n/a
|
Common
|
All Dragon-Type monsters on the field are switched to
Defense Position and remain in this position as long as this
card is active. |
|
SDY-045
|
Yami
|
Magic
|
n/a
|
Field
|
n/a
|
n/a
|
n/a
|
Common
|
Increases the ATK and DEF of all Fiend and Spellcaster-Type
monsters by 200 points. Also decreases the ATK and DEF of
all Fairy-Type monsters by 200 points.
|
|
SDY-046
|
Man-Eater Bug
|
Effect Monster
|
Earth
|
Insect
|
2
|
450
|
600
|
Common
|
FLIP: Destroys 1 monster on the field (regardless of
position). |
|
SDY-047
|
Reverse Trap
|
Trap
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
All increases and decreases to ATK and DEF are reversed for
the turn in which this card is activated. |
|
SDY-048
|
Remove Trap
|
Magic
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Destroys 1 face-up Trap Card on the field. |
|
SDY-049
|
Castle Walls
|
Trap
|
n/a
|
Normal
|
n/a
|
n/a
|
n/a
|
Common
|
Increase a selected monster's DEF by 500 points during the
turn this card is activated. |
|
SDY-050
|
Ultimate Offering
|
Trap
|
n/a
|
Continuous
|
n/a
|
n/a
|
n/a
|
Common
|
At the cost of 500 Life Points per monster, a player is
allowed an extra Normal Summon, Tribute Summon, or Set.
|