Yu-Gi-Oh! Starter Deck Pegasus Card List and Spoiler

Kort # Kort Navn Type Attribute Sub Type Level ATK DEF Rarity Kort Tekst
SDP-001 Relinquished Ritual / Effect Monster Dark Spellcaster 1 0 0 Ultra Rare This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished", you may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent attacks this monster with an ATK higher than "Relinquished", the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you receive from the attacking monster who "Relinquished" is equipped is also inflicted on your opponent.
SDP-002 Red Archery Girl Monster Water Aqua 4 1400 1500 Common A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
SDP-003 Ryu-Ran Monster Fire Dragon 7 2200 2600 Common A vicious little dragon sheltered in an egg that looks deceptively harmless.
SDP-004 Illusionist Faceless Mage Monster Dark Spellcaster 5 1200 2200 Common Manipulates enemy attacks with the power of illusion.
SDP-005 Rogue Doll Monster Light Spellcaster 4 1600 1000 Common A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
SDP-006 Uraby Monster Earth Dinosaur 4 1500 800 Common Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
SDP-007 Giant Soldier of Stone Monster Earth Rock 3 1300 2000 Common A giant warrior made of stone. A punch from this creature has earth-shaking results.
SDP-008 Aqua Madoor Monster Water Spellcaster 4 1200 2000 Common A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
SDP-009 Toon Alligator Monster Water Reptile 4 800 1600 Common An alligator monster straight from the cartoons.
SDP-010 Hane-Hane Effect Monster Earth Beast 2 450 500 Common FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
SDP-011 Sonic Bird Effect Monster Wind Winged Beast 4 1400 1000 Common When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled.
SDP-012 Jigen Bakudan Effect Monster Fire Pyro 2 200 1000 Common FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the Field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
SDP-013 Mask of Darkness Effect Monster Dark Fiend 2 900 400 Common FLIP: Select 1 Trap Card from your Graveyard and return it to your hand.
SDP-014 Witch of the Black Forest Effect Monster Dark Spellcaster 4 1100 1200 Common When this card is sent from the Field to the Graveyard, move 1 monster with an DEF of 1500 or less from your Deck to your hand. Your deck is then shuffled.
SDP-015 Man-Eater Bug Effect Monster Earth Insect 2 450 600 Common FLIP: Destroys 1 monster on the field (regardless of position).
SDP-016 Muka Muka Effect Monster Earth Rock 2 600 300 Common Increase the ATK and DEF of this card by 300 points for every card in your hand.
SDP-017 Dream Clown Effect Monster Earth Warrior 3 1200 900 Common When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the field.
SDP-018 Armed Ninja Effect Monster Earth Warrior 1 300 300 Common FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
SDP-019 Hiro's Shadow Scout Effect Monster Dark Fiend 2 650 500 Common FLIP: Your opponent draws 3 cards. Both players check the cards and if any Magic Cards among them must be immediately discarded to the Graveyard.
SDP-020 Blue-Eyes Toon Dragon Effect Monster Light Dragon/Toon 8 3000 2500 Common This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
SDP-021 Toon Summoned Skull Effect Monster Dark Fiend/Toon 6 2500 1200 Common This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
SDP-022 Manga Ryu-Ran Effect Monster Fire Dragon/Toon 7 2200 2600 Common This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
SDP-023 Toon Mermaid Effect Monster Water Aqua/Toon 4 1400 1500 Common This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
SDP-024 Toon World Magic n/a Continuous n/a n/a n/a Common This card is activated by paying 1000 of your Life Points.
SDP-025 Black Pendant Magic n/a Equip n/a n/a n/a Common A monster equipped with this card increases its ATK by 500 points. When this card is sent from the Field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points.
SDP-026 Dark Hole Magic n/a Normal n/a n/a n/a Common Destroys all monsters on the field.
SDP-027 Dian Keto the Cure Master Magic n/a Normal n/a n/a n/a Common Increase your Life Points by 1000 points.
SDP-028 Fissure Magic n/a Normal n/a n/a n/a Common Destroys 1 face-up monster with the lowest attack.
SDP-029 De-Spell Magic n/a Normal n/a n/a n/a Common Destroys 1 Magic Card on the field. If this card's target is face-down, turn it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
SDP-030 Change of Heart Magic n/a Normal n/a n/a n/a Common Select and control 1 opposing monster (regardless of position) on the field until the end of your turn.
SDP-031 Stop Defense Magic n/a Normal n/a n/a n/a Common Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activate immediately.
SDP-032 Mystical Space Typhoon Magic n/a Quick Play n/a n/a n/a Common Destroy 1 Magic or Trap Card on the field.
SDP-033 Rush Recklessly Magic n/a Quick Play n/a n/a n/a Common Increase 1 monster's ATK by 700 points during the turn this card is activated.
SDP-034 Remove Trap Magic n/a Normal n/a n/a n/a Common Destroys 1 face-up Trap Card on the field.
SDP-035 Monster Reborn Magic n/a Normal n/a n/a n/a Common Select 1 Monster Card from either your opponent's or your own graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
SDP-036 Soul Release Magic n/a Normal n/a n/a n/a Common Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current Duel.
SDP-037 Yami Magic n/a Field n/a n/a n/a Common Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
SDP-038 Black Illusion Ritual Magic n/a Ritual n/a n/a n/a Common This card is used to Ritual Summoned "Relinquished". You must also offer monsters whose total Level Stars equal 1 or more from the Field or your hand as a Tribute.
SDP-039 Ring of Magnetism Magic n/a Equip n/a n/a n/a Common A monster equipped with this card decreases its ATK and DEF by 500 points. All your opponent's monsters must attack the monster equipped with this card.
SDP-040 Graceful Charity Magic n/a Normal n/a n/a n/a Super Rare Draw 3 cards from your Deck, then discard any 2 cards from your hand.
SDP-041 Trap Hole Trap n/a Normal n/a n/a n/a Common If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 or more, the monster is destroyed.
SDP-042 Reinforcements Trap n/a Normal n/a n/a n/a Common Increase 1 selected monster's ATK by 500 points during the turn this card is activated.
SDP-043 Castle Walls Trap n/a Normal n/a n/a n/a Common Increase a selected monster's DEF by 500 points during the turn this card is activated.
SDP-044 Waboku Trap n/a Normal n/a n/a n/a Common Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.
SDP-045 Seven Tools of the Bandit Trap n/a Counter n/a n/a n/a Common Pay 1000 of your Life Points to negate the activation of a Magic Card and destroy it.
SDP-046 Ultimate Offering Trap n/a Continuous n/a n/a n/a Common At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon, Tribute Summon, or Set.
SDP-047 Robbin' Goblin Trap n/a Continuous n/a n/a n/a Common Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard.
SDP-048 Magic Jammer Trap n/a Counter n/a n/a n/a Common Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it.
SDP-049 Enchanted Javelin Trap n/a Normal n/a n/a n/a Common When your opponent's monster attacks, increase your Life Points by the attacking monster's ATK points.
SDP-050 Gryphon Wing Trap n/a Normal n/a n/a n/a Super Rare When your opponent activates "Harpie's Feather Duster", all of your opponent's Magic and Trap Cards are destroyed in place of your own.