| Card # |
Card Name |
Type |
Attribute |
Sub Type |
Level |
ATK |
DEF |
Rarity |
Card Text |
| MRL-000 |
Blue-Eyes
Toon Dragon |
Effect Monster |
Light |
Dragon/Toon |
8 |
3000 |
2500 |
Secret Rare |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack
in the same turn that it is summoned. Pay 500 life points
each time this monster attacks. When "Toon World" is
destroyed, this card is destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict
Direct Damage to your opponent's Life Points. If a Toon
Monster is on your opponent's side of the field, your
attacks must target the Toon Monster. |
| MRL-001 |
Penguin
Knight |
Effect Monster |
Water |
Aqua |
3 |
900 |
800 |
Common |
When this card is sent
directly from your Deck to the Graveyard by an opponent's
card effect, combine your Graveyard card with your own Deck,
shuffle them and form a new deck. |
| MRL-002 |
Axe
of Despair |
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
Ultra Rare |
A monster equipped with this
card increases its ATK by 1000 points. When this card is
sent from the field to the Graveyard, you can offer 1
monster from the field as a Tribute to place it on top of
your Deck. |
| MRL-003 |
Black
Pendant |
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
Super Rare |
A monster equipped with this
card increases its ATK by 500 points. When this card is sent
from the Field to the Graveyard, inflict 500 points of
Direct Damage to your opponent's Life Points. |
| MRL-004 |
Horn
of Light |
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
Common |
A monster equipped with this
card increases its DEF by 800 points. When this card is sent
from the Field to the Graveyard, you can pay 500 Life Points
to place it on top of your Deck. |
| MRL-005 |
Malevolent
Nuzzler |
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
Common |
A monster equipped with this
card increases its ATK by 700 points. When this card is sent
from the Field to the Graveyard, you can pay 500 Life Points
to place it on top of your Deck. |
| MRL-006 |
Spellbinding
Circle |
Trap |
n/a |
Continuous |
n/a |
n/a |
n/a |
Ultra Rare |
Select 1 monster. As long as
this card remains face-up on the Field, the selected monster
cannot attack or change position except by the effect of a
Magic, Trap, or Effect Monster Card, When the selected
monster is destroyed, this card is also destroyed. If the
selected monster is offered as a Tribute, this card is not
destroyed. |
| MRL-007 |
Metal
Fish |
Monster |
Water |
Machine |
5 |
1600 |
1900 |
Common |
A metal fish with a
razor-sharp caudal fin. |
| MRL-008 |
Electric
Snake |
Effect Monster |
Light |
Thunder |
3 |
800 |
900 |
Common |
When this card is sent
directly from your hand to the Graveyard by your opponent's
card effect, you can draw 2 cards from your deck.
|
| MRL-009 |
Queen
Bird |
Monster |
Wind |
Winged Beast |
5 |
1200 |
2000 |
Common |
This monster attacks using
its huge beak. |
| MRL-010 |
Ameba
|
Effect Monster |
Water |
Aqua |
1 |
300 |
350 |
Rare |
When this card is face-up on
the Field and control shifts to your opponent, inflict 2000
points of Direct Damage to your opponent's Life Points. This
effect can only be used once as long as this card remains
face-up on the Field. |
| MRL-011 |
Peacock
|
Monster |
Wind |
Winged Beast |
5 |
1700 |
1500 |
Common |
A large peacock that launches
its feathers in a lethal attack. |
| MRL-012 |
Maha
Vailo |
Effect Monster |
Light |
Spellcaster |
4 |
1550 |
1400 |
Super Rare |
In addition to the effects of
Equipment Cards, the ATK of this monster is increased by 500
points for each card equipped to this monster. |
| MRL-013 |
Guardian
of the Throne Room
|
Monster |
Light |
Machine |
4 |
1650 |
1600 |
Common |
A robot guard built to guard
throne rooms, it is armed with homing missiles. |
| MRL-014 |
Fire
Kraken |
Monster |
Fire |
Aqua |
4 |
1600 |
1500 |
Common |
A squid that thrives on fire
and heat. |
| MRL-015 |
Minar
|
Effect Monster |
Earth |
Insect |
3 |
850 |
750 |
Common |
When this card is sent
directly from your hand to the Graveyard by your opponent's
card effect, inflict 1000 points of Direct Damage to your
opponent's Life Points. |
| MRL-016 |
Griggle
|
Effect Monster |
Earth |
Plant |
1 |
350 |
300 |
Common |
When this card is face-up on
the Field and control shifts to your opponent, you gain 3000
Life Points. This effect can only be used once as long as
this card remains face-up on the Field. |
| MRL-017 |
Tyhone
#2 |
Monster |
Fire |
Dragon |
6 |
1700 |
1900 |
Common |
A crimson dragon that spits
fireballs to create a blazing sea of fire. |
| MRL-018 |
Ancient
One of the Deep Forest
|
Monster |
Earth |
Beast |
6 |
1800 |
1900 |
Common |
This creature adopts the form
of a white goat living in the forest, but is actually a
Forest Elder. |
| MRL-019 |
Dark
Witch |
Monster |
Light |
Fairy |
5 |
1800 |
1700 |
Common |
A popular creature in
mythology that delivers fatal attacks with a sharp spear.
|
| MRL-020 |
Weather
Report |
Effect Monster |
Water |
Aqua |
4 |
950 |
1500 |
Common |
FLIP: Destroys all opponent's
face-up "Swords of Revealing Light" on the field. If "Swords
of Revealing Light" is destroyed, you can perform your
Battle Phase twice this turn (or your next turn, if
activated during your opponent's turn). |
| MRL-021 |
Mechanical
Snail |
Monster |
Dark |
Machine |
3 |
800 |
1000 |
Common |
A cyborg snail that still
travels at a slow place. |
| MRL-022 |
Giant
Turtle Who Feeds on Flames
|
Monster |
Water |
Aqua |
5 |
1400 |
1800 |
Common |
A crimson-shelled tortoise
that feeds on flames. |
| MRL-023 |
Liquid
Beast |
Monster |
Water |
Aqua |
3 |
950 |
800 |
Common |
A liquid life form that
thrives on water. |
| MRL-024 |
Hiro's
Shadow Scout |
Effect Monster |
Dark |
Fiend |
2 |
650 |
500 |
Rare |
FLIP: Your opponent draws 3
cards. Both players check the cards and if any Magic Cards
among them must be immediately discarded to the Graveyard.
|
| MRL-025 |
High
Tide Gyojin |
Monster |
Water |
Aqua |
4 |
1650 |
1300 |
Common |
A very agile half-fish
warrior known for its relentless attacks. |
| MRL-026 |
Invader
of the Throne |
Effect Monster |
Earth |
Warrior |
4 |
1350 |
1700 |
Super Rare |
FLIP: Select 1 opponent's
monster and switch control of it with this card. This effect
cannot be activated during the Battle Phase. |
| MRL-027 |
Whiptail
Crow |
Monster |
Dark |
Fiend |
4 |
1650 |
1600 |
Common |
Attacks from the sky with a
whip-like tail. |
| MRL-028 |
Slot
Machine |
Monster |
Dark |
Machine |
7 |
2000 |
2300 |
Super Short-Pri |
This machine's ability is
said to vary according to its slot results |
| MRL-029 |
Relinquished
|
Ritual / Effect Monster |
Dark |
Spellcaster |
1 |
0 |
0 |
Ultra Rare |
This monster can take on the
ATK and DEF of 1 opponent's monster on the field (a
face-down monster results in an ATK and DEF of 0). Treat the
selected monster as an Equip Magic Card and use it to equip
"Relinquished", you may use this effect only once per turn
and can equip "Relinquished" with only 1 monster at a time.
When your opponent attacks this monster with an ATK higher
than "Relinquished", the equipped monster is destroyed
instead of "Relinquished". Any Life Point damage you receive
from the attacking monster wh0 "Relinquished" is equipped is
also inflicted on your opponent. |
| MRL-030 |
Red
Archery Girl |
Monster |
Water |
Aqua |
4 |
1400 |
1500 |
Common |
A mermaid archer that hides
in a protective shell, waiting for the right moment to
strike |
| MRL-031 |
Gravekeeper's
Servant |
Magic |
n/a |
Continuous |
n/a |
n/a |
n/a |
Short-Print Com |
Each time your opponent
attacks with a monster, the opponent must send 1 card from
the top of his/her Deck to the Graveyard. |
| MRL-032 |
Curse
of Fiend |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Common |
Changes the battle positions
of all Attack Position monsters on the field to Defense
Position and vice-versa. These positions cannot be changed
during the turn this card is activated except by the effects
of a Magic, Trap, or Effect Monster Card. You can activate
this card only during your Standby Phase. |
| MRL-033 |
Upstart
Goblin |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Common |
Draw 1 card from your Deck.
Your opponent gains 1000 Life Points. |
| MRL-034 |
Toll
|
Magic |
n/a |
Continuous |
n/a |
n/a |
n/a |
Super Short-Pri |
As long as this card remains
face-up on the Field, both you and your opponent must pay
500 Life Points per monster to attack. |
| MRL-035 |
Final
Destiny |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Common |
Discard 5 cards from your
hand to destroy all cards on the Field. |
| MRL-036 |
Snatch
Steal |
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
Ultra Rare |
Take control of 1 of your
opponent's face-up monsters. Your opponent gains 1000 Life
Points at each of his/her Standby Phases. |
| MRL-037 |
Chorus
of Sanctuary |
Magic |
n/a |
Field |
n/a |
n/a |
n/a |
Common |
Increases the DEF of all
Defense Position monsters by 500 points. |
| MRL-038 |
Confiscation
|
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Super Rare |
Pay 1000 Life Points to look
at your opponent's hand. Select 1 card and discard it to the
Graveyard. |
| MRL-039 |
Delinquent
Duo |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Ultra Rare |
Pay 1000 Life Points.
Randomly select and discard 1 card from your opponent's
hand. You opponent then selects and discards another card
from his/her hand. |
| MRL-040 |
Darkness
Approaches |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Super Short-Pri |
Discard 2 cards from your
hand. Select 1 face-up monster and flip it face-down, but do
not change its battle position. |
| MRL-041 |
Fairy's
Hand Mirror |
Trap |
n/a |
Normal |
n/a |
n/a |
n/a |
Short-Print Com |
Switch the opponent's Magic
Card effect that specifically designates 1 monster as a
target to another correctly targeted monster. |
| MRL-042 |
Tailor
of the Fickle |
Magic |
n/a |
Quick Play |
n/a |
n/a |
n/a |
Short-Print Com |
Select 1 equipped Equip Card
and switch it to another correct target. |
| MRL-043 |
Rush
Recklessly |
Magic |
n/a |
Quick Play |
n/a |
n/a |
n/a |
Rare |
Increase 1 monster's ATK by
700 points during the turn this card is activated.
|
| MRL-044 |
The
Reliable Guardian |
Magic |
n/a |
Quick Play |
n/a |
n/a |
n/a |
Common |
Increase 1 monster's DEF by
700 points during the turn this card is activated.
|
| MRL-045 |
The
Forceful Sentry |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Ultra Rare |
Look at your opponent's hand,
then select 1 card and return it to his/her deck. The Deck
is then shuffled. |
| MRL-046 |
Chain
Energy |
Magic |
n/a |
Continuous |
n/a |
n/a |
n/a |
Common |
As long as this card remains
face-up on the Field, both you and your opponent must pay
500 Life Points per card to play or set cards from your
respective hands. |
| MRL-047 |
Mystical
Space Typhoon |
Magic |
n/a |
Quick Play |
n/a |
n/a |
n/a |
Ultra Rare |
Destroy 1 Magic or Trap Card
on the field. |
| MRL-048 |
Giant
Trunade |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Super Rare |
Return all Magic and Trap
Cards on the Field to their respective owner's hands.
|
| MRL-049 |
Painful
Choice |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Super Rare |
Select 5 cards from your deck
and show them to your opponent. Your opponent must select 1
card that will be added to your hand. Discard the remaining
cards to the Graveyard. |
| MRL-050 |
Snake
Fang |
Trap |
n/a |
Normal |
n/a |
n/a |
n/a |
Common |
Decrease 1 selected monster's
DEF by 500 during the turn this card is activated.
|
| MRL-051 |
Black
Illusion Ritual |
Magic |
n/a |
Ritual |
n/a |
n/a |
n/a |
Common |
This card is used to Ritual
Summoned "Relinquished". You must also offer monsters whose
total Level Stars equal 1 or more from the Field or your
hand as a Tribute. |
| MRL-052 |
Octoberser
|
Monster |
Water |
Aqua |
5 |
1600 |
1400 |
Common |
With the head of a fish and
the legs of an octopus, this strange creature attacks
enemies by flinging spears. |
| MRL-053 |
Psychic
Kappa |
Monster |
Water |
Aqua |
2 |
400 |
1000 |
Common |
An amphibian with a myriad of
powers to shield it from enemy attacks. |
| MRL-054 |
Horn
of the Unicorn |
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
Rare |
A monster equipped with this
card increases its ATK and DEF by 700 points. When this card
is sent from the Field to the Graveyard, it return to the
top of your Deck. |
| MRL-055 |
Labyrinth
Wall |
Monster |
Earth |
Rock |
5 |
0 |
3000 |
Common |
These walls form a labyrinth
with no exit for enemies. |
| MRL-056 |
Wall
Shadow |
Effect Monster |
Dark |
Warrior |
7 |
1600 |
3000 |
Common |
You cannot Normal Summon this
monster. This card can only be Special Summoned by offering
"Labyrinth Wall" equipped with "Magical Labyrinth" as a
Tribute. No other Tribute Monsters are necessary.
|
| MRL-057 |
Twin
Long Rods #2 |
Monster |
Water |
Aqua |
3 |
850 |
700 |
Common |
An amphibious creature with
two whip-like tails. |
| MRL-058 |
Stone
Ogre Grotto |
Monster |
Earth |
Rock |
5 |
1600 |
1500 |
Common |
A behemoth shaped by giant
boulders. |
| MRL-059 |
Magical
Labyrinth |
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
Common |
Equip "Labyrinth Wall" with
this card. If you offer "Labyrinth Wall" equipped with this
card as a Tribute, you can Special Summon "Wall Shadow" from
your Deck. |
| MRL-060 |
Eternal
Rest |
Magic |
n/a |
Normal |
n/a |
n/a |
n/a |
Super Short-Pri |
Destroy all monsters equipped
with Equip Cards. |
| MRL-061 |
Megamorph
|
Magic |
n/a |
Equip |
n/a |
n/a |
n/a |
U |
If your Life Points are lower
than your opponent's, the original ATK of a monster equipped
with this card is doubled. If your Life Points are higher,
the original ATK is halved. |
| MRL-062 |
Commencement
Dance |
Magic |
n/a |
Ritual |
n/a |
n/a |
n/a |
Common |
This card is used to Ritual
Summoned "Performance of Sword". You must also offer
monsters whose total Level Stars equal 6 or more from the
Field or your hand as a Tribute. |
| MRL-063 |
Hamburger
Recipe |
Magic |
n/a |
Ritual |
n/a |
n/a |
n/a |
Common |
This card is used to Ritual
Summoned "Hungry Burger". You must also offer monsters whose
total Level Stars equal 6 or more from the Field or your
hand as a Tribute. |
| MRL-064 |
House
of Adhesive Tape |
Trap |
n/a |
Normal |
n/a |
n/a |
n/a |
Common |
If the DEF of a monster
summoned by your opponent (excluding Special Summon) is 500
points or less, the monster is destroyed. |
| MRL-065 |
Etagaboon
|
Trap |
n/a |
Normal |
n/a |
n/a |
n/a |
Common |
If the ATK of a monster
summoned by your opponent (excluding Special Summon) is 500
points or less, the monster is destroyed. |
| MRL-066 |
Turtle
Oath |
Magic |
n/a |
Ritual |
n/a |
n/a |
n/a |
Common |
This card is used to Ritual
Summoned "Crab Turtle". You must also offer monsters whose
total Level Stars equal 8 or more from the Field or your
hand as a Tribute. |
| MRL-067 |
Performance
of Sword |
Ritual Monster |
Earth |
Warrior |
6 |
1950 |
1850 |
Common |
This monster can only be
Ritual Summoned with the Ritual Magic Card, "Commencement
Dance". You must also offer monsters whose total Level Stars
equal 6 or more as a Tribute form your Field or your hand.
|
| MRL-068 |
Hungry
Burger |
Ritual Monster |
Dark |
Warrior |
6 |
2000 |
1850 |
Common |
This monster can only be
Ritual Summoned with the Ritual Magic Card, "Hamburger
Recipe". You must also offer monsters whose total Level
Stars equal 6 or more as a Tribute form your Field or your
hand. |
| MRL-069 |
Crab
Turtle |
Ritual Monster |
Water |
Aqua |
8 |
2550 |
2500 |
Common |
This monster can only be
Ritual Summoned with the Ritual Magic Card, "Turtle Oath".
You must also offer monsters whose total Level Stars equal 8
or more as a Tribute form your Field or your hand.
|
| MRL-070 |
Ryu-Ran
|
Monster |
Fire |
Dragon |
7 |
2200 |
2600 |
Common |
A vicious little dragon
sheltered in an egg that looks deceptively harmless.
|
| MRL-071 |
Manga
Ryu-Ran |
Effect Monster |
Fire |
Dragon/Toon |
7 |
2200 |
2600 |
Rare |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack
in the same turn that it is summoned. Pay 500 life points
each time this monster attacks. When "Toon World" is
destroyed, this card is destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict
Direct Damage to your opponent's Life Points. If a Toon
Monster is on your opponent's side of the field, your
attacks must target the Toon Monster. |
| MRL-072 |
Toon
Mermaid |
Effect Monster |
Water |
Aqua |
4 |
1400 |
1500 |
Ultra Rare |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack
in the same turn that it is summoned. Pay 500 life points
each time this monster attacks. When "Toon World" is
destroyed, this card is destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict
Direct Damage to your opponent's Life Points. If a Toon
Monster is on your opponent's side of the field, your
attacks must target the Toon Monster. |
| MRL-073 |
Toon
Summoned Skull |
Effect Monster |
Dark |
Fiend |
6 |
2500 |
1200 |
Ultra Rare |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack
in the same turn that it is summoned. Pay 500 life points
each time this monster attacks. When "Toon World" is
destroyed, this card is destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict
Direct Damage to your opponent's Life Points. If a Toon
Monster is on your opponent's side of the field, your
attacks must target the Toon Monster. |
| MRL-074 |
Jigen
Bakudan |
Effect Monster |
Fire |
Pyro |
2 |
200 |
1000 |
Common |
FLIP: After this card is
flipped, offer it as a Tribute during your Standby Phase to
destroy all monsters on your side of the Field and inflict
Direct Damage equal to half of the total ATK of the
destroyed cards (excluding this monster) to your opponent's
Life Points. |
| MRL-075 |
Hyozanryu
|
Monster |
Light |
Dragon |
7 |
2100 |
2800 |
Rare |
A dragon created from a
massive diamond that sparkles with blinding light.
|
| MRL-076 |
Toon
World |
Magic |
n/a |
Continuous |
n/a |
n/a |
n/a |
Super Rare |
This card is activated by
paying 1000 of your Life Points. |
| MRL-077 |
Cyber
Jar |
Effect Monster |
Dark |
Rock |
3 |
900 |
900 |
Rare |
FLIP: Destroy all monsters on
the Field (including this monster). Both players then pick
up (not Draw) 5 cards from the top of their respective Decks
and show the cards to each other. Immediately Special Summon
any Monster Cards of Level 4 or lower among them on the
Field in face-up Attack Position or face-down Defense
Position. The rest of the cards picked up are placed in the
player's hands. |
| MRL-078 |
Banisher
of the Light |
Effect Monster |
Light |
Fairy |
3 |
100 |
2000 |
Super Rare |
As long as this card remains
face-up on the Field, any card sent to the Graveyard is
removed from play. |
| MRL-079 |
Giant
Rat |
Effect Monster |
Earth |
Beast |
4 |
1400 |
1450 |
Rare |
When this card is sent to the
Graveyard as a result of battle, you may select 1 Earth
monster with an ATK of 1500 or less from your Deck and
Special Summon it to the Field (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled.
|
| MRL-080 |
Senju
of the Thousand Hands
|
Effect Monster |
Light |
Fairy |
4 |
1400 |
1000 |
Rare |
When this card is summoned to
the field (excluding Special Summon), you may move 1 Ritual
Monster Card from your Deck to your hand. The Deck is then
shuffled. |
| MRL-081 |
UFO
Turtle |
Effect Monster |
Fire |
Machine |
4 |
1400 |
1200 |
Rare |
When this card is sent to the
Graveyard as a result of battle, you may select 1 Fire
monster with an ATK of 1500 or less from your Deck and
Special Summon it to the Field (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled.
|
| MRL-082 |
Flash
Assailant |
Effect Monster |
Dark |
Fiend |
4 |
2000 |
2000 |
Common |
Decrease the ATK and DEF of
this card by 400 points for every card in your hand.
|
| MRL-083 |
Karate
Man |
Effect Monster |
Earth |
Warrior |
3 |
1000 |
1000 |
Rare |
Once per turn, the original
ATK of this card can be doubled. When this effect is
applied, the card is immediately destroyed at the end of the
turn. |
| MRL-084 |
Dark
Zebra |
Effect Monster |
Earth |
Beast |
4 |
1800 |
400 |
Common |
If this is the only card you
control during your Standby Phase, it is automatically
placed in Defense Position. You cannot change the position
of this card during the same turn. |
| MRL-085 |
Giant
Germ |
Effect Monster |
Dark |
Fiend |
2 |
1000 |
100 |
Rare |
When this card is sent to the
Graveyard as a result of battle, inflict 500 points of
Direct Damage to your opponent's Life Points. You can also
take cards of the same name from your Deck and Special
Summon them to the field in face-up Attack Position. The
Deck is then shuffled. |
| MRL-086 |
Nimble
Momonga |
Effect Monster |
Earth |
Beast |
2 |
1000 |
100 |
Rare |
When this card is sent to the
Graveyard as a result of battle, increase your Life Points
by 1000 points. You can also take cards of the same name
from your Deck and Special Summon them to the field in
face-down Defense Position. The Deck is then shuffled.
|
| MRL-087 |
Spear
Cretin |
Effect Monster |
Dark |
Fiend |
2 |
500 |
500 |
Common |
FLIP: After this card is
flipped, when it is sent to the Graveyard, both you and your
opponent select 1 monster from your respective Graveyards
and Special Summon it on the Field in face-up Attack
Position or face-down Defense Position (no Tribute is
required for monsters of Level 5 or more). |
| MRL-088 |
Shining
Angel |
Effect Monster |
Light |
Fairy |
4 |
1400 |
800 |
Rare |
When this card is sent to the
Graveyard as a result of battle, you may select 1 Light
monster with an ATK of 1500 or less from your Deck and
Special Summon it to the Field (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled.
|
| MRL-089 |
Boar
Soldier |
Effect Monster |
Earth |
Beast Warrior |
4 |
2000 |
500 |
Common |
This card can only be
summoned by Flip Summon. If summoned by a Normal Summon, the
card is destroyed. If your opponent has 1 or more monsters
under his/her control, the ATK of this card is decreased by
1000 points. |
| MRL-090 |
Mother
Grizzly |
Effect Monster |
Water |
Beast Warrior |
4 |
1400 |
1000 |
Rare |
When this card is sent to the
Graveyard as a result of battle, you may select 1 Water
monster with an ATK of 1500 or less from your Deck and
Special Summon it to the Field (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled.
|
| MRL-091 |
Flying
Kamakiri #1 |
Effect Monster |
Wind |
Insect |
4 |
1400 |
900 |
Rare |
When this card is sent to the
Graveyard as a result of battle, you may select 1 Wind
monster with an ATK of 1500 or less from your Deck and
Special Summon it to the Field (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled.
|
| MRL-092 |
Ceremonial
Bell |
Effect Monster |
Light |
Spellcaster |
3 |
0 |
1850 |
Common |
As long as this card remains
face-up on the Field, you and your opponent must show your
respective hands to each other. |
| MRL-093 |
Sonic
Bird |
Effect Monster |
Wind |
Winged Beast |
4 |
1400 |
1000 |
Common |
When this card is summoned to
the field (excluding Special Summon), you may move 1 Ritual
Monster Card from your Deck to your hand. The Deck is then
shuffled. |
| MRL-094 |
Mystic
Tomato |
Effect Monster |
Dark |
Plant |
4 |
1400 |
1100 |
Rare |
When this card is sent to the
Graveyard as a result of battle, you may select 1 Dark
monster with an ATK of 1500 or less from your Deck and
Special Summon it to the Field (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled.
|
| MRL-095 |
Kotodama
|
Effect Monster |
Earth |
Fairy |
3 |
0 |
1600 |
Common |
As long as this card remains
face-up on the Field, monsters of the same name cannot exist
on the field at the same time (face-down cards not
included). If a card of the same name is summoned a later
turn, that card is destroyed. If 2 cards of the same name
are played at the same time, both cards are destroyed.
|
| MRL-096 |
Gaia
Power |
Magic |
n/a |
Field |
n/a |
n/a |
n/a |
Short-Print Com |
Increases the ATK of all
Earth monsters by 500 points and decreases their DEF by 400
points. |
| MRL-097 |
Umiiruka
|
Magic |
n/a |
Field |
n/a |
n/a |
n/a |
Short-Print Com |
Increases the ATK of all
Water monsters by 500 points and decreases their DEF by 400
points. |
| MRL-098 |
Molten
Destruction |
Magic |
n/a |
Field |
n/a |
n/a |
n/a |
Short-Print Com |
Increases the ATK of all Fire
monsters by 500 points and decreases their DEF by 400
points. |
| MRL-099 |
Rising
Air Current |
Magic |
n/a |
Field |
n/a |
n/a |
n/a |
Short-Print Com |
Increases the ATK of all Wind
monsters by 500 points and decreases their DEF by 400
points. |
| MRL-100 |
Luminous
Spark |
Magic |
n/a |
Field |
n/a |
n/a |
n/a |
Short-Print Com |
Increases the ATK of all
Light monsters by 500 points and decreases their DEF by 400
points. |
| MRL-101 |
Mystic
Plasma Zone |
Magic |
n/a |
Field |
n/a |
n/a |
n/a |
Short-Print Com |
Increases the ATK of all Dark
monsters by 500 points and decreases their DEF by 400
points. |
| MRL-102 |
Messenger
of Peace |
Magic |
n/a |
Continuous |
n/a |
n/a |
n/a |
Super Rare |
You must pay 100 Life Points
at each of your Standby Phases. If you cannot pay, this card
is destroyed. All monsters with an ATK of 1500 points or
more cannot attack. |
| MRL-103 |
Serpent
Night Dragon |
Monster |
Dark |
Dragon |
7 |
2350 |
2400 |
Secret Rare |
A dragon created from the
soul of a wicked knight. |