Invastion of Chaos
Billeder
kommer senere..
IOC-000
Chaos Emperor Dragon - Envoy of the End
Dark
Dragon/8/3000/2500
This card can only be Special Summoned by removing 1 LIGHT and 1
DARK monster in your Graveyard from play. Pay 1000 of your Life
Points to send all cards in both players' hands and on the field to
the Graveyard. Inflict 300 points of damage to your opponent's Life
Points for each card that is sent to the Graveyard by this effect.
Secret Rare
IOC-001
Ojama Yellow
Light
Beast/2/0/1000
He's one of the Ojama Trio. It's said that he butts in by any means
necessary. It's also said that when the three are together,
something happens.
IOC-002
Ojama Black
Light
Beast/2/0/1000
He's one of the Ojama Trio. It's said that he butts in by any means
necessary. It's also said that when the three are together,
something happens.
IOC-003
Soul Tiger
Earth
Beast/4/0/2100
The soul of a tiger that is said to devour human souls. He is a
famous soul that you wouldn't want to run into in a dark alley.
IOC-004
Big Koala
Earth
Beast/7/2700/2000
A species of huge Des Koala. He's meek, but people are afraid of him
because he's very powerful.
IOC-005
Des Kangaroo
Dark
Beast/4/1500/1700
When the ATK of a monster that attacks this monster is lower than
the DEF of this monster, destroy the attacking monster. Damage
calculation is applied normally.
IOC-006
Crimson Ninja
Earth
Warrior/1/300/300
FLIP: Select 1 Trap Card on the field and destroy it. If the
selected card is Set, pick up and see the card. If it is a Trap Card,
it is destroyed. If it is a Spell Card, return it to its original
position.
IOC-007
Strike Ninja
Dark
Warrior/4/1700/1200 You can remove this card from play until the End
Phase of this turn by removing 2 DARK monsters in your Graveyard
from play. You can use this effect during either player's turn. You
can only use this effect once per turn.
Ultra Rare
IOC-008
Gale Lizard
Water
Reptile/4/1400/700
FLIP: Select 1 Monster Card on you opponent's side of the field and
return it to its owner's hand.
IOC-009
Spirit of the Pot of Greed
Light
Fairy/1/100/100
When this card is in face-up Attack Position on the field, if a
player activates "Pot of Greed", he/she can draw 1 more card.
IOC-010
Chopman the Desperate Outlaw
Dark
Zombie/3/1100/500
When this card is Flip Summoned successfully, you can equip 1 Equip
Spell Card in your Graveyard to this card.
IOC-011
Sasuke Samurai #3
Light
Warrior/3/1000/1000
When this card inflicts Battle Damage to your opponent's Life
Points, your opponent draws cards until his/her hand has 7 cards.
Rare
IOC-012
D.D. Scout Plane
Dark
Machine/2/800/1200
If this card is removed from play, Special Summon this card in
face-up Attack Position on your side of the field during the End
Phase of this turn.
Super Rare
IOC-013
Berserk Gorilla
Earth
Beast/4/2000/1000
If this card is in face-up Defense Position on the field, destroy
this card. The controller of this card must attack with this card
when possible.
Rare
IOC-014
Freed the Brave Warrior
Light
Warrior/4/1700/1200
Remove 2 LIGHT monsters in your Graveyard from play to destroy 1
face-up monster on the field with higher ATK than this card. You can
only use this effect once per turn. Super Rare
IOC-015
Coach Goblin
Earth
Fiend/4/1200/1500
As long as this card remains face-up on your side of the field, you
can return 1 Normal Monster Card in your hand to the bottom of your
Deck during your End Phase to draw 1 card from your Deck. You can
only use this effect once per turn.
IOC-016
Witch Doctor of Chaos
Dark
Spellcaster/2/500/500
FLIP: Select 1 Monster Card from you or your opponent's Graveyard.
Remove it from play.
IOC-017
Chaos Necromancer
Dark
Fiend/1/0/0
The ATK of this card becomes the number of Monster Cards in your
Graveyard x 300 points.
IOC-018
Chaosrider Gustaph
Wind
Warrior/4/1400/1500
You can remove up to 2 Spell Cards in your Graveyard from play to
increase the ATK of this monster by 300 points for each card removed
from play until the end of your opponent's next turn. This effect
can only be used once during your turn.
Super Rare
IOC-019
Inferno
Fire
Pyro/4/1100/1900
This card can only be Special Summoned by removing 1 FIRE monster in
your Graveyard from play. When this card destroys an opponent's
monster and sends it to the Graveyard as a result of battle, inflict
1500 points of damage to you opponent's Life Points.
IOC-020
Fenrir
Water
Beast/4/1400/1200
This card can only be Special Summoned by removing 2 WATER monsters
in your Graveyard from play. When this card destroys an opponent's
monster as a result of battle, your opponent skips his/her next Draw
Phase.
IOC-021
Gigantes
Earth
Rock/4/1900/1300
This card can only be Special Summoned by removing 1 EARTH monster
in your Graveyard from play. When this card is destroyed and sent to
the Graveyard as a result of battle, destroy all Spell and Trap
Cards on the field.
IOC-022
Silpheed
Wind
Fairy/4/1700/700
This card can only be Special Summoned by removing 1 WIND monster in
your Graveyard from play. When this card is destroyed and sent to
the Graveyard as a result of battle, your opponent discards 1 card
randomly from his/her hand.
IOC-023
Chaos Sorcerer
Dark
Spellcaster/6/2300/2000
This card can only be Special Summoned by removing 1 LIGHT and 1
DARK monster in your Graveyard from play. Once during each of your
turns, you can remove 1 face-up monster on the field from play. If
you activate this effect, this card cannot attack during this turn.
IOC-024
Gren Maju Da Eiza
Fire
Fiend/3/?/?
The ATK and DEF of this card become the number of your cards removed
from play x 400 points.
IOC-025
Black Luster Soldier - Envoy of the Beginning
Light
Warrior/8/3000/2500
This card can only be Special Summoned by removing 1 LIGHT and 1
DARK monster in your Graveyard from play. Once during each of your
turns, you can select and activate 1 of the following effects:
:- Remove 1 monster on the field from play. If you activate this
effect, this card cannot attack this turn.
:- If this card destroyed your opponent's monster as a result of
battle, it can attack once again in a row.
Ultra
IOC-026
Drillago
Dark
Machine/4/1600/1100
When there are only face-up monsters with ATK 1600 or more on your
opponent's side of the field, this monster can attack your
opponent's Life Points directly.
Rare
IOC-027
Lekunga
Water
Plant/4/1700/500
Remove 2 WATER monsters in your Graveyard from play to Special
Summon 1 "Lekunga Token" (Plant-Type/WATER/2 Stars/ATK 700/DEF 700)
in Attack Position on your side of the field.
Rare
IOC-028
Lord Poison
Water
Plant/4/1500/1000
When this card is destroyed and sent to the Graveyard as a result of
battle, Special Summon 1 Plant-Type monster in your Graveyard except
"Lord Poison" on your side of the field.
IOC-029
Bowganian
Dark
Machine/3/1300/1000
During each of your Standby Phases, inflict 600 points of damage to
your opponent's Life Points.
IOC-030
Granadora
Water
Reptile/4/1900/700
When this monster is Normal Summoned, Flip Summoned, or Special
Summoned successfully, increase your Life Points by 1000 points.
When this card is destroyed and sent to the Graveyard, you take 2000
points of damage.
IOC-031
Fuhma Shuriken
Spell
Equip
This card can only be used to equip a monster that includes "Ninja"
in its card name. A monster equipped with this card increases its
ATK by 700 points. When this card is sent from the field to the
Graveyard, inflict 700 points of damage to your opponent's Life
Points.
Rare
IOC-032
Heart of the Underdog
Spell
Continuous
During your Draw Phase, if the card you draw is a Normal Monster
Card, you can draw 1 more card by showing the card to your opponent.
IOC-033
Wild Nature's Release
Spell
Normal
Increase the ATK of 1 face-up Beast-Type or Beast-Warrior-Type
Monster on the field by an amount equal to its DEF. Destroy the
monster during the End Phase.
Super
IOC-034
Ojama Delta Hurricane!!
Spell
Normal
You can only activate this card when "Ojama Green", "Ojama Yellow"
and "Ojama Black" are face-up on your side of the field, Destroy all
cards on your opponent's side of the field.
IOC-035
Stumbling
Spell
Continuous
As long as this card remains face-up on the field, any monster that
is Normal Summoned, Flip Summoned or Special Summoned successfully
is changed to Defense Position.
IOC-036
Chaos End
Spell
Normal
You can only activate this card when 7 or more of your cards are
removed from play. Destroy all Monster Cards on the field.
IOC-037
Yellow Luster Shield
Spell
Continuous
Increase the DEF of all monsters on your side of the field by 300
points.
IOC-038
Chaos Greed
Spell
Normal
You can only activate this card when 4 or more of your cards are
removed from play and there are no cards in your Graveyard. Draw 2
cards from your Deck.
IOC-039
D.D. Designator
Spell
Normal
Declare 1 card name. Look at your opponent's hand, and if he/she has
declared card in his/her hand, remove that 1 card from play. If
he/she doesn't have the declared card in his/her hand, remove 1
random card in your hand from play.
Super Rare
IOC-040
D. D. Borderline
Spell
Continuous
When there are no Spell Cards in your Graveyard, neither player can
conduct their Battle Phase.
IOC-041
Recycle
Spell
Continuous
During your Standby Phase, pay 300 Life Points to select 1
non-Monster Card in your Graveyard and return it to the bottom of
your Deck.
IOC-042
Primal Seed
Spell
Normal
You can only activate this card when there is a "Black Luster
Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy
of the End" on the field. Add 2 of your cards that are removed from
play to your hand.
IOC-043
Thunder Crash
Spell
Normal
Destroy all monsters on your side of the field. Inflict damage to
your opponent's Life Points equal to the number of monsters
destroyed x 300 points.
IOC-044
Dimension Distortion
Spell
Normal
You can only activate this card when there are no cards in your
Graveyard. Select 1 monster that is removed from play and Special
Summon it on your side of the field.
IOC-045
Reload
Spell
Quick-Play
Add your hand to your Deck and shuffle it. Then draw the same number
of cards that you added to your deck.
Super Rare
IOC-046
Soul Absorption
Spell
Continuous
Each time a card is removed from play, the controller of this card
increases his/her Life Points by 500 points.
IOC-047
Big Burn
Trap
Normal
You can only activate this card when your opponent activates a card
that specifically designates a monster in the Graveyard as a target.
Remove all monsters in both players' Graveyards from play.
Super Rare
IOC-048
Blasting the Ruins
Trap
Normal
You can only activate this card if there are 30 or more cards in
your Graveyard. Inflict 3000 points of damage to your opponent's
Life Points.
IOC-049
Cursed Seal of the Forbidden Spell
Trap
Counter
Discard 1 Spell Card from your hand to negate the activation and the
effect of a Spell Card and destroy it. Your opponent cannot activate
Spell Cards of the same name (including the Spell Card that is
destroyed by this card's effect) during the rest of the Duel.
IOC-050
Tower of Babel
Trap
Continuous
Each time you or your opponent activates a Spell Card, put 1 Spell
Counter on this card. When the 4th Spell Counter is put on this
card, destroy this card and inflict 3000 points of damage to the
player that activated the Spell Card at that time.
IOC-051
Spatial Collapse
Trap
Continuous
You can only activate this card when both you and your opponent each
have 5 or less cards on the field. As long as this card remains
face-up on the field, the total number of cards that each player can
have on the field is 5.
IOC-052
Chain Disappearance
Trap
Normal
You can only activate this card when a monster with an ATK of 1000
or less is Normal Summoned, Flip Summoned or Special Summoned.
Remove the monster from play and your opponent removes all monsters
of the same name in his/her hand and Deck from play. His/her Deck is
then shuffled.
Rare
IOC-053
Zero Gravity
Trap
Normal
Change the battle positions of all face-up monsters on you and your
opponent's sides of the field.
IOC-054
Dark Mirror Force
Trap
Normal
You can only activate this card when your opponent's monster
declares an attack. Remove all monsters in Defense Position on your
opponent's side of the field from play. Ultra Rare
IOC-055
Energy Drain
Trap
Normal
Select 1 face-up monster on your side of the field. Increase the ATK
and DEF of the monster by an amount equal to the number of cards in
your opponent's hand x 200 points until the End Phase.
IOC-056
Giga Gagagigo
Water
Reptile/5/2450/1500
In order to fight tremendous evil, he gained formidable power
through body reconstruction, but lost his heart and his redemption.
IOC-057
Mad Dog of Darkness
Dark
Beast/4/1900/1400
He used to be a normal dog who played around in a park, but was
corrupted by the powers of darkness.
Rare
IOC-058
Neo Bug
Light
Insect/4/1800/1700
A huge bug-like monster said to come from another planet. It gathers
in swarms.
IOC-059
Sea Serpent Warrior of Darkness
Water
Sea Serpent/4/1800/1500
A warrior who defends the world of the Sea of Darkness. He prides
himself on his fighting prowess both on the ground and, of course,
in the water.
IOC-060
Terrorking Salmon
Water
Fish/5/2400/1000
A feared salmon, master of the Sea of Darkness. Its roe is the best
delicacy in the World of Darkness.
IOC-061
Blazing Inpachi
Fire
Pyro/4/1850/0
A wicked wooden spirit now burning in flames. Its fire attack is
powerful, but it will soon be nothing but ashes.
IOC-062
Burning Algae
Fire
Pyro/3/500/1500
When this card is sent to the Graveyard, increase your opponent's
Life Points by 1000 points.
IOC-063
The Thing in the Crater
Fire
Pyro/4/1000/1200
When this card is destroyed and sent from the field to the
Graveyard, you can Special Summon 1 Pyro-Type Monster from your
hand.
IOC-064
Molten Zombie
Fire
Pyro/4/1600/400
When this card is Special Summoned from the Graveyard, the
controller of this card draws 1 card.
IOC-065
Dark Magician Of Chaos
Dark
Spellcaster/8/2800/2600
When this card is Normal Summoned or Special Summoned successfully,
you can add 1 Spell Card from your Graveyard to your hand. A monster
that is destroyed by this monster as a result of battle is removed
from play instead of going to the Graveyard. When this card is
destroyed or removed from the field, it is removed from play.
Ultra Rare
IOC-066
Gora Turtle of Illusion
Water
Aqua/4/1200/1400
Negate the effect of Spell and Trap Cards controlled by your
opponent that specifically designate this face-up card on the field
as a target.
IOC-067
Manticore of Darkness
Fire
Beast-Warrior/6/2300/1000
During the End Phase of the turn this card is sent to the Graveyard,
send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from
your hand or your side of the field to the Graveyard to Special
Summon this card from the Graveyard.
Ultra Rare
IOC-068
Stealth Bird
Dark
Winged Beast/3/700/1700
You can flip this card into face-down Defense Position once per turn
during your Main Phase. When this card is Flip Summoned
successfully, inflict 1000 points of damage to your opponent's Life
Points.
IOC-069
Sacred Crane
Light
Winged Beast/4/1600/400
When this card is Special Summoned, the controller of this card
draws 1 card.
IOC-070
Enraged Battle Ox
Earth
Beast-Warrior/4/1700/1000
As long as this card remains face-up on your side of the field, when
Beast-Warrior and Winged Beast-Type monsters on your side of the
field attack with an ATK that is higher than the DEF of your
opponent's Defense Position monster, inflict the difference as
Battle Damage to your opponent's Life Points.
Rare
IOC-071
Don Turtle
Water
Reptile/3/1100/1200
When this card is Normal Summoned or Flip Summoned successfully, you
can Special Summon any number of "Don Turtle"(s) from your hand.
IOC-072
Balloon Lizard
Earth
Reptile/4/500/1900
Put 1 counter on this card during each of your Standby Phases. When
this card is destroyed, inflict damage equal to the number of
counters x 400 points to the controller of the card that destroyed
this card.
IOC-073
Dark Driceratops
Earth
Dinosaur/6/2400/1500
When this card attacks with an ATK that is higher than the DEF of
your opponent's Defense Position monster, inflict the difference as
Battle Damage to your opponent's Life Points.
Rare
IOC-074
Hyper Hammerhead
Earth
Dinosaur/4/1500/1200
When this monster battles an opponent's monster, if the opponent's
monster is not destroyed as a result of the battle, the opponent's
monster is returned to its owner's hand at the end of the Damage
Step.
IOC-075
Black Tyranno
Earth
Dinosaur/7/2600/1800
If the only cards on your opponent's side of the field are Defense
Position Monster Cards, this card can attack your opponent's Life
Points directly. Ultra
IOC-076
Anti-Aircraft Flower
Earth
Plant/3/0/1600
Offer 1 Insect-Type monster on your side of the field as a Tribute
to inflict 800 points of damage to your opponent's Life Points.
IOC-077
Prickle Fairy
Earth
Plant/4/300/2000
Your opponent cannot attack Insect-Type monsters unless he/she
destroys this card first. The Battle Position of a monster that
battles with this card is changed to Defense Position at the end of
the Damage Step.
IOC-078
Pinch Hopper
Earth
Insect/4/1000/1200
When this card on your side of the field is sent to the Graveyard,
you can Special Summon 1 Insect-Type Monster from your hand.
IOC-079
Skull-Mark Ladybug
Earth
Insect/4/500/1500
When this card is sent to the Graveyard, increase your Life Points
by 1000 points.
IOC-080
Insect Princess
Wind
Insect/6/1900/1200
As long as this card remains face-up on the field, battle positions
of all face-up Insect-Type monsters on your opponent's side of the
field are changed into Attack Position. Each time this card destroys
and Insect-Type monster in battle, increase the ATK of this card by
500 points.
Ultra Rare
IOC-081
Amphibious Bugroth Mk-3
Water
Machine/4/1500/1300
As long as "Umi" remains face-up on the field, this card can attack
your opponent's Life Points directly.
IOC-082
Torpedo Fish
Water
Fish/3/1000/1000
As long as "Umi" remains face-up on the field, this card is
unaffected by any Spell Cards.
IOC-083
Levia-Dragon - Daedalus
Water
Sea Serpent/7/2600/1500
Send "Umi" on your side of the field to the Graveyard to destroy all
cards on the field except this card.
Ultra Rare
IOC-084
Orca Mega-Fortress of Darkness
Water
Sea Serpent/5/2100/1200
Offer 1 "Torpedo Fish" on your side of the field as a Tribute to
destroy 1 monster on the field. Offer 1 "Cannonball Spear Shellfish"
on your side of the field as a Tribute to destroy 1 Spell or Trap
Card on the field.
Super Rare
IOC-085
Cannonball Spear Shellfish
Water
Aqua/2/1000/1000
As long as "Umi" remains face-up on the field, this card is
unaffected by any Spell Cards.
IOC-086
Mataza the Zapper
Dark
Warrior/3/1300/800
This monster can attack twice during the same Battle Phase. As long
as this card remains face-up on the field, control of this card
cannot switch.
Rare
IOC-087
Guardian Angel Joan
Light
Fairy/7/2800/2000
When this card destroys a monster and sends it to the Graveyard as a
result of battle, increase your Life Points by an amount equal to
the original ATK of the destroyed monster.
Ultra
IOC-088
Manju of the Ten Thousand Hands
Light
Fairy/4/1400/1000
When this card is Normal Summoned or Flip Summoned, you can select 1
Ritual Monster Card or 1 Ritual Spell Card from your Deck and add it
to your hand.
IOC-089
Getsu Fuhma
Dark
Warrior/4/1700/1200
If a monster that battles with this monster is a Fiend or
Zombie-Type monster, destroy that monster at the end of the Damage
Step.
Rare
IOC-090
Ryu Kokki
Dark
Zombie/6/2400/2000
If a monster that battles with this monster is a Warrior or
Spellcaster-Type monster, destroy that monster at the end of the
Damage Step.
IOC-091
Gryphon's Feather Duster
Spell
Normal
Destroy all Spell and Trap Cards on your side of the field. Increase
your Life Points by the number of destroyed cards x 500 points.
IOC-092
Stray Lambs
Spell
Normal
When you activate this card, you cannot Normal Summon, Flip Summon
or Special Summon during this turn. Special Summon 2 "Lamb Tokens"
(Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on your
side of the field.
Rare
IOC-093
Smashing Ground
Spell
Normal
Destroy 1 monster with the highest DEF on your opponent's side of
the field.
IOC-094
Dimension Fusion
Spell
Normal
Pay 2000 Life Points. Both players Special Summon as many of their
monsters as possible that have been removed from play.
Ultra Rare
IOC-095
Dedication Throught Light and Darkness
Spell
Quick-Play
You can only activate this card by offering "Dark Magician" on your
side of the field as a Tribute. Select 1 "Dark Magician of Chaos"
from your hand, your Graveyard or your Deck and Special Summon it.
Super Rare
IOC-096
Salvage
Spell
Normal
Add 2 WATER monsters with an ATK of 1500 or less in each Graveyard
to your hand.
IOC-097
Ultra Evolution Pill
Spell
Normal
Offer 1 Reptile-Type monster on your side of the field as a Tribute.
Special Summon 1 Dinosaur-Type Monster from your hand.
Rare
IOC-098
Multiplication of Ants
Spell
Normal
Offer 1 Insect-Type Monster on your side of the field as a Tribute.
Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/4 Stars/ATK
500/DEF 1200) on your side of the field. The tokens cannot be used
as a Tribute for a Tribute Summon.
IOC-099
Earth Chant
Spell
Ritual
This card is used to Ritual Summon ant EARTH monster. You must also
offer monsters from the field or your hand whose total Level Stars
equal the Level Stars of the Ritual Monster you are attempting to
Ritual Summon.
IOC-100
Jade Insect Whistle
Spell
Normal
Your opponent selects 1 Insect-Type Monster from his/her Deck. After
shuffling the Deck, place the card on top of the Deck.
IOC-101
Destruction Ring
Trap
Normal
Destroy 1 face-up monster on your side of the field to inflict 1000
points of damage to both players' Life Points.
Rare
IOC-102
Fiend's Hand Mirror
Trap
Normal
Switch the opponent's Spell Card effect that specifically designates
1 Spell or Trap Card as a target to another correct target.
IOC-103
Compulsory Evacuation Device
Trap
Normal
Return 1 monster on the field to its owner's hand.
Rare
IOC-104
A Hero Emerges
Trap
Normal
When your opponent declares an attack, he/she randomly selects 1
card from your hand. If it is a Monster Card, Special Summon it on
your side of the field. If not, send it to the Graveyard.
IOC-105
Self-Destruct Button
Trap
Normal
You can activate this card when your Life Points are lower than your
opponent's Life Points and the difference is 7000 points ore more.
Both player's Life Points become 0.
IOC-106
Curse of Darkness
Trap
Continuous
Each time a Spell Card is activated, the controller of that Spell
Card takes 1000 points of damage.
Rare
IOC-107
Begone, Knave!
Trap
Continuous
When a monster inflicts Battle Damage to a player, return the
monster to its owner's hand.
IOC-108
DNA Transplant
Trap
Continuous
Declare 1 Attribute when you activate this card. As long as this
card remains face-up on the field, the Attribute of all face-up
monsters on the field becomes the one you declared.
IOC-109
Robbin' Zombie
Trap
Continuous
Each time 1 monster on your side of the field inflicts Battle Damage
to your opponent's Life Points, your opponent sends 1 card from the
top of his/her Deck to the Graveyard. Rare
IOC-110
Trap Jammer
Trap
Counter
You can only activate this card when your opponent activates a Trap
Card during the Battle Phase. Negate the activation of the Trap Card
and destroy it.
Super Rare
IOC-111
Invader of Darkness
Dark
Fiend 8 2900 2500
As long as this card remains face-up on the field, your opponent
cannot activate Quick-Play Spell Cards.
Secret Rare
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