Force of the Breaker
Rarity Overview
Secret Rare(8):
FOTB-EN000 Volcanic Rocket
FOTB-EN061 Diabolos, King Of The Abyss
FOTB-EN062 Lich Lord, King of the Underworld
FOTB-EN063 Prometheus, King of the Shadows
FOTB-EN064 Mist Archfiend
FOTB-EN065 Plague Wolf
FOTB-EN066 Recurring Nightmare
FOTB-EN067 Sword of Dark Rites
FOTB-EN068 Eradicator Epidemic Virus
Ultimate Rare (11):
FOTB-JP004 Crystal Beast Topaz Tiger
FOTB-JP007 Crystal Beast Sapphire Pegasus
FOTB-JP008 Volcanic Doomfire
FOTB-JP009 Volcanic Shell
FOTB-JP012 Volcanic Slicer
FOTB-JP014 Elemtal Hero Captain Gold
FOTB-JP015 Gravekeeper's Commandant
FOTB-JP016 Warrior of Atlantis
FOTB-JP017 Destroyersaurus
FOTB-JP018 Zeradias, Herald of Heaven
FOTB-JP019 Archfiend General
FOTB-JP020 Harpie Queen
FOTB-JP021 Sky Scourge Enrise
FOTB-JP022 Sky Scourge Norleras
FOTB-JP023 Sky Scourge Invicil
FOTB-JP024 Goe Goe the Gallant Ninja
FOTB-JP026 Raiza the Storm Monarch
FOTB-JP031 Soul of Fire
FOTB-JP033 Rare Value
FOTB-JP037 Lucky Iron Axe
FOTB-JP041 Tri-Blaze Accelerator
FOTB-JP045 Ancient City - Rainbow Ruins
FOTB-JP046 Triggered Summon
FOTB-JP055 Radiant Mirror Force
FOTB-JP060 Fire Wall
Ultra Rare (4):
FOTB-JP007 Crystal Beast Sapphire Pegasus
FOTB-JP008 Volcanic Doomfire
FOTB-JP014 Elemtal Hero Captain Gold
FOTB-JP033 Rare Value
Super Rare (7):
FOTB-JP021 Sky Scourge Enrise
FOTB-JP022 Sky Scourge Norleras
FOTB-JP023 Sky Scourge Invicil
FOTB-JP026 Raiza the Storm Monarch
FOTB-JP031 Soul of Fire
FOTB-JP041 Tri-Blaze Accelerator
FOTB-JP055 Radiant Mirror Force
Rare (14):
FOTB-JP004 Crystal Beast Topaz Tiger
FOTB-JP009 Volcanic Shell
FOTB-JP012 Volcanic Slicer
FOTB-JP015 Gravekeeper's Commandant
FOTB-JP016 Warrior of Atlantis
FOTB-JP017 Destroyersaurus
FOTB-JP018 Zeradias, Herald of Heaven
FOTB-JP019 Archfiend General
FOTB-JP020 Harpie Queen
FOTB-JP024 Goe Goe the Gallant Ninja
FOTB-JP037 Lucky Iron Axe
FOTB-JP045 Ancient City - Rainbow Ruins
FOTB-JP046 Triggered Summon
FOTB-JP060 Fire Wall

FOTB-EN000 Volcanic Rocket [Secret Rare]
Pyro/Effect - Effect/4/1900/1400
When this card is Normal Summoned, Flip Summoned, or Special
Summoned, you can add 1 ''Blaze Accelerator'' Spell Card from your
Deck or Graveyard to your hand.

FOTB-EN001 Crystal Beast Ruby Carbuncle
LIGHT/Fairy - Effect/3/300/300
When this card is Special Summoned, you can Special Summon as many
"Crystal Beast" monsters from your Magic & Trap Card Zones as possible.
If this card is destroyed, you can place this card face-up in 1 of
your Magic & Trap Card Zones; it is treated as a Permanent Magic
Card.

FOTB-EN002 Crystal Beast Amethyst Cat
EARTH/Fairy - Effect/3/1200/400
This card can attack your opponent directly. If it attacks using
this effect, the Battle Damage it inflicts to your opponent is
halved. If this card is destroyed, you can place this card face-up
in 1 of your Magic & Trap Card Zones; it is treated as a Permanent
Magic Card.

FOTB-EN003 Crystal Beast Emerald Turtle
WATER/Aqua - Effect/3/600/2000
Once per turn, you can change 1 monster on your side of the field
that has attacked this turn to Defense Position. If this card is
destroyed, you can place this card face-up in 1 of your Magic & Trap
Card Zones; it is treated as a Permanent Magic Card.

FOTB-EN004 Crystal Beast Topaz Tiger [Rare]
EARTH/Beast - Effect/4/1600/1000
If this card attacks, this card gains 400 ATK during the Damage
Step. If this card is destroyed, you can place this card face-up in
1 of your Magic & Trap Card Zones; it is treated as a Permanent
Magic Card.

FOTB-EN005 Crystal Beast Amber Mammoth
EARTH/Beast - Effect/4/1700/1600
When a monster that includes [Crystal Beast] in its card name on your
side of the field is targeted for an attack, you can change the
attack target of that attack to this card. If this card is destroyed,
you can place this card face-up in 1 of your Magic & Trap Card
Zones; it is treated as a Permanent Magic Card.

FOTB-EN006 Crystal Beast Cobalt Eagle
WIND/Winged-Beast - Effect/4/1400/800
Once per turn, you can return a card with [Crystal Beast] in its name on
your side of the field to the top of your deck. If this card is
destroyed, you can place this card face-up in 1 of your Magic & Trap
Card Zones; it is treated as a Permanent Magic Card.

FOTB-EN007 Crystal Beast Sapphire Pegasus [Ultra Rare/Ultimate Rare]
WIND/Beast - Effect/4/1800/1200
When this card is Normal Summoned, Flip Summoned, or Special
Summoned, you can place 1 "Crystal Beast" monster from your hand, Deck,
or Graveyard face-up in 1 of your Magic & Trap Card Zones; it is
treated as a Permanent Magic Card. If this card is destroyed, you
can place this card face-up in 1 of your Magic & Trap Card Zones; it
is treated as a Permanent Magic Card.

FOTB-EN008 Volcanic Doomfire [Ultra Rare/Ultimate Rare]
FIRE/Pyro - Effect/8/3000/1800
This card cannot be Normal Summoned or Set. This card can only be
Special Summoned by sending 1 face-up "Tri-Blaze Accelerator" on
your side of the field to the Graveyard. While this card is face-up
on the field, your opponent can only designate this card as an
attack target and your opponent must attack with all of his/her
monsters. When this card destroys a monster by battle and sends it
to the Graveyard, destroy all monsters on your opponent's side of
the field. Inflict 500 damage to your opponent for each monster
destroyed by this effect.

FOTB-EN009 Volcanic Shell [Rare]
Fire/Pyro/1/100/0
When this card is in your graveyard, pay 500 lifepoints to add 1 [Volcanic
Shell] from your deck to your hand. This effect can only be
activated once per turn during your Main Phase.

FOTB-EN010 Volcanic Scattershot
Fire/Pyro/2/500/0
When this card is sent to the Graveyard, inflict 500 points of
damage to your opponent's Life Points. By sending 2 [Volcanic
Scattershot] from your Deck or Hand when this card is sent to the
Graveyard by a card that includes [Blaze Accelerator] in its card name,
you can destroy all of your opponent's monsters.

FOTB-EN011 Volcanic Blaster
Fire/Pyro/3/1200/600
When this card is destroyed as result of battle, you can choose a [Volcanic]
monster from your deck and put it to the top of your deck.

FOTB-EN012 Volcanic Slicer [Rare]
FIRE/Pyro - Effect/4/1800/1200
Once per turn, you can inflict 500 damage to your opponent. If you
activate this effect, this card cannot attack during this turn.

FOTB-EN013 Volcanic Hammer
Fire/Pyro/5/2400/1500
For each monster with [Volcanic] in its name in your Graveyard,
inflict 200 points of damage to the opponent. This effect can only
be activated once per turn. If this effect was activated, this card
cannot attack this turn.

FOTB-EN014 Elemtal Hero Captain Gold [Ultra Rare/Ultimate Rare]
Light/Warrior - Effect/4/2100/800
By discarding this card from your hand to the Graveyard, add 1 "Skyscraper"
card from your Deck to your hand. If there is no "Skyscraper" on the
field, this face-up card on the field is destroyed.

FOTB-EN015 Gravekeeper Commandant [Rare]
Earth/Spellcaster - Effect/4/1600/1500
By discarding this card from your hand to the Graveyard, add 1 [Necrovalley]
card from your Deck to your hand.

FOTB-EN016 Warrior of Atlantis [Rare]
Water/Aqua - Effect/4/1900/1200
By discarding this card from your hand to the Graveyard, add 1 "A
Legendary Ocean" card from your Deck to your hand.

FOTB-EN017 Destroyersaurus [Rare]
Earth/Dinosaur - Effect//4/1800/1100
By discarding this card from your hand to the Graveyard, add 1 [Jurassic
World] card from your Deck to your hand.

FOTB-EN018 Zeradias, Herald of Heaven [Rare]
LIGHT/Fairy - Effect/4/2100/800
By discarding this card from your hand to the Graveyard, add 1 [The
Sanctuary in the Sky] card from your Deck to your hand. If there is
no [The Sanctuary in the Sky] on the field, this face-up card on the
field is destroyed.

FOTB-EN019 Archfiend General [Rare] (General Archfiend)
DARK/Fiend - Effect/4/2100/800
By discarding this card from your hand to the Graveyard, add 1 [Pandemonium]
card from your Deck to your hand. If there is no [Pandemonium] on
the field, this face-up card on the field is destroyed.

FOTB-EN020 Harpie Queen [Rare]
Wind/Winged-Beast - Effect/4/1900/1200
By discarding this card from your hand to the Graveyard, add 1 [Harpie's
Hunting Ground] card from your Deck to your hand. This card's name
is treated as [Harpie Lady] while it is on the field or in the
Graveyard.

FOTB-EN021 Sky Scourge Enrise [Super Rare/Ultimate Rare]
LIGHT/Fairy – Effect/8/2400/1500
This card cannot be Normal Summoned. This card cannot be Special
Summoned except by removing 3 LIGHT Angel-Type monsters and 1 DARK
Demon-Type monster from your Graveyard from the game. You can remove
a face-up monster on the field from play. If the effect is activated,
this card cannot attack during this turn. This effect cam only be
activated once per turn.

FOTB-EN022 Sky Scourge Norleras [Super Rare/Ultimate Rare]
DARK/Fiend – Effect/8/2400/1500
This card cannot be Normal Summoned. This card cannot be Special
Summoned except by removing 3 DARK Demon-Type monsters and 1 LIGHT
Angel-Type monster from your Graveyard from the game. By paying 1000
Lifepoints send all cards in both players hands and on the field to
the Graveyard, afterwards draw 1 card.

FOTB-EN023 Sky Scourge Invicil [Super Rare/Ultimate Rare]
EARTH/Fairy – Effect/6/2200/1600
This card cannot be Special Summoned. When this card is Tribute
Summoned, it receives it's effect according to the monster that was
tributed:
- LIGHT Angel-Type: If this card is face-up on the field, the
effects of Magic Cards are negated.
- DARK Demon-Type: If this card is face-up on the field, the effects
of Trap Cards are negated.

FOTB-EN024 Goe Goe the Gallant Ninja [Rare]
Wind/Warrior - Effect/4/1500/1000
When your opponent has 5 card or more in his/her hand, when this
card deal battle damage to your opponent's lifepoint, randomly
discard 2 cards from your opponent's hand.

FOTB-EN025 Mei-kou, Master of Barriers
LIGHT/Spellcaster - Effect/4/1700/600
Offer this face-up card as a Tribute. Destroy one face-up Premanent
Magic or Trap Card on the field.

FOTB-EN026 Raiza the Storm Monarch [Super Rare/Ultimate Rare]
WIND/Winged-Beast – Effect/6/2400/1000
When this card is successfully Tribute Summoned, return 1 card on
the field to the top of the owner’s deck.

FOTB-EN027 Seismic Crasher
Earth/Rock - Effect/3/1400/300
Send 1 Face-Up Continuous Magic or Continuous Trap card from your
field to Graveyard. Deal 500 damages to opponent. This effect can be
used up to 2 times per turn.

FOTB-EN028 Dweller in the Depths
Earth/Dragon - Effect/3/1500/700
For each face-up Continuous Magic Card on your Magic and Trap Card
Zone, increase this card's ATK strength by 300 points.

FOTB-EN029 Magna-slash Dragon
Light/Dragon - Effect/6/2400/1200
Send 1 face-up Continuous Magic Card from your field to the
Graveyard. Destroy 1 Magic or Trap card on your opponent's field.

FOTB-EN030 Gravi-crush Dragon
Dark/Dragon - Effect/6/2400/1200
Send 1 face-up Continuous Magic Card from your field to the
Graveyard. Destroy 1 monster on your opponent's field.

FOTB-EN031 Soul of Fire [Super Rare/Ultimate Rare]
Magic - Normal
Your opponent draws 1 card. Select 1 Pyro-Type monster from your
Deck and remove it from play. Then, inflict damage to your opponent
equal to half that monster's original ATK. Your monsters cannot
attack this turn.

FOTB-EN032 Crystal Beacon
Magic - Normal
When there's 2 or more [Crystal Beast] cards in your Magic & Trap card
zone, special summon a [Crystal Beast] monster from your deck.

FOTB-EN033 Rare Value [Ultra Rare/Ultimate Rare]
Magic - Normal
Activate only if there are at least 2 "Crystal Beast" monsters in your
Magic & Trap Card Zones. Your opponent selects 1 "Gem Beast" monster
from your Magic & Trap Card Zones. Send the selected monster to the
Graveyard, and draw 2 cards.

FOTB-EN034 Crystal Blessing
Magic - Normal
Select up to 2 "Crystal Beast" monster in your Graveyard. Treat the
selected cards as Permanent Magic Cards and place them in your Magic
& Trap Cards zone.

FOTB-EN035 Crystal Abundance
Magic - Normal
Send 4 [Crystal Beast] from your Magic & Trap Card zones to your
Graveyard to activate this card's effect. Send all cards on the
field to the Graveyard. Afterwards, equal to the amount of cards
sent from the opponent's field to the Graveyard, Special Summon that
amount of monster with [Gem Beast] from your Graveyard onto your
field.

FOTB-EN036 Crystal Promise
Magic - Normal
Special Summon 1 monster card from your Magic & Trap Card Zone that
includes [Crystal Beast] in its name.

FOTB-EN037 Lucky Iron Axe [Rare]
Magic - Equip
Increase the equipped monster's ATK strength by 500. When this card
is destroyed by your opponent's card effect when this card is
face-up and is send to the Graveyard, draw 1 card from your own
deck.

FOTB-EN038 Tornado
Magic - Quick-Play
This card can only be activated when there are 3 or more cards in
your opponent's Magic & Trap Card Zone. Destroy 1 card in your
opponent's Magic & Trap Card Zone.

FOTB-EN039 Wild Fire
Magic - Quick-Play
Pay 500 Lifepoints. Destroy a face-up card with [Blaze Accelerator] in
its name on your side of the field, destroy all monster on the field.
Then, special summon 1 [Wild Fire Token] (FIre/Pyro/3/1000/1000) in
Attack position on your side. This turn, your monsters cannot attack.

FOTB-EN040 Blaze Accelerator
Magic - Continuous
Send 1 Pyro-Type monster with 500 or less ATK from your hand to the
Graveyard to destroy 1 monster on your opponent's side of the field.
Your monsters cannot attack this turn if you activate this effect.

FOTB-EN041 Tri-Blaze Accelerator [Super Rare/Ultimate Rare]
Magic - Continuous
Send 1 face-up "Blaze Cannon" from your side of the field to the
Graveyard to activate this card. Send 1 Pyro-Type monster from your
hand to the Graveyard to destroy 1 monster on your opponent's side
of the field, and inflict 500 damage to your opponent. Your monsters
cannot attack this turn if you activate this effect.

FOTB-EN042 Field Barrier
Magic - Continuous
Field Magic Cards cannot be destroyed. And also, Field Magic Cards
cannot be activated. There can only be one of this card to be
activated on the field.

FOTB-EN043 'A' Cell Reproduction
Magic - Continuous
During your Stand-by Phase, place one A-Counter on one face-up
monster on your opponent's field.

FOTB-EN044 Otherworld - The ''A'' Zone
Magic - Field
When a monster on your opponent's field battles with a monster on
your field with [Alien] in its name, decrease the ATK and DEf of
your opponent's monster by 300 during damage step.

FOTB-EN045 Ancient City - Rainbow Ruins [Rare]
Magic - Field
This card accumulates effects according to the number of "Crystal Beast"
monsters in your Magic & Trap Card Zones.
1 or more: This card cannot be destroyed by card effects.
2 or more: Once per turn you can halve the Battle damage done to
your Lifepoints.
3 or more: You can send a [Crystal Beast] monster from your field to
Graveyard, negate the activation of a Magic or Trap Card and destroy
it.
4 or more: Once per turn during your Main Phase, you can draw a card
from your deck.
5: Once per turn during your Main Phase, you can special summon a
[Gem Beast] from your Magic & Trap cards zone.

FOTB-EN046 Triggering Summon [Rare]
Normal Trap
Activate only when a monster is Special Summoned to your opponent's
side of the field. Both players can Special Summon 1 Level 4 or
lower monster from their respective hands.

FOTB-EN047 Last Resort
Normal Trap
Activate only when your opponent declares an attack. Activate 1 "Ancient
Rainbow City - Rainbow Ruin" from your Deck. At that time, if there
is a face-up Field Magic Card on your opponent's side of the field,
your opponent draws 1 card.

FOTB-EN048 Crystal Raigeki
Normal Trap
This card can only be activated by sending a "Crystal Beast" in your
Magic & Trap Card Zone to the Graveyard. Destroy 1 card on your
opponent's side of the field.

FOTB-EN049 Volcanic Recharge
Normal Trap
Return 3 monster cards with [Volcanic] in its name from your
Graveyard to your Deck.

FOTB-EN050 Terrible Deal
Normal Trap
You can only activate this card when your opponent activates a Magic
Card and by paying 1000 Life Points. Your opponent randomly discards
one card from his hand.

FOTB-EN051 Breakthrough!
Normal Trap
When this card is activated, select 1 face-up monster with [The
Six-Warmasters] in its name on your field. During the battle phase
when this card is activated, when the selected monster destroys an
opponent's monster as a result of battle, monster on your field with
the name [Great Shogun Shien] and [The Six-Warmasters] can attack
your opponent's lifepoint directly.

FOTB-EN052 Backs to the Wall
Normal Trap
You can only activate this card by paying Life Points until your
Life Points are 100. Special Summon as much as possible monster with
[The Six-Warmasters] in their name from your graveyard to your side
of the field (monster with the same name up to one time only). Also,
you cannot summon monster with the same name as already existing
monster on your side of the field.

FOTB-EN053 Introduction to Gallantry
Normal Trap
You can only activate this card when your opponent has 5 or more
cards in his hand. Your opponent randomly discards one card from
his/her hand.

FOTB-EN054 Secrets of the Gallant
Trap - Normal
Chose a face-up Normal Monster to activate this card. When the
chosen card inflicts battle damage to your opponent during this turn,
your opponent randomly discard 2 cards from his/her hand.

FOTB-EN055 Radiant Mirror Force [Super Rare/Ultimate
Rare]
Trap - Normal
This card can only be activated when there are 3 or more monster
cards on your opponent's field in face-Up Attack Position, and when
an opponent's monster attacks. Destroy all your opponent's monsters
in Attack Position.
Ultimate Rare/Super Rare

FOTB-EN055 Hard-sellin' Goblin
Trap - Continuous
When a monster on your side of the field deal battle damage to your
opponent's lifepoint, return 1 card from your opponent's Magic &
Trap Card Zone to the owner's hand.

FOTB-EN056 Hard-sellin' Zombie
Trap - Continuous
When a monster on your side of the field deal battle damage to your
opponent's lifepoint, send 1 card from your opponent's Graveyard to
the bottom of your opponent's deck.

FOTB-EN058 Mass Hypnosis
Trap - Continuous
Can be activated when a monster with [Alien] in its name is on your
side of the field. Choose up to 3 monsters on your opponent's side
of the field with A-Counters on them and gain control of them. This
card is destroyed at the End Phase of the activated turn.

FOTB-EN059 Gem Flash Energy
Trap - Continuous
During each of your Standby Phases, inflict damage to your
opponent's Life Points equal to the number off face-up Permanent
Magic cards on the field x300.

FOTB-EN060 Fire Wall [Rare]
Trap - Continuous
By removing 1 FIRE-Type monster from your Graveyard when an
opponent's monster attacks the player directly, that monster's
attack is negated. Pay 500 Life Points during your Standby Phase.
You must pay or this card is destroyed.
FOTB-EN061 Diabolos, King Of The Abyss
[Secret Rare]
Dark/Dragon/7/2800/1000
This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. This card cannot be Tributed by a card's effect. During your opponent's Draw Phase, before their draw, look at the top card of their Deck and put that card on the top or bottom of their Deck.
FOTB-EN062 Lich Lord, King of the Underworld
[Secret Rare]
Dark/Zombie/6/2400/1200
If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the Graveyard, it returns to its owner's hand.
FOTB-EN063 Prometheus, King of the Shadows
[Secret Rare]
Dark/Diend/4/1200/800
When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the End Phase of this turn.
FOTB-EN064 Mist Archfiend [Secret Rare]
Dark/Fiend/5/2400/0
You can Normal Summon this card without Tributing a monster. If you do this, during the End Phase it is destroyed and you take 1000 damage.
FOTB-EN065 Plague Wolf
[Secret Rare]
Dark/Zombie/3/1000/1000
Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase.
FOTB-EN066 Recurring Nightmare [Secret Rare]
Normal Spell
Select 2 DARK monsters with 0 DEF in your Graveyard and return them to your hand.
FOTB-EN067 Sword of Dark Rites
[Secret Rare]
Equip Spell
Equip only to a DARK monster. It gains 400 ATK. When the equipped mosnter is Tributed and this card is sent to the Graveyard, return this card to your hand.
FOTB-EN068 Eradicator Epidemic Virus
[Secret Rare]
Normal Trap
Tribute 1 DARK monster with 2500 or more ATK and choose Spell Cards or Trap Cards. Check all Spell and Trap Cards on your opponent's side of the field, your opponent's hand and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all cards of the chosen type.
|