| Card # |
Card Name |
Type |
Attribute |
Sub Type |
Level |
ATK |
DEF |
Rarity |
Card Text |
| EOJ-EN001
|
Destiny Hero - Doom Lord
|
Effect Monster
|
Dark
|
Warrior
|
3
|
600
|
800
|
Common
|
Once per turn, if this card is in face-up
Attack Position on your side of the field, you can remove
from play 1 of your opponent's monsters. The player who used
this effect cannot declare an attack this turn, and the
removed monster will be returned to the opponent's side of
the field in the same battle position during your second
Standby Phase after activation. |
| EOJ-EN002
|
Destiny Hero - Captain Tenacious
|
Effect Monster
|
Dark
|
Warrior
|
3
|
800
|
800
|
Common
|
Once per turn, while this card is face-up on
your side of the field, if a monster on your side of the
field that includes "Destiny Hero" in its card name (except
this card) is destroyed as a result of battle and sent to
the Graveyard, you can Special Summon that 1 monster to your
side of the field during your next Standby Phase. |
| EOJ-EN003
|
Destiny Hero - Diamond Dude
|
Effect Monster
|
Dark
|
Warrior
|
4
|
1400
|
1600
|
Rare
|
While this card is face-up on your side of
the field, once per turn you can look at the top card of
your Deck. If the card is a Normal Spell Card, send it to
the Graveyard and you can activate the Normal Spell Card
during the Main Phase of your next turn. If the card is not
a Normal Spell Card, place it on the bottom of your Deck.
|
| EOJ-EN004
|
Destiny Hero - Dreadmaster
|
Effect Monster
|
Dark
|
Warrior
|
8
|
-1
|
-1
|
Ultra Rare
|
If this card was Special Summoned by the
effect of "Clock Tower Prison", destroy all monsters on your
side of the field except the ones that include "Destiny
Hero" in their card names, then you can Special Summon up to
2 monsters from your Graveyard that include "Destiny Hero"
in their card names. During the turn this card is Special
Summoned, monsters on your side of the field that include
"Destiny Hero" in their card names cannot be destroyed, and
all Battle Damage inflicted to the controller of this card
becomes 0 during battle involving monsters on your side of
the field that include "Destiny Hero" in their card names.
The ATK and DEF of this card are equal to the combined
original ATK o |
| EOJ-EN005
|
Cyber Tutu
|
Effect Monster
|
Earth
|
Warrior
|
3
|
1000
|
800
|
Common
|
If the ATK of each monster on your
opponent's side of the field is higher than the ATK of this
card, this card can attack your opponent's Life Points
directly. |
| EOJ-EN006
|
Cyber Gymnast
|
Effect Monster
|
Earth
|
Warrior
|
4
|
800
|
1800
|
Common
|
Once per turn, by discarding 1 card from
your hand, destroy 1 face-up Attack Position monster on your
opponent's side of the field. |
| EOJ-EN007
|
Cyber Prima
|
Effect Monster
|
Light
|
Warrior
|
6
|
2300
|
1600
|
Super Rare
|
When this card is Tribute Summoned, destroy
all face-up Spell Cards on the field. |
| EOJ-EN008
|
Cyber Kirin
|
Effect Monster
|
Light
|
Machine
|
3
|
300
|
800
|
Common
|
By Tributing this card, until the end of
this turn, any effect damage inflicted to the controller of
this card becomes 0. |
| EOJ-EN009
|
Cyber Phoenix
|
Effect Monster
|
Fire
|
Machine
|
4
|
1200
|
1600
|
Super Rare
|
While this card is in face-up Attack
Position on your side of the field, negate the effects of
any Spell or Trap Card that targets 1 Machine-Type monster
on your side of the field. When this face-up card on the
field attacks or is attacked, and it is destroyed as a
result of battle and sent to the Graveyard, you can draw 1
card from your Deck. |
| EOJ-EN010
|
Searchlightman
|
Effect Monster
|
Light
|
Machine
|
3
|
1000
|
1000
|
Common
|
FLIP: Your opponent cannot Set (or flip
face-down) any cards for the rest of this turn. |
| EOJ-EN011
|
Victory Viper XX03
|
Effect Monster
|
Light
|
Machine
|
4
|
1200
|
1000
|
Super Rare
|
When this card destroys an opponent's
monster as a result of battle, select and activate 1 of the
following effects:
Increase the ATK of this card by 400 points.
Destroy 1 face-up Spell or Trap Card on the field.
Special Summon 1 "Option Token" to your side of the
field. It always has the same Type, Attribute, Level, ATK
and DEF as this card.
|
| EOJ-EN012
|
Swift Birdman Joe
|
Effect Monster
|
Wind
|
Winged Beast
|
6
|
2300
|
1400
|
Common
|
If you Tribute Summon this card by Tributing
a WIND monster, return all Spell and Trap Cards on the field
to the owners' hands. |
| EOJ-EN013
|
Harpie's Pet Baby Dragon
|
Effect Monster
|
Wind
|
Dragon
|
4
|
1200
|
600
|
Rare
|
This card accumulates effects according to
the number of monsters on your side of the field that
include "Harpie" in their names (other than "Harpie's Pet
Baby Dragon" and "Harpie’s Brother"). At least 1: While this
card is face-up on the field, your opponent cannot select
monsters on your side of the field as attack targets if they
include "Harpie" in their card names (other than "Harpie's
Pet Baby Dragon" and "Harpie’s Brother"). At least 2: Double
the original ATK and DEF of this card. At least 3: Once per
turn, you can destroy 1 card on your opponent's side of the
field. |
| EOJ-EN014
|
Majestic Mech - Senku
|
Effect Monster
|
Light
|
Fairy
|
4
|
1000
|
500
|
Common
|
If this card attacks your opponent's Life
Points directly, draw 1 card from your Deck. This card is
sent to the Graveyard during the End Phase of the turn it
was Normal Summoned, Flip Summoned or Special Summoned.
|
| EOJ-EN015
|
Majestic Mech - Ohka
|
Effect Monster
|
Light
|
Fairy
|
6
|
2400
|
1400
|
Rare
|
You can Normal Summon this card without
Tributing a monster. If you Normal Summon it this way, it is
sent to the Graveyard during the End Phase.
|
| EOJ-EN016
|
Majestic Mech - Goryu
|
Effect Monster
|
Light
|
Fairy
|
8
|
2900
|
1800
|
Super Rare
|
You can Normal Summon this card by Tributing
1 monster. If you Normal Summon it this way, it is sent to
the Graveyard during the End Phase. During battle between
this attacking card and a Defense Position monster whose DEF
is lower than the ATK of this card, inflict the difference
as Battle Damage to your opponent's Life Points. |
| EOJ-EN017
|
Royal Knight
|
Effect Monster
|
Light
|
Fairy
|
3
|
1300
|
800
|
Common
|
When this card destroys a monster as a
result of battle and sends it to the Graveyard, increase
your Life Points by the DEF of the destroyed monster. |
| EOJ-EN018
|
Herald of Green Light
|
Effect Monster
|
Light
|
Fairy
|
2
|
300
|
500
|
Rare
|
Send this card and 1 other Fairy-Type
monster from your hand to the Graveyard to activate this
effect. Negate the activation of your opponent's Spell Card
and destroy it. This effect can be activated during either
player's turn. |
| EOJ-EN019
|
Herald of Purple Light
|
Effect Monster
|
Light
|
Fairy
|
2
|
300
|
500
|
Rare
|
Send this card and 1 other Fairy-Type
monster from your hand to the Graveyard to activate this
effect. Negate the activation of your opponent's Trap Card
and destroy it. This effect can be activated during either
player's turn. |
| EOJ-EN020
|
Bountiful Artemis
|
Effect Monster
|
Light
|
Fairy
|
4
|
1600
|
1700
|
Common
|
While this card is face-up on the field,
draw 1 card from your Deck each time a Counter Trap Card is
activated. |
| EOJ-EN021
|
Layard the Liberator
|
Effect Monster
|
Light
|
Fairy
|
4
|
1400
|
1500
|
Common
|
While this card is face-up on the field, add
2 of your removed from play Fairy-Type monsters to your hand
each time a Counter Trap Card is activated. |
| EOJ-EN022
|
Banisher of the Radiance
|
Effect Monster
|
Light
|
Fairy
|
3
|
1600
|
0
|
Rare
|
While this card is face-up on the field, any
card sent to the Graveyard is removed from play instead.
|
| EOJ-EN023
|
Voltanis the Adjudicator
|
Effect Monster
|
Light
|
Fairy
|
8
|
2800
|
1400
|
Ultra Rare
|
After 1 of your Counter Trap Cards has been
activated and has resolved, by Tributing all monsters on
your side of the field, you can Special Summon this card. If
this card is Special Summoned this way, you can destroy
cards on your opponent's side of the field up to the number
of Fairy-Type monsters you Tributed. |
| EOJ-EN024
|
Guard Dog
|
Effect Monster
|
Earth
|
Beast
|
3
|
1500
|
500
|
Common
|
FLIP: Your opponent cannot Special Summon
for the rest of this turn. |
| EOJ-EN025
|
Whirlwind Weasel
|
Effect Monster
|
Wind
|
Beast
|
3
|
500
|
1500
|
Common
|
FLIP: Your opponent cannot activate any
Spell or Trap Cards for the rest of this turn. |
| EOJ-EN026
|
Avalanching Aussa
|
Effect Monster
|
Earth
|
Spellcaster
|
4
|
800
|
1500
|
Common
|
Once per turn, by Tributing 1 EARTH monster
on your side of the field (except this card), Special Summon
1 EARTH monster from your hand. The monster Special Summoned
by this effect is destroyed if "Avalanching Aussa" is
removed from your side of the field. |
| EOJ-EN027
|
Raging Eria
|
Effect Monster
|
Water
|
Spellcaster
|
4
|
800
|
1500
|
Common
|
Once per turn, by Tributing 1 WATER monster
on your side of the field (except this card), Special Summon
1 WATER monster from your hand. The monster Special Summoned
by this effect is destroyed if "Raging Eria" is removed from
your side of the field. |
| EOJ-EN028
|
Blazing Hiita
|
Effect Monster
|
Fire
|
Spellcaster
|
4
|
800
|
1500
|
Common
|
Once per turn, by Tributing 1 FIRE monster
on your side of the field (except this card), Special Summon
1 FIRE monster from your hand. The monster Special Summoned
by this effect is destroyed if "Blazing Hiita" is removed
from your side of the field. |
| EOJ-EN029
|
Storming Wynn
|
Effect Monster
|
Wind
|
Spellcaster
|
4
|
800
|
1500
|
Common
|
Once per turn, by Tributing 1 WIND monster
on your side of the field (except this card), Special Summon
1 WIND monster from your hand. The monster Special Summoned
by this effect is destroyed if "Storming Wynn" is removed
from your side of the field. |
| EOJ-EN030
|
Batteryman D
|
Effect Monster
|
Light
|
Thunder
|
1
|
0
|
1900
|
Common
|
While this card is face-up on your side of
the field, your opponent cannot select a Thunder-Type
monster on your side of the field as an attack target
(except "Batteryman D"). |
| EOJ-EN031
|
Super-Electromagnetic Voltech Dragon
|
Effect Monster
|
Light
|
Thunder
|
5
|
2400
|
1000
|
Super Rare
|
If you Tribute Summon this card by Tributing
1 of the following monsters, this card gets the appropriate
effect:
Batteryman D: Negate the effect of a Spell or Trap Card that targets
this 1 card.
Batteryman C: During battle between this attacking card
and a Defense Position Monster whose DEF is lower than the
ATK of this card, inflict the difference as Battle Damage to
your opponent's Life Points.
Batteryman AA: Increase the ATK of this card by 1000
points.
|
| EOJ-EN032
|
Elemental Hero Phoenix Enforcer
|
Fusion/Effect Monster
|
Fire
|
Warrior
|
6
|
2100
|
1200
|
Ultra Rare
|
"Elemental Hero Avian" + "Elemental Hero
Burstinatrix"
This monster cannot be Special Summoned except by Fusion
Summon. This card cannot be destroyed as a result of battle.
|
| EOJ-EN033
|
Elemental Hero Shining Phoenix Enforcer
|
Fusion/Effect Monster
|
Fire
|
Warrior
|
8
|
2500
|
2100
|
Ultra Rare
|
"Elemental Hero Phoenix Enforcer" + "Elemental
Hero Sparkman"
This monster cannot be Special Summoned except by Fusion
Summon. Increase the ATK of this card by 300 points for each
card in your Graveyard that includes "Elemental Hero" in its
card name. This card cannot be destroyed as a result of
battle. |
| EOJ-EN034
|
Elemental Hero Mariner
|
Fusion/Effect Monster
|
Water
|
Warrior
|
5
|
1400
|
1000
|
Common
|
"Elemental Hero Bubbleman" + "Elemental Hero
Avian"
This monster cannot be Special Summoned except by Fusion
Summon. If you have any face-down cards in your Spell & Trap
Card Zone, this card can attack your opponent's Life Points
directly. |
| EOJ-EN035
|
Elemental Hero Wild Wingman
|
Fusion/Effect Monster
|
Earth
|
Warrior
|
8
|
1900
|
2300
|
Super Rare
|
"Elemental Hero Wildheart" + "Elemental Hero
Avian"
This monster cannot be Special Summoned except by Fusion
Summon. By discarding 1 card from your hand, destroy 1 Spell
or Trap Card on the field. |
| EOJ-EN036
|
Elemental Hero Necroid Shaman
|
Fusion/Effect Monster
|
Dark
|
Warrior
|
6
|
1900
|
1800
|
Common
|
"Elemental Hero Wildheart" + "Elemental Hero
Necroshade"
This monster cannot be Special Summoned except by Fusion
Summon. When this card is Special Summoned, destroy 1
monster on your opponent's side of the field. Then select 1
monster from your opponent's Graveyard and Special Summon it
to your opponent's side of the field. |
| EOJ-EN037
|
Misfortune
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 face-up monster on your opponent's
side of the field to activate this card. Inflict damage to
your opponent's Life Points equal to half the original ATK
of the selected monster. Your monsters cannot attack this
turn.
|
| EOJ-EN038
|
H - Heated Heart
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 face-up monster on your side of the
field to activate this card. Increase the ATK of that
monster by 500 points. During battle between that attacking
card and a Defense Position monster whose DEF is lower than
the ATK of that card, inflict the difference as Battle
Damage to your opponent's Life Points. These effects
continue until the end of this turn. |
| EOJ-EN039
|
E - Emergency Call
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Add 1 monster from your Deck to your hand
that includes "Elemental Hero" in its card name. |
| EOJ-EN040
|
R - Righteous Justice
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Destroy Spell or Trap Cards on the field
equal to the number of face-up cards on your side of the
field that include "Elemental Hero" in their card names.
|
| EOJ-EN041
|
O - Oversoul
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 Normal Monster in your Graveyard
that includes "Elemental Hero" in its card name and Special
Summon it to your side of the field. |
| EOJ-EN042
|
HERO Flash!!
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
Remove from play these cards in your
Graveyard to activate this card: "H - Heated Heart", "E -
Emergency Call", "R - Righteous Justice" and "O - Oversoul".
Special Summon 1 Normal Monster from your Deck that includes
"Elemental Hero" in its card name. This turn, Normal
Monsters on your side of the field that include "Elemental
Hero" in their card names can attack your opponent's Life
Points directly. |
| EOJ-EN043
|
Power Capsule
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 face-up "Victory Viper XX03" on
your side of the field to activate this card. Select 1
effect of "Victory Viper XX03", and apply the effect as this
card's effect. |
| EOJ-EN044
|
Celestial Transformation
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Special Summon 1 Fairy-Type monster from
your hand. Halve the ATK of that monster and destroy it
during the End Phase. |
| EOJ-EN045
|
Guard Penalty
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
Select 1 monster on the field. If the
selected monster is changed to Defense Position this turn,
draw 1 card from your Deck. |
| EOJ-EN046
|
Grand Convergence
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card while "Macro
Cosmos" is on your side of the field. Inflict 300 points of
damage to your opponent's Life Points and destroy all
monsters on the field. |
| EOJ-EN047
|
Dimensional Fissure
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Any monster sent to the Graveyard is removed
from play instead.
|
| EOJ-EN048
|
Clock Tower Prison
|
Field
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Put 1 Clock Counter on this card during each
of your opponent's Standby Phases. While there are 4 or more
Clock Counters on this card, the controller of this card
does not receive any Battle Damage. When this card with 4 or
more Clock Counters is destroyed and sent to the Graveyard,
Special Summon 1 "Destiny Hero - Dreadmaster" from your hand
or Deck. |
| EOJ-EN049
|
Life Equalizer
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
You can only activate this card when the
difference between both players' Life Points is 8000 or
more. Both players' Life Points become 3000.
|
| EOJ-EN050
|
Elemental Recharge
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Increase your Life Points by 1000 points for
each face-up monster on your side of the field that includes
"Elemental Hero" in its card name. |
| EOJ-EN051
|
Destruction of Destiny
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Send 3 cards from the top of your Deck to
the Graveyard, and take 1000 points of damage for each Spell
or Trap Card you sent to the Graveyard by this effect. |
| EOJ-EN052
|
Destiny Signal
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card when a
monster on your side of the field is destroyed as a result
of battle and sent to the Graveyard. Special Summon 1 Level
4 or lower monster from your hand or Deck that includes
"Destiny Hero" in its card name. |
| EOJ-EN053
|
D - Time
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
You can only activate this card when a
monster on your side of the field that includes "Elemental
Hero" in its card name is removed from the field. Add 1
monster from your Deck to your hand that includes "Destiny
Hero" in its card name and whose Level is equal to or lower
than that "Elemental Hero" monster. |
| EOJ-EN054
|
D - Shield
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card when an
Attack Position monster on your side of the field that
includes "Destiny Hero" in its card name is selected as an
attack target. Change the attack target monster to Defense
Position and equip it with this card (this card is treated
as an Equip Card). This equipped monster cannot be destroyed
as a result of battle. |
| EOJ-EN055
|
Icarus Attack
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
By Tributing 1 Winged Beast-Type monster on
your side of the field, destroy 2 cards on the field. |
| EOJ-EN056
|
Elemental Absorber
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Remove from play 1 Monster Card in your hand.
While this card is on the field, your opponent's monsters
that have the same Attribute as the monster removed by this
effect cannot declare an attack. |
| EOJ-EN057
|
Macro Cosmos
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can Special Summon 1 "Helios - The
Primordial Sun" from your hand or Deck. While this card is
on the field, any card sent to the Graveyard is removed from
play instead. |
| EOJ-EN058
|
Miraculous Descent
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Select 1 of your Fairy-Type monsters that is
removed from play and Special Summon it. When this card is
removed from the field, destroy that monster. When the
monster is destroyed, destroy this card. |
| EOJ-EN059
|
Shattered Axe
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 face-up monster on the field. While
this card is on the field, decrease the ATK of that monster
by 500 points during each of your Standby Phases. When the
monster is destroyed, destroy this card. |
| EOJ-EN060
|
Forced Back
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Negate the Normal Summon or Flip Summon of a
monster and return the monster to its owner's hand. |