| Card # |
Card Name |
Type |
Attribute |
Sub Type |
Level |
ATK |
DEF |
Rarity |
Card Text |
| DR2-EN001
|
Ojama Yellow
|
Normal Monster
|
Light
|
Beast
|
2
|
0
|
1000
|
Common
|
"He's one of the Ojama Trio. It's said that
he butts in by any means necessary. It's also said that when
the three are together, something happens." |
| DR2-EN002
|
Ojama Black
|
Normal Monster
|
Light
|
Beast
|
2
|
0
|
1000
|
Common
|
"He's one of the Ojama Trio. It's said that
he butts in by any means necessary. It's also said that when
the three are together, something happens." |
| DR2-EN003
|
Soul Tiger
|
Normal Monster
|
Earth
|
Beast
|
4
|
0
|
2100
|
Common
|
The soul of a tiger that is said to devour
human souls. He is a famous soul that you wouldn't want to
run into in a dark alley. |
| DR2-EN004
|
Big Koala
|
Normal Monster
|
Earth
|
Beast
|
7
|
2700
|
2000
|
Common
|
"A species of huge Des Koala. He's meek, but
people are afraid of him because he's very powerful." |
| DR2-EN005
|
Des Kangaroo
|
Effect Monster
|
Dark
|
Beast
|
4
|
1500
|
1700
|
Common
|
"If the ATK of a monster that attacks this
monster is lower than the DEF of this card, destroy the
attacking monster. (Damage calculation is applied normally.)"
|
| DR2-EN006
|
Crimson Ninja
|
Effect Monster
|
Earth
|
Warrior
|
1
|
300
|
300
|
Common
|
"FLIP: Select 1 Trap Card on the field and
destroy it. If the selected card is Set, pick up and look at
the card. If it is a Trap Card, destroy it. If it is a Spell
Card, return it to its original position." |
| DR2-EN007
|
Strike Ninja
|
Effect Monster
|
Dark
|
Warrior
|
4
|
1700
|
1200
|
Ultra Rare
|
You can remove this card from play until the
End Phase of this turn by removing from play 2 DARK monsters
in your Graveyard. You can use this effect during either
player's turn. You can only use this effect once per turn.
|
| DR2-EN008
|
Gale Lizard
|
Effect Monster
|
Water
|
Reptile
|
4
|
1400
|
700
|
Common
|
FLIP: Select 1 Monster Card on your
opponent's side of the field and return it to its owner's
hand. |
| DR2-EN009
|
Spirit of the Pot of Greed
|
Effect Monster
|
Light
|
Fairy
|
1
|
100
|
100
|
Common
|
"While this card is in face-up Attack
Position on the field, if a player activates "Pot of Greed",
they can draw 1 more card." |
| DR2-EN010
|
Chopman the Desperate Outlaw
|
Effect Monster
|
Dark
|
Zombie
|
3
|
1100
|
500
|
Common
|
"When this card is Flip Summoned, you can
equip 1 Equip Spell Card in your Graveyard to this card."
|
| DR2-EN011
|
Sasuke Samurai #3
|
Effect Monster
|
Light
|
Warrior
|
3
|
1000
|
1000
|
Common
|
"When this card inflicts Battle Damage to
your opponent's Life Points, your opponent draws cards until
their hand has 7 cards." |
| DR2-EN012
|
D.D. Scout Plane
|
Effect Monster
|
Dark
|
Machine
|
2
|
800
|
1200
|
Rare
|
"If this card is removed from play, Special
Summon this card in face-up Attack Position on your side of
the field during the End Phase of this turn." |
| DR2-EN013
|
Berserk Gorilla
|
Effect Monster
|
Earth
|
Beast
|
4
|
2000
|
1000
|
Rare
|
"If this card is in face-up Defense Position
on the field, destroy this card. The controller of this card
must attack with this card if possible." |
| DR2-EN014
|
Freed the Brave Wanderer
|
Effect Monster
|
Light
|
Warrior
|
4
|
1700
|
1200
|
Super Rare
|
"By removing from play 2 LIGHT monsters in
your Graveyard, destroy 1 face-up monster on the field with
higher ATK than this card. You can only use this effect once
per turn." |
| DR2-EN015
|
Coach Goblin
|
Effect Monster
|
Earth
|
Fiend
|
4
|
1200
|
1500
|
Common
|
"While this card is face-up on your side of
the field, you can return 1 Normal Monster Card in your hand
to the bottom of your Deck during your End Phase to draw 1
card from your Deck. You can only use this effect once per
turn." |
| DR2-EN016
|
Witch Doctor of Chaos
|
Effect Monster
|
Dark
|
Spellcaster
|
2
|
500
|
500
|
Common
|
FLIP: Select 1 Monster Card from you or your
opponent's Graveyard. Remove it from play. |
| DR2-EN017
|
Chaos Necromancer
|
Effect Monster
|
Dark
|
Fiend
|
1
|
0
|
0
|
Common
|
The ATK of this card becomes the number of
Monster Cards in your Graveyard x 300 points. |
| DR2-EN018
|
Chaosrider Gustaph
|
Effect Monster
|
Wind
|
Warrior
|
4
|
1400
|
1500
|
Super Rare
|
"By removing from play up to 2 Spell Cards
in your Graveyard, increase the ATK of this card by 300
points for each card removed from play, until the end of
your opponent's next turn. This effect can only be used once
during your turn." |
| DR2-EN019
|
Inferno
|
Effect Monster
|
Fire
|
Pyro
|
4
|
1100
|
1900
|
Common
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
1 FIRE monster in your Graveyard. When this card destroys an
opponent's monster as a result of battle and sends it to the
Graveyard, inflict 1500 points of damage to your opponent's
Life Points."
|
| DR2-EN020
|
Fenrir
|
Effect Monster
|
Water
|
Beast
|
4
|
1400
|
1200
|
Rare
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
2 WATER monsters in your Graveyard. When this card destroys
an opponent's monster as a result of battle, your opponent
skips their next Draw Phase." |
| DR2-EN021
|
Gigantes
|
Effect Monster
|
Earth
|
Rock
|
4
|
1900
|
1300
|
Common
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
1 EARTH monster in your Graveyard. When this card is
destroyed as a result of battle and sent to the Graveyard,
destroy all Spell and Trap Cards on the field." |
| DR2-EN022
|
Silpheed
|
Effect Monster
|
Wind
|
Fairy
|
4
|
1700
|
700
|
Common
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
1 WIND monster in your Graveyard. When this card is
destroyed as a result of battle and sent to the Graveyard,
your opponent discards 1 random card from their hand." |
| DR2-EN023
|
Chaos Sorcerer
|
Effect Monster
|
Dark
|
Spellcaster
|
6
|
2300
|
2000
|
Common
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
1 LIGHT and 1 DARK monster in your Graveyard. Once per turn
during your Main Phase, you can remove 1 face-up monster on
the field from play. If you activate this effect, this card
cannot attack during this turn." |
| DR2-EN024
|
Gren Maju Da Eiza
|
Effect Monster
|
Fire
|
Fiend
|
3
|
0
|
0
|
Common
|
The ATK and the DEF of this card become the
number of your cards that are removed from play x 400
points. |
| DR2-EN025
|
Black Luster Soldier - Envoy of the
|
Effect Monster
|
Light
|
Warrior
|
8
|
3000
|
2500
|
Ultra Rare
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
1 LIGHT and 1 DARK monster in your Graveyard. Once during
each of your turns, you can select and activate 1 of the
following effects:
Remove from play 1 monster on the field. If you activate this effect,
this card cannot attack during this turn.
If this card destroyed your opponent's monster as a
result of battle, it can attack once again in a row."
|
| DR2-EN026
|
Drillago
|
Effect Monster
|
Dark
|
Machine
|
4
|
1600
|
1100
|
Rare
|
"If the only cards on your opponent's side
of the field are face-up monsters with ATK 1600 or more,
this monster can attack your opponent's Life Points
directly." |
| DR2-EN027
|
Lekunga
|
Effect Monster
|
Water
|
Plant
|
4
|
1700
|
500
|
Rare
|
"By removing from play 2 WATER monsters in
your Graveyard, Special Summon 1 "Lekunga Token"
(Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack
Position on your side of the field." |
| DR2-EN028
|
Lord Poison
|
Effect Monster
|
Water
|
Plant
|
4
|
1500
|
1000
|
Common
|
"When this card is destroyed as a result of
battle and sent to the Graveyard, Special Summon 1
Plant-Type monster from your Graveyard to your side of the
field, except "Lord Poison"." |
| DR2-EN029
|
Bowganian
|
Effect Monster
|
Dark
|
Machine
|
3
|
1300
|
1000
|
Common
|
"During each of your Standby Phases, inflict
600 points of damage to your opponent's Life Points." |
| DR2-EN030
|
Granadora
|
Effect Monster
|
Water
|
Reptile
|
4
|
1900
|
700
|
Common
|
"When this monster is Normal Summoned, Flip
Summoned or Special Summoned, increase your Life Points by
1000 points. When this card is destroyed and sent to the
Graveyard, you take 2000 points of damage." |
| DR2-EN031
|
Fuhma Shuriken
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only equip this card to a monster
that includes "Ninja" in its card name. Increase the ATK of
the equipped monster by 700 points. When this card is sent
from the field to the Graveyard, inflict 700 points of
damage to your opponent's Life Points." |
| DR2-EN032
|
Heart of the Underdog
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"During your Draw Phase, when you draw a
Normal Monster Card(s), you can draw 1 more card by showing
it to your opponent." |
| DR2-EN033
|
Wild Nature's Release
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
Increase the ATK of 1 face-up Beast-Type or
Beast-Warrior-Type monster on the field by an amount equal
to its DEF until the end of the turn. Destroy the monster
during the End Phase. |
| DR2-EN034
|
Ojama Delta Hurricane!!
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card while
"Ojama Green", "Ojama Yellow" and "Ojama Black" are face-up
on your side of the field. Destroy all cards on your
opponent's side of the field." |
| DR2-EN035
|
Stumbling
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Any monster that is Normal Summoned, Flip
Summoned or Special Summoned is changed to Defense
Position." |
| DR2-EN036
|
Chaos End
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card if 7 or more
of your cards are currently removed from play. Destroy all
Monster Cards on the field. |
| DR2-EN037
|
Yellow Luster Shield
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Increase the DEF of all monsters on your
side of the field by 300 points. |
| DR2-EN038
|
Chaos Greed
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card if 4 or more
of your cards are currently removed from play and there are
no cards in your Graveyard. Draw 2 cards from your Deck.
|
| DR2-EN039
|
D.D. Designator
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"Declare 1 card name. Look at your
opponent's hand, and if they have the declared card in their
hand, remove from play that 1 card. If they do not have the
declared card in their hand, remove from play 1 random card
in your hand." |
| DR2-EN040
|
D.D. Borderline
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"While there are no Spell Cards in your
Graveyard, neither player can conduct their Battle Phase."
|
| DR2-EN041
|
Recycle
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"During your Standby Phase, by paying 300
Life Points, select 1 non-Monster Card in your Graveyard and
return it to the bottom of your Deck."
|
| DR2-EN042
|
Primal Seed
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card if there is
a "Black Luster Soldier - Envoy of the Beginning" or "Chaos
Emperor Dragon - Envoy of the End" on the field. Add 2 of
your removed from play cards to your hand." |
| DR2-EN043
|
Thunder Crash
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Destroy all monsters on your side of the
field. Inflict damage to your opponent's Life Points equal
to the number of monsters destroyed x 300 points. |
| DR2-EN044
|
Dimension Distortion
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card if there are
no cards in your Graveyard. Select 1 removed from play
monster and Special Summon it on your side of the field.
|
| DR2-EN045
|
Reload
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Add all cards in your hand to your Deck and
shuffle it. Then draw the same number of cards that you
added to your Deck. |
| DR2-EN046
|
Soul Absorption
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Each time a card(s) is removed from play,
increase your Life Points by 500 points for each card
removed from play." |
| DR2-EN047
|
Big Burn
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
You can only activate this card when your
opponent activates a card that targets a monster in the
Graveyard. Remove from play all monsters in both players'
Graveyards. |
| DR2-EN048
|
Blasting the Ruins
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card if there are
30 or more cards in your Graveyard. Inflict 3000 points of
damage to your opponent's Life Points.
|
| DR2-EN049
|
Cursed Seal of the Forbidden Spell
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Discard 1 Spell Card from your hand to
negate the activation and the effect of a Spell Card and
destroy it. Your opponent cannot activate Spell Cards of the
same name (including the Spell Card that is destroyed by
this card's effect) during the rest of this Duel. |
| DR2-EN050
|
Tower of Babel
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Each time you or your opponent activates a
Spell Card, put 1 Spell Counter on this card. When the 4th
Spell Counter is put on this card, destroy this card and
inflict 3000 points of damage to the player that activated
the Spell Card at that time." |
| DR2-EN051
|
Spatial Collapse
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card if both you
and your opponent each have 5 or less cards on the field.
The maximum number of cards that each player can have on the
field is 5. |
| DR2-EN052
|
Chain Disappearance
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"You can only activate this card when a
monster(s) with an ATK of 1000 or less is Normal Summoned,
Flip Summoned or Special Summoned. Remove from play those
Summoned monster(s), and your opponent removes from play all
monsters of the same name in their hand and Deck. Their Deck
is then shuffled."
|
| DR2-EN053
|
Zero Gravity
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Change the battle positions of all face-up
monsters on the field. |
| DR2-EN054
|
Dark Mirror Force
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
You can only activate this card when your
opponent's monster declares an attack. Remove from play all
monsters in Defense Position on your opponent's side of the
field. |
| DR2-EN055
|
Energy Drain
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Select 1 face-up monster on your side of
the field. Increase the ATK and DEF of the monster by an
amount equal to the number of cards in your opponent's hand
x 200 points, until the End Phase." |
| DR2-EN056
|
Chaos Emperor Dragon - Envoy of the
|
Effect Monster
|
Dark
|
Dragon
|
8
|
3000
|
2500
|
Ultra Rare
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
1 LIGHT and 1 DARK monster in your Graveyard. By paying 1000
Life Points, send all cards in both players' hands and on
the field to the Graveyard. Inflict 300 points of damage to
your opponent's Life Points for each card that is sent to
the Graveyard by this effect." |
| DR2-EN057
|
Giga Gagagigo
|
Normal Monster
|
Water
|
Reptile
|
5
|
2450
|
1500
|
Common
|
"In order to fight tremendous evil, he
gained formidable power through body reconstruction, but
lost his heart and his redemption." |
| DR2-EN058
|
Mad Dog of Darkness
|
Normal Monster
|
Dark
|
Beast
|
4
|
1900
|
1400
|
Common
|
"He used to be a normal dog who played
around in a park, but was corrupted by the powers of
darkness." |
| DR2-EN059
|
Neo Bug
|
Normal Monster
|
Earth
|
Insect
|
4
|
1800
|
1700
|
Common
|
A huge bug-like monster said to come from
another planet. It gathers in swarms. |
| DR2-EN060
|
Sea Serpent Warrior of Darkness
|
Normal Monster
|
Water
|
Sea Serpent
|
4
|
1800
|
1500
|
Common
|
"A warrior who defends the world of the Sea
of Darkness. He prides himself on his fighting prowess both
on the ground and, of course, in the water." |
| DR2-EN061
|
Terrorking Salmon
|
Normal Monster
|
Water
|
Fish
|
5
|
2400
|
1000
|
Common
|
"A feared salmon, master of the Sea of
Darkness. Its roe is the best delicacy in the World of
Darkness." |
| DR2-EN062
|
Blazing Inpachi
|
Normal Monster
|
Fire
|
Pyro
|
4
|
1850
|
0
|
Common
|
"A wicked wooden spirit now burning in
flames. Its fire attack is powerful, but it will soon be
nothing but ashes." |
| DR2-EN063
|
Burning Algae
|
Effect Monster
|
Fire
|
Pyro
|
3
|
500
|
1500
|
Common
|
"When this card is sent to the Graveyard,
increase your opponent's Life Points by 1000 points." |
| DR2-EN064
|
The Thing in the Crater
|
Effect Monster
|
Fire
|
Pyro
|
4
|
1000
|
1200
|
Common
|
"When this card is destroyed and sent from
the field to the Graveyard, you can Special Summon 1
Pyro-Type Monster from your hand." |
| DR2-EN065
|
Molten Zombie
|
Effect Monster
|
Fire
|
Pyro
|
4
|
1600
|
400
|
Common
|
"When this card is Special Summoned from the
Graveyard, the controller of this card draws 1 card." |
| DR2-EN066
|
Dark Magician of Chaos
|
Effect Monster
|
Dark
|
Spellcaster
|
8
|
2800
|
2600
|
Ultra Rare
|
"When this card is Normal Summoned or
Special Summoned, you can add 1 Spell Card from your
Graveyard to your hand. A monster that is destroyed by this
monster as a result of battle is removed from play instead
of going to the Graveyard. If this face-up card is destroyed
or removed from the field, it is removed from play." |
| DR2-EN067
|
Gora Turtle of Illusion
|
Effect Monster
|
Water
|
Aqua
|
4
|
1200
|
1400
|
Common
|
Negate the effect of Spell and Trap Cards
controlled by your opponent that target this face-up card on
the field. |
| DR2-EN068
|
Manticore of Darkness
|
Effect Monster
|
Fire
|
Beast-Warrior
|
6
|
2300
|
1000
|
Super Rare
|
"During the End Phase of the turn this card
is sent to the Graveyard, send 1 Beast, Beast-Warrior or
Winged Beast-Type Monster Card from your hand or your side
of the field to the Graveyard to Special Summon this card
from the Graveyard." |
| DR2-EN069
|
Stealth Bird
|
Effect Monster
|
Dark
|
Winged Beast
|
3
|
700
|
1700
|
Rare
|
"You can flip this card into face-down
Defense Position once per turn during your Main Phase. When
this card is Flip Summoned, inflict 1000 points of damage to
your opponent's Life Points." |
| DR2-EN070
|
Sacred Crane
|
Effect Monster
|
Light
|
Winged Beast
|
4
|
1600
|
400
|
Common
|
"When this card is Special Summoned, the
controller of this card draws 1 card." |
| DR2-EN071
|
Enraged Battle Ox
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"During battle between attacking Beast,
Beast-Warrior or Winged Beast-Type monsters on your side of
the field and a Defense Position monster whose DEF is lower
than the ATK of the attacking monster, inflict the
difference as Battle Damage to your opponent's Life Points."
|
| DR2-EN072
|
Don Turtle
|
Effect Monster
|
Water
|
Reptile
|
3
|
1100
|
1200
|
Common
|
"When this card is Normal Summoned or Flip
Summoned, you can Special Summon any number of "Don
Turtle"(s) from your hand." |
| DR2-EN073
|
Balloon Lizard
|
Effect Monster
|
Earth
|
Reptile
|
4
|
500
|
1900
|
Common
|
"Put 1 counter on this card during each of
your Standby Phases. When this card is destroyed, inflict
damage to the controller of the card that destroyed it equal
to the number of counters x 400 points." |
| DR2-EN074
|
Dark Driceratops
|
Effect Monster
|
Earth
|
Dinosaur
|
6
|
2400
|
1500
|
Common
|
"During battle between this attacking card
and a Defense Position monster whose DEF is lower than the
ATK of this card, inflict the difference as Battle Damage to
your opponent's Life Points." |
| DR2-EN075
|
Hyper Hammerhead
|
Effect Monster
|
Earth
|
Dinosaur
|
4
|
1500
|
1200
|
Common
|
"When this monster battles an opponent's
monster, if the opponent's monster is not destroyed as a
result of the battle, the opponent's monster is returned to
its owner's hand at the end of the Damage Step." |
| DR2-EN076
|
Black Tyranno
|
Effect Monster
|
Earth
|
Dinosaur
|
7
|
2600
|
1800
|
Ultra Rare
|
"If the only cards on your opponent's side
of the field are Defense Position Monster Cards, this card
can attack your opponent's Life Points directly." |
| DR2-EN077
|
Anti-Aircraft Flower
|
Effect Monster
|
Earth
|
Plant
|
3
|
0
|
1600
|
Common
|
"By tributing 1 Insect-Type monster on your
side of the field, inflict 800 points of damage to your
opponent's Life Points." |
| DR2-EN078
|
Prickle Fairy
|
Effect Monster
|
Earth
|
Plant
|
4
|
300
|
2000
|
Common
|
"While this card is face-up on your side of
the field, your opponent cannot attack Insect-Type monsters.
The battle position of a monster that battles with this card
is changed to Defense Position at the end of the Damage
Step." |
| DR2-EN079
|
Pinch Hopper
|
Effect Monster
|
Earth
|
Insect
|
4
|
1000
|
1200
|
Common
|
"When this card on your side of the field is
sent to your Graveyard, you can Special Summon 1 Insect-Type
Monster from your hand." |
| DR2-EN080
|
Skull-Mark Ladybug
|
Effect Monster
|
Earth
|
Insect
|
4
|
500
|
1500
|
Common
|
"When this card is sent to the Graveyard,
increase your Life Points by 1000 points." |
| DR2-EN081
|
Insect Princess
|
Effect Monster
|
Wind
|
Insect
|
6
|
1900
|
1200
|
Ultra Rare
|
"While this card is face-up on the field,
battle positions of all face-up Insect-Type monsters on your
opponent's side of the field are changed into Attack
Position. Each time this card destroys an Insect-Type
monster as a result of battle, increase the ATK of this card
by 500 points."
|
| DR2-EN082
|
Amphibious Bugroth MK-3
|
Effect Monster
|
Water
|
Machine
|
4
|
1500
|
1300
|
Rare
|
"While "Umi" is face-up on the field, this
card can attack your opponent's Life Points directly." |
| DR2-EN083
|
Torpedo Fish
|
Effect Monster
|
Water
|
Fish
|
3
|
1000
|
1000
|
Common
|
"While "Umi" is face-up on the field, this
card is unaffected by any Spell Cards." |
| DR2-EN084
|
Levia-Dragon - Daedalus
|
Effect Monster
|
Water
|
Sea Serpent
|
7
|
2600
|
1500
|
Ultra Rare
|
"By sending "Umi" on your side of the field
to the Graveyard, destroy all cards on the field except this
card." |
| DR2-EN085
|
Orca Mega-Fortress of Darkness
|
Effect Monster
|
Water
|
Sea Serpent
|
5
|
2100
|
1200
|
Rare
|
"By Tributing 1 "Torpedo Fish" on your side
of the field, destroy 1 monster on the field. By Tributing 1
"Cannonball Spear Shellfish" on your side of the field,
destroy 1 Spell or Trap Card on the field." |
| DR2-EN086
|
Cannonball Spear Shellfish
|
Effect Monster
|
Water
|
Aqua
|
2
|
1000
|
1000
|
Common
|
"While "Umi" is face-up on the field, this
card is unaffected by any Spell Cards." |
| DR2-EN087
|
Mataza the Zapper
|
Effect Monster
|
Dark
|
Warrior
|
3
|
1300
|
800
|
Rare
|
"This monster can attack twice during the
same Battle Phase. While this card is face-up on the field,
control of this card cannot switch."
|
| DR2-EN088
|
Guardian Angel Joan
|
Effect Monster
|
Light
|
Fairy
|
7
|
2800
|
2000
|
Super Rare
|
"When this card destroys a monster and sends
it to the Graveyard as a result of battle, increase your
Life Points by an amount equal to the original ATK of the
destroyed monster." |
| DR2-EN089
|
Manju of the Ten Thousand Hands
|
Effect Monster
|
Light
|
Fairy
|
4
|
1400
|
1000
|
Common
|
"When this card is Normal Summoned or Flip
Summoned, you can select 1 Ritual Monster Card or 1 Ritual
Spell Card from your Deck and add it to your hand." |
| DR2-EN090
|
Getsu Fuhma
|
Effect Monster
|
Dark
|
Warrior
|
4
|
1700
|
1200
|
Common
|
"If a monster that battles with this monster
is a Fiend or Zombie-Type monster, destroy that monster at
the end of the Damage Step." |
| DR2-EN091
|
Ryu Kokki
|
Effect Monster
|
Dark
|
Zombie
|
6
|
2400
|
2000
|
Super Rare
|
"If a monster that battles with this monster
is a Warrior or Spellcaster-Type monster, destroy that
monster at the end of the Damage Step."
|
| DR2-EN092
|
Gryphon's Feather Duster
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Destroy all Spell and Trap Cards on your
side of the field. Increase your Life Points by the number
of destroyed cards x 500 points. |
| DR2-EN093
|
Stray Lambs
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
"If you activate this card, you cannot
Normal Summon, Flip Summon or Special Summon during this
turn. Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level
1/ATK 0/DEF 0) in Defense Position on your side of the
field." |
| DR2-EN094
|
Smashing Ground
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Destroy 1 monster with the highest DEF on
your opponent's side of the field. |
| DR2-EN095
|
Dimension Fusion
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Pay 2000 Life Points. Both players Special
Summon as many of their removed from play monsters as
possible. |
| DR2-EN096
|
Dedication through Light and Darkne
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"You can only activate this card by
Tributing "Dark Magician" on your side of the field. Select
1 "Dark Magician of Chaos" from your hand, your Graveyard or
your Deck and Special Summon it." |
| DR2-EN097
|
Salvage
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Add 2 WATER monsters in your Graveyard with
an ATK of 1500 or less each to your hand. |
| DR2-EN098
|
Ultra Evolution Pill
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Tribute 1 Reptile-Type monster on your side
of the field. Special Summon 1 Dinosaur-Type Monster from
your hand. |
| DR2-EN099
|
Multiplication of Ants
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Tribute 1 Insect-Type Monster on your side
of the field. Special Summon 2 "Army Ant Tokens"
(Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of
the field. The tokens cannot be used as a Tribute for a
Tribute Summon." |
| DR2-EN100
|
Earth Chant
|
Ritual
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
This card is used to Ritual Summon any EARTH
Ritual Monster. You must also Tribute monsters from the
field or your hand whose total Levels equal the Level of the
Ritual Monster you are attempting to Ritual Summon. |
| DR2-EN101
|
Jade Insect Whistle
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Your opponent selects 1 Insect-Type Monster
from their Deck. After shuffling the Deck, place the card on
top of the Deck." |
| DR2-EN102
|
Destruction Ring
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Destroy 1 face-up monster on your side of
the field to inflict 1000 points of damage to both players'
Life Points. |
| DR2-EN103
|
Fiend's Hand Mirror
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Switch the opponent's Spell Card effect that
targets 1 Spell or Trap Card to another correct target.
|
| DR2-EN104
|
Compulsory Evacuation Device
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Return 1 monster on the field to its owner's
hand. |
| DR2-EN105
|
A Hero Emerges
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card when your
opponent declares an attack. Your opponent selects 1 random
card from your hand. If it is a Monster Card, Special Summon
it on your side of the field. If not, send it to the
Graveyard." |
| DR2-EN106
|
Self-Destruct Button
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card while your
Life Points are lower than your opponent's Life Points and
the difference is 7000 points or more. Both players' Life
Points become 0. |
| DR2-EN107
|
Curse of Darkness
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"Each time a Spell Card is activated, the
controller of that Spell Card takes 1000 points of damage."
|
| DR2-EN108
|
"Begone, Knave!"
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"If a monster inflicts Battle Damage to a
player, return the monster to its owner's hand." |
| DR2-EN109
|
DNA Transplant
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Declare 1 Attribute when you activate this
card. While this card is face-up on the field, the Attribute
of all face-up monsters on the field becomes the one you
declared." |
| DR2-EN110
|
Robbin' Zombie
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"Each time 1 monster on your side of the
field inflicts Battle Damage to your opponent's Life Points,
your opponent sends 1 card from the top of their Deck to the
Graveyard." |
| DR2-EN111
|
Trap Jammer
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
You can only activate this card when your
opponent activates a Trap Card during the Battle Phase.
Negate the activation of the Trap Card and destroy it. |
| DR2-EN112
|
Invader of Darkness
|
Effect Monster
|
Dark
|
Fiend
|
8
|
2900
|
2500
|
Ultra Rare
|
"While this card is face-up on the field,
your opponent cannot activate Quick-Play Spell Cards." |
| DR2-EN113
|
Gogiga Gagagigo
|
Normal Monster
|
Water
|
Reptile
|
8
|
2950
|
2800
|
Common
|
"His soul long-since collapsed, his body
recklessly continues onward, driven by a lust for more
power. He no longer resembles his former self...." |
| DR2-EN114
|
Warrior of Zera
|
Normal Monster
|
Earth
|
Warrior
|
4
|
1600
|
1600
|
Common
|
"A wandering warrior who seeks the sanctuary
where he can gain the power of the Archlords. To escape the
temptation of evil fiends, he fights solo day by day." |
| DR2-EN115
|
Sealmaster Meisei
|
Normal Monster
|
Dark
|
Spellcaster
|
3
|
1100
|
900
|
Common
|
One of the few people who has a good command
of Talismans. His history is a mystery. |
| DR2-EN116
|
Mystical Shine Ball
|
Normal Monster
|
Light
|
Fairy
|
2
|
500
|
500
|
Common
|
"A soul of light covered by mystical shine.
When you see its beautiful shape, your dream will come
true." |
| DR2-EN117
|
Metal Armored Bug
|
Normal Monster
|
Earth
|
Insect
|
8
|
2800
|
1500
|
Common
|
A gigantic insect-like creature covered by
thick armor. Everything in his path is destroyed. |
| DR2-EN118
|
The Agent of Judgment - Saturn
|
Effect Monster
|
Light
|
Fairy
|
6
|
2400
|
0
|
Super Rare
|
"If your Life Points are higher than your
opponent's Life Points, activate this card's effect by
Tributing this card from your side of the field. Inflict
damage to your opponent's Life Points equal to the
difference between your and your opponent's Life Points. If
"The Sanctuary in the Sky" is not on your side of the field,
this effect is not applied. When you activate this effect,
you cannot conduct your Battle Phase this turn." |
| DR2-EN119
|
The Agent of Wisdom - Mercury
|
Effect Monster
|
Light
|
Fairy
|
4
|
0
|
1700
|
Common
|
"If you have no cards in your hand at the
end of your opponent's End Phase, draw 1 card from your Deck
during your next Standby Phase." |
| DR2-EN120
|
The Agent of Creation - Venus
|
Effect Monster
|
Light
|
Fairy
|
3
|
1600
|
0
|
Common
|
"By paying 500 Life Points, select 1
"Mystical Shine Ball" from your hand or Deck, and Special
Summon it to your side of the field." |
| DR2-EN121
|
The Agent of Force - Mars
|
Effect Monster
|
Light
|
Fairy
|
3
|
0
|
0
|
Common
|
"This card is unaffected by any Spell Cards.
While "The Sanctuary in the Sky" is on your side of the
field, and your Life Points are higher than your opponent's
Life Points, increase the ATK and DEF of this card by the
difference between your and your opponent's Life Points."
|
| DR2-EN122
|
The Unhappy Girl
|
Effect Monster
|
Light
|
Spellcaster
|
2
|
400
|
300
|
Common
|
"While this card is in face-up Attack
Position on the field, this card is not destroyed as a
result of battle. (Damage calculation is applied normally.)
A monster that battled with this card cannot change its
battle position, except with a card effect, or attack while
this card is in face-up Attack Position on the field." |
| DR2-EN123
|
Soul-Absorbing Bone Tower
|
Effect Monster
|
Dark
|
Zombie
|
3
|
400
|
1500
|
Common
|
"While there is another Zombie-Type monster
on your side of the field, your opponent cannot select this
card as an attack target. Each time a Zombie-Type monster(s)
is Special Summoned, send 2 cards from the top of your
opponent's Deck to the Graveyard." |
| DR2-EN124
|
The Kick Man
|
Effect Monster
|
Dark
|
Zombie
|
3
|
1300
|
300
|
Common
|
"When this card is Special Summoned, you can
equip 1 appropriate Equip Spell Card from your Graveyard to
this card." |
| DR2-EN125
|
Vampire Lady
|
Effect Monster
|
Dark
|
Zombie
|
4
|
1550
|
1550
|
Common
|
"Each time this card inflicts Battle Damage
to your opponent's Life Points, declare 1 card type
(Monster, Spell, or Trap). Your opponent selects 1 card of
that type from their Deck and sends it to the Graveyard."
|
| DR2-EN126
|
Stone Statue of the Aztecs
|
Effect Monster
|
Earth
|
Rock
|
4
|
300
|
2000
|
Rare
|
Double any Battle Damage your opponent takes
when they attack this monster. |
| DR2-EN127
|
Rocket Jumper
|
Effect Monster
|
Earth
|
Rock
|
3
|
1000
|
800
|
Common
|
"If the only cards on your opponent's side
of the field are Defense Position monsters, this card can
attack your opponent's Life Points directly." |
| DR2-EN128
|
Avatar of The Pot
|
Effect Monster
|
Earth
|
Rock
|
3
|
1200
|
1300
|
Common
|
"By sending 1 "Pot of Greed" from your hand
to the Graveyard, draw 3 cards from your Deck." |
| DR2-EN129
|
Legendary Jujitsu Master
|
Effect Monster
|
Earth
|
Rock
|
3
|
1300
|
1800
|
Common
|
A monster that battles with this Defense
Position card is returned to the top of the owner's Deck at
the end of the Damage Step. |
| DR2-EN130
|
Gear Golem the Moving Fortress
|
Effect Monster
|
Earth
|
Machine
|
4
|
800
|
2200
|
Super Rare
|
"Once per turn, during your Main Phase 1, by
paying 800 Life Points, this card can attack your opponent's
Life Points directly this turn."
|
| DR2-EN131
|
KA-2 Des Scissors
|
Effect Monster
|
Dark
|
Machine
|
4
|
1000
|
1000
|
Common
|
"When this card destroys a monster and sends
it to the Graveyard as a result of battle, inflict damage to
your opponent's Life Points equal to the Level of the
destroyed monster x 500 points." |
| DR2-EN132
|
Needle Burrower
|
Effect Monster
|
Dark
|
Machine
|
5
|
1700
|
1700
|
Rare
|
"When this card destroys a monster and sends
it to the Graveyard as a result of battle, inflict damage to
your opponent's Life Points equal to the Level of the
destroyed monster x 500 points." |
| DR2-EN133
|
Sonic Jammer
|
Effect Monster
|
Wind
|
Machine
|
2
|
350
|
650
|
Common
|
FLIP: Your opponent cannot activate any
Spell Cards until the end of the End Phase of the next turn.
|
| DR2-EN134
|
Blowback Dragon
|
Effect Monster
|
Dark
|
Machine
|
6
|
2300
|
1200
|
Ultra Rare
|
"Toss a coin 3 times. If at least 2 of the
results are Heads, select 1 card on your opponent's side of
the field and destroy it. You can only activate this effect
once per turn, during your Main Phase." |
| DR2-EN135
|
Zaborg the Thunder Monarch
|
Effect Monster
|
Light
|
Thunder
|
5
|
2400
|
1000
|
Super Rare
|
"When this card is Tribute Summoned, destroy
1 monster on the field." |
| DR2-EN136
|
Atomic Firefly
|
Effect Monster
|
Light
|
Insect
|
1
|
100
|
200
|
Common
|
"When this face-up card on the field attacks
or is attacked and it is destroyed as a result of battle,
the player who destroyed it takes 1000 points of damage."
|
| DR2-EN137
|
Mermaid Knight
|
Effect Monster
|
Water
|
Aqua
|
4
|
1500
|
700
|
Rare
|
"While "Umi" is on the field, this card can
attack twice during the same Battle Phase." |
| DR2-EN138
|
Piranha Army
|
Effect Monster
|
Water
|
Fish
|
2
|
800
|
200
|
Common
|
The Battle Damage this card inflicts by
attacking your opponent's Life Points directly is doubled.
|
| DR2-EN139
|
Two Thousand Needles
|
Effect Monster
|
Earth
|
Beast
|
5
|
2000
|
1800
|
Common
|
"When this Defense Position card is attacked
and the ATK of the attacking monster is lower than the DEF
of this card, destroy the attacking monster at the end of
the Damage Step." |
| DR2-EN140
|
Disc Fighter
|
Effect Monster
|
Earth
|
Warrior
|
4
|
1000
|
1000
|
Common
|
"If this card attacks a Defense Position
monster with DEF 2000 or more, destroy the monster with this
card's effect without applying Damage Calculation." |
| DR2-EN141
|
Arcane Archer of the Forest
|
Effect Monster
|
Earth
|
Warrior
|
3
|
900
|
1400
|
Common
|
"While there is a Plant-Type monster on your
side of the field, this card cannot be attacked. By
Tributing 1 Plant-Type monster on your side of the field,
destroy 1 Spell or Trap Card on the field." |
| DR2-EN142
|
Lady Ninja Yae
|
Effect Monster
|
Wind
|
Warrior
|
3
|
1100
|
200
|
Common
|
"By discarding 1 WIND monster from your hand
to the Graveyard, return all Spell and Trap Cards on your
opponent's side of the field to the owner's hand." |
| DR2-EN143
|
Goblin King
|
Effect Monster
|
Dark
|
Fiend
|
1
|
0
|
0
|
Common
|
"While there is another Fiend-Type monster
on your side of the field, this card cannot be attacked. The
ATK and DEF of this card become the number of Fiend-Type
monsters on the field (excluding this card) x 1000 points."
|
| DR2-EN144
|
Solar Flare Dragon
|
Effect Monster
|
Fire
|
Pyro
|
4
|
1500
|
1000
|
Common
|
"While there is another Pyro-Type monster on
your side of the field, this card cannot be attacked. This
card inflicts 500 points of damage to your opponent's Life
Points during the End Phase of your turn." |
| DR2-EN145
|
White Magician Pikeru
|
Effect Monster
|
Light
|
Spellcaster
|
2
|
1200
|
0
|
Common
|
"During your Standby Phase, increase your
Life Points by 400 points for each monster on your side of
the field." |
| DR2-EN146
|
Archlord Zerato
|
Effect Monster
|
Light
|
Fairy
|
8
|
2800
|
2300
|
Ultra Rare
|
"This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by Tributing 1
face-up "Warrior of Zera" on your side of the field while
"The Sanctuary in the Sky" is on the field. If "The
Sanctuary in the Sky" is on your side of the field, by
discarding 1 LIGHT Monster Card from your hand to the
Graveyard, destroy all monsters on your opponent's side of
the field. If "The Sanctuary in the Sky" is not on your side
of the field, this effect is not applied." |
| DR2-EN147
|
Opti-Camouflage Armor
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only equip this card to a Level 1
monster. A monster equipped with this card can attack your
opponent's Life Points directly. |
| DR2-EN148
|
Mystik Wok
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Tribute 1 monster on your side of the field
and select its ATK or DEF. Increase your Life Points by the
same amount. |
| DR2-EN149
|
Enemy Controller
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"Select and activate 1 of the following
effects:
Change the battle position of 1 face-up monster on your opponent's
side of the field.
Tribute 1 monster on your side of the field. Select 1
face-up monster on your opponent's side of the field. Take
control of the selected card until the End Phase of the turn
this card is activated."
|
| DR2-EN150
|
Burst Stream of Destruction
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"You can only activate this card while there
is a face-up "Blue-Eyes White Dragon" on your side of the
field. Destroy all monsters on your opponent's side of the
field. No "Blue-Eyes White Dragon" can attack during the
turn you activate this card." |
| DR2-EN151
|
Monster Gate
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Tribute 1 monster on your side of the
field. Pick up cards from your Deck until you pick up a
monster that can be Normal Summoned, and Special Summon it.
Send any other cards picked up to the Graveyard." |
| DR2-EN152
|
Amplifier
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
"You can only equip this card to "Jinzo". As
long as this card is equipped, the effects of Trap Cards
controlled by the equipped monster's controller are not
negated by the effect of the equipped monster. When this
card is removed from the field, the equipped monster is
destroyed. This card's activation and effect cannot be
negated by any other card." |
| DR2-EN153
|
Weapon Change
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Only once during each of your Standby
Phases, you can pay 700 Life Points to activate this card's
effect. Switch the ATK and DEF of 1 Warrior-Type or
Machine-Type monster on your side of the field until the end
of your opponent's next End Phase. When this card is
destroyed, the effect is negated." |
| DR2-EN154
|
The Sanctuary in the Sky
|
Field
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Battle Damage to the controller of a
Fairy-Type monster from a battle involving that Fairy-Type
monster becomes 0. |
| DR2-EN155
|
Earthquake
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
All face-up monsters on the field are
changed to Defense Position. |
| DR2-EN156
|
Talisman of Trap Sealing
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card while there
is a face-up "Sealmaster Meisei" on your side of the field.
While this card is face-up on the field, Trap Cards cannot
be activated and the effects of face-up Trap Cards on the
field are negated. When "Sealmaster Meisei" is removed from
the field, destroy this card." |
| DR2-EN157
|
Goblin Thief
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Inflict 500 points of damage to your
opponent's Life Points and increase your Life Points by 500
points. |
| DR2-EN158
|
Backfire
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"When a FIRE monster(s) on your side of the
field is destroyed and sent to the Graveyard, inflict 500
points of damage to your opponent's Life Points." |
| DR2-EN159
|
Micro Ray
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
The DEF of 1 face-up monster on the field
becomes 0 until the end of the End Phase. |
| DR2-EN160
|
Light of Judgment
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Activate this card by discarding 1 LIGHT
Monster Card from your hand to the Graveyard while "The
Sanctuary in the Sky" is on the field. Select 1 card on the
field controlled by your opponent or 1 card in your
opponent's hand (you can look at your opponent's hand), and
send it to the Graveyard." |
| DR2-EN161
|
Talisman of Spell Sealing
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card while there
is a face-up "Sealmaster Meisei" on your side of the field.
While this card is face-up on the field, Spell Cards cannot
be activated and the effects of face-up Spell Cards on the
field are negated. When "Sealmaster Meisei" is removed from
the field, destroy this card." |
| DR2-EN162
|
Wall of Revealing Light
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"When you activate this card, pay any
multiple of 1000 Life Points. None of your opponent's
monsters with ATK equal to or less than the Life Points you
paid can attack." |
| DR2-EN163
|
Solar Ray
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Inflict 600 points of damage to your
opponent's Life Points for each face-up LIGHT monster on
your side of the field. |
| DR2-EN164
|
Ninjitsu Art of Transformation
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Activate this card by Tributing 1 face-up
monster on your side of the field that includes "Ninja" in
its card name. Special Summon 1 Beast-Type, Winged
Beast-Type, or Insect-Type monster with a Level equal to or
less than the Level of the Tributed card + 3 from your hand
or Deck to your side of the field. When this card is removed
from your side of the field, destroy the monster." |
| DR2-EN165
|
Beckoning Light
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Discard all the cards in your hand to the
Graveyard, then select a number of LIGHT monsters from your
Graveyard equal to the number of cards you discarded, and
add them to your hand." |
| DR2-EN166
|
Draining Shield
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Negate the attack of 1 of your opponent's
monsters and increase your Life Points by the attacking
monster's ATK. |
| DR2-EN167
|
Armor Break
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Negate the activation of an Equip Spell card
and destroy it.
|
| DR2-EN168
|
Mazera DeVille
|
Effect Monster
|
Dark
|
Fiend
|
8
|
2800
|
2300
|
Ultra Rare
|
"This card cannot be Normal Summoned or
Set. This card cannot be Special Summoned except by
Tributing 1 face-up "Warrior of Zera" on your side of the
field while "Pandemonium" is on the field. If "Pandemonium"
is on your side of the field when you Special Summon this
card, your opponent discards 3 random cards from their hand.
If "Pandemonium" is not on your side of the field, this
effect is not applied." |
| DR2-EN169
|
Gigobyte
|
Normal Monster
|
Water
|
Reptile
|
1
|
350
|
300
|
Common
|
"He has a tranquil soul, but carries a
destiny that one day his heart shall be tainted by evil...."
|
| DR2-EN170
|
Mokey Mokey
|
Normal Monster
|
Light
|
Fairy
|
1
|
300
|
100
|
Common
|
An outcast angel. Nobody knows what he is
thinking at all. Sometimes he gets mad and that is dreadful.
|
| DR2-EN171
|
Kozaky
|
Normal Monster
|
Dark
|
Fiend
|
1
|
400
|
400
|
Common
|
A workaholic fiend who devotes everything to
his research into the languages of Dark World. His mind has
collapsed because of working too hard.
|
| DR2-EN172
|
Fiend Scorpion
|
Normal Monster
|
Earth
|
Insect
|
2
|
900
|
200
|
Common
|
"A huge scorpion inhabited by the soul of a
fiend. Usually it holds back, but has untapped potential."
|
| DR2-EN173
|
Pharaoh's Servant
|
Normal Monster
|
Dark
|
Zombie
|
2
|
900
|
0
|
Common
|
An apparition of those said to formerly
serve the Pharaoh. It has tremendous loyalty that does not
waiver. |
| DR2-EN174
|
Pharaonic Protector
|
Normal Monster
|
Earth
|
Zombie
|
2
|
900
|
0
|
Common
|
"The mummy of a soldier that has been
guarding the royal family for thousands of years. Even now,
its spirit does not allow anybody to trespass." |
| DR2-EN175
|
Spirit of the Pharaoh
|
Effect Monster
|
Light
|
Zombie
|
6
|
2500
|
2000
|
Ultra Rare
|
"This card cannot be Normal Summoned or
Set. This card cannot be Special Summoned except by the
effect of "The First Sarcophagus". When this card is Special
Summoned, you can Special Summon up to 4 Level 2 or lower
Zombie-Type Normal Monsters from your Graveyard." |
| DR2-EN176
|
Theban Nightmare
|
Effect Monster
|
Light
|
Fiend
|
4
|
1500
|
500
|
Rare
|
"While there are no cards in the hand and in
the Spell & Trap Card Zones of this card's controller,
increase the ATK of this card by 1500 points." |
| DR2-EN177
|
Aswan Apparition
|
Effect Monster
|
Dark
|
Fiend
|
3
|
500
|
500
|
Common
|
"If this card inflicts Battle Damage to your
opponent's Life Points, you can return 1 Trap Card from your
Graveyard to the top of your Deck."
|
| DR2-EN178
|
Protector of the Sanctuary
|
Effect Monster
|
Earth
|
Fiend
|
4
|
1100
|
1900
|
Rare
|
"While this card is face-up on the field,
your opponent cannot draw a card(s) except during Draw
Phases." |
| DR2-EN179
|
Nubian Guard
|
Effect Monster
|
Fire
|
Warrior
|
2
|
500
|
500
|
Common
|
"If this card inflicts Battle Damage to your
opponent's Life Points, you can return 1 Continuous Spell
Card from your Graveyard to the top of your Deck." |
| DR2-EN180
|
Legacy Hunter
|
Effect Monster
|
Earth
|
Warrior
|
4
|
1000
|
1500
|
Super Rare
|
"When this card attacks a face-down Defense
Position monster and destroys it and sends it to the
Graveyard as a result of battle, your opponent returns 1
random card from their hand to their Deck. Their Deck is
then shuffled." |
| DR2-EN181
|
Desertapir
|
Effect Monster
|
Earth
|
Beast
|
3
|
900
|
300
|
Common
|
"FLIP: Flip 1 face-up monster on the field
into face-down Defense Position. You cannot select
"Desertapir"." |
| DR2-EN182
|
Sand Gambler
|
Effect Monster
|
Light
|
Spellcaster
|
3
|
300
|
1600
|
Common
|
"Toss a coin 3 times. If all 3 results are
Heads, destroy all monsters on your opponent's side of the
field. If all 3 results are Tails, destroy all monsters on
your side of the field. You can only activate this effect
once per turn, during your Main Phase." |
| DR2-EN183
|
3-Hump Lacooda
|
Effect Monster
|
Earth
|
Beast
|
3
|
500
|
1500
|
Common
|
"If there are 3 face-up "3-Hump Lacooda"
cards on your side of the field, Tribute 2 of them to draw 3
cards." |
| DR2-EN184
|
Ghost Knight of Jackal
|
Effect Monster
|
Earth
|
Beast-Warrior
|
5
|
1700
|
1600
|
Ultra Rare
|
You can Special Summon an opponent's monster
that is destroyed and sent to the Graveyard by this card as
a result of battle to your side of the field in face-up
Defense Position. |
| DR2-EN185
|
Absorbing Kid from the Sky
|
Effect Monster
|
Light
|
Fairy
|
4
|
1300
|
1000
|
Common
|
"When this card destroys a monster and sends
it to the Graveyard as a result of battle, increase your
Life Points by the Level of the destroyed monster x 300
points." |
| DR2-EN186
|
Elephant Statue of Blessing
|
Effect Monster
|
Earth
|
Rock
|
3
|
1500
|
0
|
Common
|
"When this card is sent directly from your
hand to the Graveyard by an effect of a card controlled by
your opponent, increase your Life Points by 2000 points."
|
| DR2-EN187
|
Elephant Statue of Disaster
|
Effect Monster
|
Earth
|
Rock
|
3
|
1500
|
0
|
Common
|
"When this card is sent directly from your
hand to the Graveyard by an effect of a card controlled by
your opponent, inflict 2000 points of damage to your
opponent's Life Points." |
| DR2-EN188
|
Spirit Caller
|
Effect Monster
|
Light
|
Spellcaster
|
3
|
1000
|
1000
|
Common
|
FLIP: You can Special Summon 1 Level 3 or
lower Normal Monster from your Graveyard to your side of the
field. |
| DR2-EN189
|
Emissary of the Afterlife
|
Effect Monster
|
Dark
|
Fiend
|
4
|
1600
|
600
|
Super Rare
|
"When this card is sent from the field to
the Graveyard, each player selects 1 Level 3 or lower Normal
Monster from their Deck, and adds it to their hand after
showing it to the opponent. The Decks are then shuffled."
|
| DR2-EN190
|
Grave Protector
|
Effect Monster
|
Dark
|
Fiend
|
4
|
0
|
2000
|
Common
|
"While this card is face-up on the field,
monsters that are destroyed as a result of battle are
returned to the owner's Deck (not sent to the Graveyard).
The Deck is then shuffled." |
| DR2-EN191
|
Double Coston
|
Effect Monster
|
Dark
|
Zombie
|
4
|
1750
|
1600
|
Rare
|
"If you Tribute Summon a DARK monster, you
can treat this 1 monster as 2 Tribute Monsters for the
Tribute Summon." |
| DR2-EN192
|
Regenerating Mummy
|
Effect Monster
|
Dark
|
Zombie
|
4
|
1800
|
1500
|
Common
|
"When this card is sent from your hand to
the Graveyard by an effect of a card controlled by your
opponent, return this card from the Graveyard to your hand."
|
| DR2-EN193
|
Night Assailant
|
Effect Monster
|
Dark
|
Fiend
|
3
|
200
|
500
|
Rare
|
"FLIP: Select 1 monster on your opponent's
side of the field and destroy it. When this card is sent
directly from your hand to the Graveyard, return 1 Flip
Effect Monster from your Graveyard to your hand." |
| DR2-EN194
|
Man-Thro' Tro'
|
Effect Monster
|
Earth
|
Beast-Warrior
|
4
|
1000
|
1000
|
Common
|
"By tributing 1 Normal Monster (except a
Token) on your side of the field, inflict 800 points of
damage to your opponent's Life Points." |
| DR2-EN195
|
King of the Swamp
|
Effect Monster
|
Water
|
Aqua
|
3
|
500
|
1100
|
Common
|
"You can substitute this card for any 1
Fusion Material Monster. When you do this, the other Fusion
Material Monster(s) must be the correct one(s). Discard this
card from your hand to the Graveyard to add a
"Polymerization" from your Deck to your hand. The Deck is
then shuffled. " |
| DR2-EN196
|
Emissary of the Oasis
|
Effect Monster
|
Light
|
Spellcaster
|
3
|
600
|
400
|
Common
|
"While a face-up Level 3 or lower Normal
Monster is on your side of the field, your opponent cannot
select this card as an attack target. While this card is
face-up on your side of the field, any Battle Damage to the
controller of this card from battle involving a Level 3 or
lower Normal Monster becomes 0." |
| DR2-EN197
|
Special Hurricane
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
Discard 1 card from your hand. Destroy all
Special Summoned monsters on the field. |
| DR2-EN198
|
Order to Charge
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Select 1 face-up Normal Monster (except a
Token) on your side of the field when you activate this
card. When this card resolves, Tribute the selected Normal
Monster and destroy 1 monster on your opponent's side of the
field." |
| DR2-EN199
|
Sword of the Soul-Eater
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only equip this card to a Level 3
or lower Normal Monster on your side of the field. When you
activate this card, Tribute all Normal Monsters (except
Tokens) on your side of the field, except the equipped
monster. Increase the ATK of the equipped monster by 1000
points for each Normal Monster that you Tributed." |
| DR2-EN200
|
Dust Barrier
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Face-up Normal Monsters on the field are
unaffected by your opponent's Spell Cards. This card is
destroyed during your second Standby Phase after activation.
|
| DR2-EN201
|
Soul Reversal
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Return 1 Flip Effect Monster from your
Graveyard to the top of your Deck. |
| DR2-EN202
|
Spell Economics
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
You do not have to pay any Life Points to
activate a Spell Card.
|
| DR2-EN203
|
Blessings of the Nile
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Each time card(s) are discarded from your
hand to the Graveyard by the effect of a card controlled by
your opponent, increase your Life Points by 1000 points."
|
| DR2-EN204
|
7
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"When there are 3 face-up "7" cards on your
side of the field, draw 3 cards from your Deck. Then destroy
all "7" cards. When this card is sent directly from the
field to your Graveyard, increase your Life Points by 700
points." |
| DR2-EN205
|
Level Limit - Area B
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
All face-up Level 4 or higher monsters on
the field are in Defense Position while this card is active.
|
| DR2-EN206
|
Enchanting Fitting Room
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Pay 800 Life Points. Pick up 4 cards from
the top of your Deck and Special Summon to your side of the
field all Level 3 or lower Normal Monsters among the
picked-up cards. Return all the other picked-up cards to
your Deck and the Deck is then shuffled. |
| DR2-EN207
|
The Law of the Normal
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card while there
are 5 face-up Level 2 or lower Normal Monsters on your side
of the field. Both players discard all cards in their hands,
and destroy all cards on the field except Level 2 or lower
Normal Monsters." |
| DR2-EN208
|
Dark Magic Attack
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Ultra Rare
|
"You can only activate this card while there
is a face-up "Dark Magician" on your side of the field.
Destroy all Spell and Trap Cards on your opponent's side of
the field." |
| DR2-EN209
|
Delta Attacker
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card while there
are 3 Normal Monsters of the same name (except Tokens) on
your side of the field. The 3 Normal Monsters of the same
name can attack your opponent's Life Points directly during
the turn this card is activated. |
| DR2-EN210
|
Thousand Energy
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Increase the original ATK and DEF of all
face-up Level 2 Normal Monsters (except Tokens) on your side
of the field by 1000 points until the End Phase. Destroy all
Level 2 Normal Monsters on your side of the field during the
End Phase. |
| DR2-EN211
|
Triangle Power
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Increase the original ATK and DEF of all
face-up Level 1 Normal Monsters (except Tokens) on your side
of the field by 2000 points until the End Phase. Destroy all
Level 1 Normal Monsters on your side of the field during the
End Phase. |
| DR2-EN212
|
The Third Sarcophagus
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be placed on the field
by the effect of "The First Sarcophagus"." |
| DR2-EN213
|
The Second Sarcophagus
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be placed on the field
by the effect of "The First Sarcophagus"." |
| DR2-EN214
|
The First Sarcophagus
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"During each of your opponent's End Phases,
place 1 card face-up on your side of the field from your
hand or Deck in this order: "The Second Sarcophagus", "The
Third Sarcophagus". If 1 Sarcophagus card is removed from
your side of the field, all of them on your side of the
field are sent to the Graveyard. When you have all 3
Sarcophagus cards on your side of the field, send all
Sarcophagus cards on your side of the field to the Graveyard
to Special Summon 1 "Spirit of the Pharaoh" from your hand
or Deck." |
| DR2-EN215
|
Dora of Fate
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card during your
opponent's turn. Select 1 face-up monster on your opponent's
side of the field. When you Normal Summon a monster that is
1 Level lower than the selected monster during your next
turn, inflict damage to your opponent's Life Points equal to
the Level of the selected monster x 500 points." |
| DR2-EN216
|
Judgment of the Desert
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"The Battle Positions of face-up monsters
that are flipped face-up after activation of this card
cannot be changed, except with a card effect." |
| DR2-EN217
|
Human-Wave Tactics
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"During the End Phase of each turn, select a
number of Level 2 or lower Normal Monsters from your Deck
equal to the number of your Level 2 or lower Normal Monsters
destroyed as a result of battle during that turn, and
Special Summon them to your side of the field. The Deck is
then shuffled." |
| DR2-EN218
|
Curse of Anubis
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"All face-up Effect Monsters on the field
are changed to Defense Position. During the turn this card
is activated, the original DEF of those Effect Monsters
become 0 and their battle positions cannot be changed,
except with a card effect." |
| DR2-EN219
|
Desert Sunlight
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
All monsters on your side of the field are
changed to face-up Defense Position. |
| DR2-EN220
|
Des Counterblow
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Destroy any monster that inflicts Battle
Damage to a player's Life Points by attacking directly.
|
| DR2-EN221
|
Labyrinth of Nightmare
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"During the End Phase of each turn, change
the Battle Positions of all face-up monsters on the turn
player's side of the field." |
| DR2-EN222
|
Soul Resurrection
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"Special Summon 1 Normal Monster from your
Graveyard in Defense Position. When this card is removed
from the field, the monster is destroyed. When the monster
is destroyed, destroy this card." |
| DR2-EN223
|
Order to Smash
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Select 1 face-up Level 2 or lower Normal
Monster (except a Token) on your side of the field when you
activate this card. When this card resolves, you can Tribute
the selected Normal Monster and destroy 1 or 2 Spell or Trap
Cards on your opponent's side of the field." |
| DR2-EN224
|
The End of Anubis
|
Effect Monster
|
Dark
|
Fiend
|
6
|
2500
|
0
|
Ultra Rare
|
"While this card is face-up on the field,
all effects of Spell, Trap, and Monster Cards that target a
card(s) in the Graveyard or that activate in the Graveyard
are negated." |