| Card # |
Card Name |
Type |
Attribute |
Sub Type |
Level |
ATK |
DEF |
Rarity |
Card Text |
| DB2-EN001
|
Jowgen the Spiritualist
|
Effect Monster
|
Light
|
Spellcaster
|
3
|
200
|
1300
|
Rare
|
"Discard 1 random card from your hand to the
Graveyard to destroy all Special Summoned monsters on the
field. As long as this card remains face-up on the field, no
monsters can be Special Summoned." |
| DB2-EN002
|
Kycoo the Ghost Destroyer
|
Effect Monster
|
Dark
|
Spellcaster
|
4
|
1800
|
700
|
Rare
|
"Each time this card inflicts Battle Damage
to your opponent's Life Points, you can remove from play up
to 2 Monster Cards in your opponent's Graveyard. As long as
this card remains face-up on the field, your opponent cannot
remove from play any cards in either Graveyard." |
| DB2-EN003
|
Summoner of Illusions
|
Effect Monster
|
Light
|
Spellcaster
|
3
|
800
|
900
|
Rare
|
FLIP: Tribute 1 monster on your side of the
field (excluding this monster). Special Summon 1 Fusion
Monster Card from your Fusion Deck. The Fusion Monster is
destroyed at the end of the turn this effect is activated.
|
| DB2-EN004
|
Bazoo the Soul-Eater
|
Effect Monster
|
Earth
|
Beast
|
4
|
1600
|
900
|
Ultra Rare
|
"You can remove from play up to 3 Monster
Cards in your Graveyard to increase the ATK of this monster
by 300 points for each card removed from play, until the end
of your opponent's next turn. This effect can only be used
once during your turn." |
| DB2-EN005
|
Dark Necrofear
|
Effect Monster
|
Dark
|
Fiend
|
8
|
2200
|
2800
|
Common
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
3 Fiend-Type monsters in your Graveyard. If this card is
destroyed as a result of battle or by your opponent's card
effect while it is a Monster Card, it is treated as an Equip
Card during the End Phase of this turn, and equip 1 of your
opponent's monsters with this card. As long as it is
equipped with this card, you control the equipped monster."
|
| DB2-EN006
|
Soul of Purity and Light
|
Effect Monster
|
Light
|
Fairy
|
6
|
2000
|
1800
|
Common
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play
2 LIGHT monsters in your Graveyard. As long as this card
remains face-up on the field, decrease the ATK of all
monsters on your opponent's side of the field by 300 points
during their Battle Phase."
|
| DB2-EN007
|
Gilasaurus
|
Effect Monster
|
Earth
|
Dinosaur
|
3
|
1400
|
400
|
Common
|
"You can treat the Normal Summon of this
card as a Special Summon. If you select Special Summon, your
opponent can Special Summon 1 monster from their Graveyard."
|
| DB2-EN008
|
Tornado Bird
|
Effect Monster
|
Wind
|
Winged Beast
|
4
|
1100
|
1000
|
Common
|
FLIP: Return 2 Spell or Trap Cards on the
field to their owners' hands. |
| DB2-EN009
|
Dreamsprite
|
Effect Monster
|
Light
|
Plant
|
2
|
300
|
200
|
Common
|
"When attacked by your opponent's monster,
select another 1 of your Monster Cards and designate it as
the attack's target, then calculate damage." |
| DB2-EN010
|
Zombyra the Dark
|
Effect Monster
|
Dark
|
Warrior
|
4
|
2100
|
500
|
Common
|
"This card cannot attack a player directly.
Each time this card destroys 1 monster as a result of
battle, decrease the ATK of this card by 200 points." |
| DB2-EN011
|
Maryokutai
|
Effect Monster
|
Water
|
Aqua
|
3
|
900
|
900
|
Common
|
"You can only activate this card's effect
during your opponent's turn. When your opponent activates a
Spell Card, Tribute this face-up card to negate the
activation of the Spell Card and destroy it." |
| DB2-EN012
|
The Last Warrior from Another Plane
|
Fusion/Effect Monster
|
Earth
|
Warrior
|
7
|
2350
|
2300
|
Super Rare
|
"Zombyra the Dark" + "Maryokutai"
When this card is Special Summoned, destroy all monsters on
your side of the field except this card. As long as this
card remains face-up on the field, neither player can Normal
Summon, Flip Summon or Special Summon any monster." |
| DB2-EN013
|
Dark Spirit of the Silent
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be activated during your
opponent's Battle Step. Negate the attack of 1 monster and
select another 1 of your opponent's face-up monsters and
have it attack. (If the new targeted attacking monster is in
face-up Defense Position, change it to Attack Position.)"
|
| DB2-EN014
|
Royal Command
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Negate the activation and effects of all
Flip Effect monsters' effects. |
| DB2-EN015
|
Riryoku Field
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Negate the activation of a Spell Card that
targets 1 monster on the field and destroy the Spell Card.
|
| DB2-EN016
|
Skull Lair
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Remove from play any number of Monster Cards
in your Graveyard to destroy 1 face-up monster on the field
whose Level is equal to the number of the cards you removed
from play. |
| DB2-EN017
|
Graverobber's Retribution
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"During each of your Standby Phases, inflict
100 points of damage to your opponent's Life Points for each
of your opponent's monsters that have been removed from
play." |
| DB2-EN018
|
Destruction Punch
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"If the ATK of an attacking monster on your
opponent's side of the field is lower than the DEF of the
attacked Defense Position monster, destroy the attacking
monster at the end of the Damage Step. (Damage calculation
is applied normally.)" |
| DB2-EN019
|
Blind Destruction
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"During your Standby Phase, roll 1 six-sided
die once. Destroy any monsters whose Level is equal to the
number rolled. (If the number is "6", destroy all face-up
Level 6 or higher monsters on the field.)" |
| DB2-EN020
|
The Emperor's Holiday
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Negate the effects of all Equip Cards. |
| DB2-EN021
|
Destiny Board
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"At the end of each of your opponent's
turns, place 1 "Spirit Message" card from your hand or your
Deck face-up on the field. If it is from your Deck, then
shuffle your Deck. When "Spirit Message" cards "I", "N",
"A", and "L" are all on your side of the field in their
proper order, you are declared the winner. If any of your
"Spirit Message" cards or "Destiny Board" are removed from
the field, all your "Spirit Message" cards and "Destiny
Board" on the field are sent to your Graveyard immediately."
|
| DB2-EN022
|
"Spirit Message "I"
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be placed on the field
by the effect of "Destiny Board"." |
| DB2-EN023
|
"Spirit Message "N"
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be placed on the field
by the effect of "Destiny Board"." |
| DB2-EN024
|
"Spirit Message "A"
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be placed on the field
by the effect of "Destiny Board"." |
| DB2-EN025
|
"Spirit Message "L"
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be placed on the field
by the effect of "Destiny Board"." |
| DB2-EN026
|
The Dark Door
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Both players can only attack with 1 monster
during their respective Battle Phases. |
| DB2-EN027
|
Spiritualism
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
Return 1 Spell or Trap Card on your
opponent's side of the field to the owner's hand. This
card's activation and effect cannot be negated by any other
card. |
| DB2-EN028
|
Cyclon Laser
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only equip this card to "Gradius".
Increase the ATK of "Gradius" by 300 points. When the
equipped "Gradius" attacks with an ATK that is higher than
the DEF of a Defense Position monster, inflict the
difference as Battle Damage to your opponent's Life Points."
|
| DB2-EN029
|
De-Fusion
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Return 1 Fusion Monster on the field to the
Fusion Deck. In addition, if all the Fusion Material
Monsters that were used for the Fusion Summon of that Fusion
Monster are in your Graveyard, you can Special Summon them
all to the field." |
| DB2-EN030
|
Fusion Gate
|
Field
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
"As long as this card remains face-up on the
field, a Fusion Monster can be Fusion Summoned without using
"Polymerization". The Fusion Material monsters used in the
Fusion Summon are not sent to the Graveyard, but are removed
from play." |
| DB2-EN031
|
Ekibyo Drakmord
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"A monster equipped with this card cannot
attack. At the end of the equipped monster's controller's
2nd turn after this card is activated, destroy the equipped
monster. At that time, this card is returned to the owner's
hand." |
| DB2-EN032
|
Spirit Elimination
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"When monsters in the Graveyard are removed
from play, remove monsters on your side of the field from
play as substitutes. This card remains active until the end
of the turn that it is activated. The substitutes remain
removed from play." |
| DB2-EN033
|
Vengeful Bog Spirit
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"No monsters on the field can attack during
the same turn that they are Normal Summoned, Flip Summoned
or Special Summoned." |
| DB2-EN034
|
Blade Knight
|
Effect
|
Light
|
Warrior
|
4
|
1600
|
1000
|
Ultra Rare
|
"If you have 1 or less cards in your hand,
increase the ATK of this card on the field by 400 points.
Also, if this card is the only monster on your side of the
field, negate the effects of Flip Effect Monsters destroyed
by this card as a result of battle." |
| DB2-EN035
|
Baby Dragon
|
Normal Monster
|
Wind
|
Dragon
|
3
|
1200
|
700
|
Common
|
"Much more than just a child, this dragon is
gifted with untapped power." |
| DB2-EN036
|
Blackland Fire Dragon
|
Normal Monster
|
Dark
|
Dragon
|
4
|
1500
|
800
|
Common
|
"A dragon that dwells in the depths of
darkness, its vulnerability lies in its poor eyesight."
|
| DB2-EN037
|
Battle Steer
|
Normal Monster
|
Earth
|
Beast-Warrior
|
5
|
1800
|
1300
|
Common
|
"A bull monster often found in the woods, it
charges enemy monsters with a pair of deadly horns." |
| DB2-EN038
|
Time Wizard
|
Effect Monster
|
Light
|
Spellcaster
|
2
|
500
|
400
|
Super Rare
|
"Toss a coin and call it. If you call it
right, destroy all monsters on your opponent's side of the
field. If you call it wrong, destroy all monsters on your
side of the field, and you lose Life Points equal to half
the total ATK of the destroyed monsters. You can only use
this effect once per turn, during your Main Phase." |
| DB2-EN039
|
Saggi the Dark Clown
|
Normal Monster
|
Dark
|
Spellcaster
|
3
|
600
|
1500
|
Common
|
This clown appears from nowhere and executes
very strange moves to avoid enemy attacks. |
| DB2-EN040
|
Dragon Piper
|
Effect Monster
|
Fire
|
Pyro
|
3
|
200
|
1800
|
Common
|
"FLIP: Destroy all face-up "Dragon Capture
Jar"(s) on the field. If you destroy any, change all face-up
Dragon-Type monsters on the field to Attack Position." |
| DB2-EN041
|
Illusionist Faceless Mage
|
Normal Monster
|
Dark
|
Spellcaster
|
5
|
1200
|
2200
|
Common
|
Manipulates enemy attacks with the power of
illusion. |
| DB2-EN042
|
Sangan
|
Effect Monster
|
Dark
|
Fiend
|
3
|
1000
|
600
|
Rare
|
"When this card is sent from the field to
the Graveyard, select 1 monster with an ATK of 1500 or less
from your Deck, show it to your opponent, and add it to your
hand. Then shuffle your Deck." |
| DB2-EN043
|
Great Moth
|
Effect Monster
|
Earth
|
Insect
|
8
|
2600
|
2500
|
Common
|
"This monster cannot be Normal Summoned or
Set. This card can only be Special Summoned by Tributing
"Petit Moth" on the 4th of your turns after "Petit Moth" has
been equipped with "Cocoon of Evolution"." |
| DB2-EN044
|
Kuriboh
|
Effect Monster
|
Dark
|
Fiend
|
1
|
300
|
200
|
Rare
|
Discard this card from your hand. Make the
Battle Damage inflicted to your Life Points by 1 of your
opponent's monsters 0. You can only use this effect during
your opponent's Battle Phase. |
| DB2-EN045
|
Thousand Dragon
|
Fusion Monster
|
Wind
|
Dragon
|
7
|
2400
|
2000
|
Common
|
"Time Wizard" + "Baby Dragon" |
| DB2-EN046
|
Castle of Dark Illusions
|
Effect Monster
|
Dark
|
Fiend
|
4
|
920
|
1930
|
Common
|
"FLIP: Increase the ATK and DEF of all
Zombie-Type monsters by 200 points. As long as this card
remains face-up on the field, the ATK and DEF of Zombie-Type
monsters continues to increase by 200 points during each of
your Standby Phases. This effect continues until your 4th
turn after the card is activated." |
| DB2-EN047
|
Catapult Turtle
|
Effect Monster
|
Water
|
Aqua
|
5
|
1000
|
2000
|
Super Rare
|
Tribute 1 monster on your side of the field.
Inflict damage equal to half of the Tributed monster's ATK
to your opponent's Life Points.
|
| DB2-EN048
|
Mystic Horseman
|
Normal Monster
|
Earth
|
Beast
|
4
|
1300
|
1550
|
Common
|
"Half man and half horse, this monster is
known for its extreme speed." |
| DB2-EN049
|
Rabid Horseman
|
Fusion Monster
|
Earth
|
Beast-Warrior
|
6
|
2000
|
1700
|
Common
|
"Battle Ox" + "Mystic Horseman" |
| DB2-EN050
|
Crass Clown
|
Effect Monster
|
Dark
|
Fiend
|
4
|
1350
|
1400
|
Common
|
"When this card is changed from Defense
Position to Attack Position, return 1 monster on your
opponent's side of the field to the owner's hand." |
| DB2-EN051
|
Dream Clown
|
Effect Monster
|
Earth
|
Warrior
|
3
|
1200
|
900
|
Common
|
"When this card is changed from Attack
Position to Defense Position, destroy 1 monster on your
opponent's side of the field." |
| DB2-EN052
|
Princess of Tsurugi
|
Effect Monster
|
Wind
|
Warrior
|
3
|
900
|
700
|
Common
|
FLIP: Inflict 500 points of damage to your
opponent's Life Points for each Spell and Trap Card on your
opponent's side of the field. |
| DB2-EN053
|
Tremendous Fire
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Inflict 1000 points of damage to your
opponent's Life Points and 500 points of damage to your Life
Points. |
| DB2-EN054
|
Jirai Gumo
|
Effect Monster
|
Earth
|
Insect
|
4
|
2200
|
100
|
Common
|
"When you declare an attack with this card,
toss a coin and call it. If you call it right, attack
normally. If you call it wrong, lose half your Life Points
before attacking." |
| DB2-EN055
|
Shadow Ghoul
|
Effect Monster
|
Dark
|
Zombie
|
5
|
1600
|
1300
|
Common
|
Increase the ATK of this monster by 100
points for each monster in your Graveyard. |
| DB2-EN056
|
Ryu-Kishin Powered
|
Normal Monster
|
Light
|
Fiend
|
4
|
1600
|
1200
|
Common
|
A gargoyle enhanced by the powers of
darkness. Very sharp talons make it a worthy opponent. |
| DB2-EN057
|
Launcher Spider
|
Normal Monster
|
Fire
|
Machine
|
7
|
2200
|
2500
|
Common
|
A mechanical spider with rocket launchers
capable of random fire. |
| DB2-EN058
|
Thunder Dragon
|
Effect Monster
|
Light
|
Thunder
|
5
|
1600
|
1500
|
Common
|
"Discard this card from your hand to the
Graveyard to add up to 2 "Thunder Dragon" cards from your
Deck to your hand. Then shuffle your Deck. You can only use
this effect during your Main Phase." |
| DB2-EN059
|
The Immortal of Thunder
|
Effect Monster
|
Light
|
Thunder
|
4
|
1500
|
1300
|
Common
|
"FLIP: Increase your Life Points by 3000
points. When this card is sent from the field to the
Graveyard, you lose 5000 Life Points." |
| DB2-EN060
|
Hoshiningen
|
Effect Monster
|
Light
|
Fairy
|
2
|
500
|
700
|
Common
|
"As long as this card remains face-up on the
field, increase the ATK of all LIGHT monsters by 500 points
and decrease the ATK of all DARK monsters by 400 points."
|
| DB2-EN061
|
Cannon Soldier
|
Effect Monster
|
Dark
|
Machine
|
4
|
1400
|
1300
|
Super Rare
|
Tribute 1 monster on your side of the field
to inflict 500 points of damage to your opponent's Life
Points. |
| DB2-EN062
|
Muka Muka
|
Effect Monster
|
Earth
|
Rock
|
2
|
600
|
300
|
Common
|
"As long as this card remains face-up on the
field, increase the ATK and DEF of this card by 300 points
for every card in the controller's hand."
|
| DB2-EN063
|
The Bistro Butcher
|
Effect Monster
|
Dark
|
Fiend
|
4
|
1800
|
1000
|
Common
|
"When this card inflicts Battle Damage to
your opponent's Life Points, your opponent draws 2 cards
from their Deck." |
| DB2-EN064
|
Star Boy
|
Effect Monster
|
Water
|
Aqua
|
2
|
550
|
500
|
Common
|
"As long as this card remains face-up on the
field, increase the ATK of all WATER monsters by 500 points
and decrease the ATK of all FIRE monsters by 400 points."
|
| DB2-EN065
|
Milus Radiant
|
Effect Monster
|
Earth
|
Beast
|
1
|
300
|
250
|
Common
|
"As long as this card remains face-up on the
field, increase the ATK of all EARTH monsters by 500 points
and decrease the ATK of all WIND monsters by 400 points."
|
| DB2-EN066
|
Witch of the Black Forest
|
Effect Monster
|
Dark
|
Spellcaster
|
4
|
1100
|
1200
|
Rare
|
"When this card is sent from the field to
the Graveyard, select 1 monster with a DEF of 1500 or less
from your Deck, show it to your opponent, and add it to your
hand. Then shuffle your Deck." |
| DB2-EN067
|
Little Chimera
|
Effect Monster
|
Fire
|
Beast
|
2
|
600
|
550
|
Common
|
"As long as this card remains face-up on the
field, increase the ATK of all FIRE monsters by 500 points
and decrease the ATK of all WATER monsters by 400 points."
|
| DB2-EN068
|
Bladefly
|
Effect Monster
|
Wind
|
Insect
|
2
|
600
|
700
|
Common
|
"As long as this card remains face-up on the
field, increase the ATK of all WIND monsters by 500 points
and decrease the ATK of all EARTH monsters by 400 points."
|
| DB2-EN069
|
Twin-Headed Thunder Dragon
|
Fusion Monster
|
Light
|
Thunder
|
7
|
2800
|
2100
|
Common
|
"Thunder Dragon" + "Thunder Dragon" |
| DB2-EN070
|
Witch's Apprentice
|
Effect Monster
|
Dark
|
Spellcaster
|
2
|
550
|
500
|
Common
|
"As long as this card remains face-up on the
field, increase the ATK of all DARK monsters by 500 points
and decrease the ATK of all LIGHT monsters by 400 points."
|
| DB2-EN071
|
Gazelle the King of Mythical Beasts
|
Normal Monster
|
Earth
|
Beast
|
4
|
1500
|
1200
|
Common
|
This monster moves so fast that it looks
like an illusion to mortal eyes. |
| DB2-EN072
|
Barrel Dragon
|
Effect Monster
|
Dark
|
Machine
|
7
|
2600
|
2200
|
Ultra Rare
|
"Toss a coin 3 times. If 2 out of 3 results
are Heads, destroy 1 monster on your opponent's side of the
field. You can only use this effect once per turn, during
your Main Phase." |
| DB2-EN073
|
Solemn Judgment
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"Pay half of your Life Points. Negate an
activation of a Spell / Trap Card / Normal Summon / Flip
Summon / Special Summon and destroy the Spell Card, Trap
Card, or Summoned monster." |
| DB2-EN074
|
Magic Jammer
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Discard 1 card from your hand. Negate the
activation of a Spell Card and destroy it. |
| DB2-EN075
|
Seven Tools of the Bandit
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Pay 1000 of your Life Points. Negate the
activation of a Trap Card and destroy it. |
| DB2-EN076
|
Horn of Heaven
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
Tribute 1 monster on your side of the field.
Negate the Normal Summon / Flip Summon / Special Summon of a
monster and destroy it. |
| DB2-EN077
|
Shield & Sword
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Switch the original ATK and DEF of all
face-up monsters on the field until the end of the End
Phase. Any additions and subtractions to ATK and DEF due to
card effects are applied to the new ATK and DEF. Monsters
Summoned after this card's activation are excluded. |
| DB2-EN078
|
Block Attack
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 face-up Attack Position monster on
your opponent's side of the field and change it to Defense
Position. |
| DB2-EN079
|
The Unhappy Maiden
|
Effect Monster
|
Light
|
Spellcaster
|
1
|
0
|
100
|
Common
|
"When this card is sent to the Graveyard as
a result of battle, the Battle Phase for that turn ends
immediately." |
| DB2-EN080
|
Robbin' Goblin
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Each time 1 monster on your side of the
field inflicts Battle Damage to your opponent's Life Points,
your opponent discards 1 random card from their hand." |
| DB2-EN081
|
Mirror Force
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
You can only activate this card when your
opponent's monster declares an attack. Destroy all Attack
Position monsters on your opponent's side of the field.
|
| DB2-EN082
|
Ring of Magnetism
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
"You can only equip this card to a monster
on your side of the field. Decrease the ATK and DEF of a
monster equipped with this card by 500 points. In addition,
all the monsters on your opponent's side of the field can
only attack the monster equipped with this card, if they
attack." |
| DB2-EN083
|
Share the Pain
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Tribute 1 monster on your side of the field.
Your opponent must Tribute 1 monster on their side of the
field. |
| DB2-EN084
|
Heavy Storm
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Destroy all Spell and Trap Cards on the
field. |
| DB2-EN085
|
Oscillo Hero #2
|
Normal Monster
|
Light
|
Thunder
|
3
|
1000
|
500
|
Common
|
A creature that electrocutes opponents with
bolts of lightning.
|
| DB2-EN086
|
Soul of the Pure
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Increase your Life Points by 800 points.
|
| DB2-EN087
|
Dark-Piercing Light
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Flip all face-down monsters on your
opponent's side of the field face-up. |
| DB2-EN088
|
The Statue of Easter Island
|
Normal Monster
|
Earth
|
Rock
|
4
|
1100
|
1400
|
Common
|
A stone monument from Easter Island that
launches laser blasts from its rock-hewn lips. |
| DB2-EN089
|
Shining Friendship
|
Normal Monster
|
Light
|
Fairy
|
4
|
1300
|
1100
|
Common
|
The peacemaker among monsters. |
| DB2-EN090
|
The Wicked Worm Beast
|
Effect Monster
|
Earth
|
Beast
|
3
|
1400
|
700
|
Common
|
This face-up card on the field is returned
to the owner's hand during the End Phase of your turn. |
| DB2-EN091
|
Tiger Axe
|
Normal Monster
|
Earth
|
Beast-Warrior
|
4
|
1300
|
1100
|
Common
|
A fast and powerful axe-wielding
beast-warrior. |
| DB2-EN092
|
Axe Raider
|
Normal Monster
|
Earth
|
Warrior
|
4
|
1700
|
1150
|
Common
|
An axe-wielding monster of tremendous
strength and agility.
|
| DB2-EN093
|
Mechanicalchaser
|
Normal Monster
|
Dark
|
Machine
|
4
|
1850
|
800
|
Common
|
A hunter that relentlessly pursues its
target by order of the Machine King. |
| DB2-EN094
|
Gemini Elf
|
Normal Monster
|
Earth
|
Spellcaster
|
4
|
1900
|
900
|
Common
|
Elf twins that alternate their attacks.
|
| DB2-EN095
|
Graceful Charity
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
"Draw 3 cards from your Deck, then discard
any 2 cards from your hand." |
| DB2-EN096
|
Two-Headed King Rex
|
Normal Monster
|
Earth
|
Dinosaur
|
4
|
1600
|
1200
|
Common
|
A powerful monster whose two heads attack as
one. |
| DB2-EN097
|
Maiden of the Moonlight
|
Normal Monster
|
Light
|
Spellcaster
|
4
|
1500
|
1300
|
Common
|
A sorcerer blessed by lunar light with
powers far beyond mortal comprehension. |
| DB2-EN098
|
Lord of the Lamp
|
Normal Monster
|
Dark
|
Fiend
|
4
|
1400
|
1200
|
Common
|
This spirit emerges from the mystic lamp and
obeys the wishes of its summoner. |
| DB2-EN099
|
Machine King
|
Effect Monster
|
Earth
|
Machine
|
6
|
2200
|
2000
|
Common
|
Increase the ATK of this card by 100 points
for each face-up Machine-Type monster on the field. |
| DB2-EN100
|
Cyber-Stein
|
Effect Monster
|
Dark
|
Machine
|
2
|
700
|
500
|
Rare
|
Pay 5000 Life Points. Special Summon 1
Fusion Monster from your Fusion Deck to the field in Attack
Position. |
| DB2-EN101
|
Dragon Seeker
|
Effect Monster
|
Dark
|
Fiend
|
6
|
2000
|
2100
|
Common
|
"When this card is Normal Summoned or Flip
Summoned, destroy 1 face-up Dragon-Type monster on the
field." |
| DB2-EN102
|
Needle Worm
|
Effect Monster
|
Earth
|
Insect
|
2
|
750
|
600
|
Common
|
FLIP: Discard 5 cards from the top of your
opponent's Deck to their Graveyard. |
| DB2-EN103
|
Greenkappa
|
Effect Monster
|
Dark
|
Warrior
|
3
|
650
|
900
|
Common
|
FLIP: Select 2 face-down Spell or Trap Cards
on the field and destroy them. |
| DB2-EN104
|
Morphing Jar
|
Effect Monster
|
Earth
|
Rock
|
2
|
700
|
600
|
Rare
|
"FLIP: Both you and your opponent discard
all cards in your hands. After that, both players draw 5
cards from their respective Decks." |
| DB2-EN105
|
Penguin Soldier
|
Effect Monster
|
Water
|
Aqua
|
2
|
750
|
500
|
Rare
|
FLIP: You can return up to 2 Monster Cards
from the field to the owner's hand. |
| DB2-EN106
|
Royal Decree
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Super Rare
|
"While this card is face-up on the field,
negate the effects of all Trap Cards on the field except
this card." |
| DB2-EN107
|
Magical Thorn
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"When your opponent's card(s) in his/her
hand are discarded to the Graveyard, inflict 500 points of
damage to his/her Life Points for each card that was
discarded." |
| DB2-EN108
|
Restructer Revolution
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Inflict 200 points of damage to your
opponent's Life Points for each card in your opponent's
hand. |
| DB2-EN109
|
Fusion Sage
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Add 1 "Polymerization" card from your Deck
to your hand. Then shuffle your Deck." |
| DB2-EN110
|
Total Defense Shogun
|
Effect Monster
|
Dark
|
Warrior
|
6
|
1550
|
2500
|
Super Rare
|
"This card is changed to Defense Position
when it is Normal Summoned or Flip Summoned successfully.
This card can attack while it is in Defense Position. If
this card attacks while in Defense Position, apply the ATK
of this card for damage calculation." |
| DB2-EN111
|
Swift Gaia the Fierce Knight
|
Effect Monster
|
Dark
|
Warrior
|
7
|
2300
|
2100
|
Ultra Rare
|
"If this is the only card in your hand, you
can Summon this card in face-up Attack Position without
Tributing monsters. This is treated as a Normal Summon."
|
| DB2-EN112
|
Obnoxious Celtic Guard
|
Effect Monster
|
Earth
|
Warrior
|
4
|
1400
|
1200
|
Ultra Rare
|
This card is not destroyed as a result of
battle when this card battles with a monster with an ATK of
1900 or more. (Damage calculation is applied normally.)
|
| DB2-EN113
|
Luminous Soldier
|
Effect Monster
|
Light
|
Warrior
|
5
|
2100
|
1400
|
Common
|
"If this card battles with a DARK monster,
increase the ATK of this card by 500 points during the
Damage Step." |
| DB2-EN114
|
Command Knight
|
Effect Monster
|
Fire
|
Warrior
|
4
|
1200
|
1900
|
Super Rare
|
"While at least 1 other monster exists on
your side of the field, your opponent cannot select this
card as an attack target. Also, as long as this card remains
face-up on the field, increase the ATK of all your
Warrior-Type monsters by 400 points." |
| DB2-EN115
|
Kaiser Sea Horse
|
Effect Monster
|
Water
|
Sea Serpent
|
4
|
1700
|
1650
|
Common
|
"If you Tribute Summon a LIGHT monster, you
can treat this 1 monster as 2 Tribute Monsters for the
Tribute Summon." |
| DB2-EN116
|
Vampire Lord
|
Effect Monster
|
Dark
|
Zombie
|
5
|
2000
|
1500
|
Ultra Rare
|
"Each time this card inflicts Battle Damage
to your opponent's Life Points, declare 1 card type
(Monster, Spell, or Trap). Your opponent selects 1 card of
that type from their Deck and sends it to the Graveyard.
Also, if this card is destroyed and sent to your Graveyard
by your opponent's card effect, it is Special Summoned to
the field during your next Standby Phase."
|
| DB2-EN117
|
Toon Goblin Attack Force
|
Toon Monster
|
Earth
|
Warrior
|
4
|
2300
|
0
|
Common
|
"This card cannot attack during the turn
that it is Normal Summoned, Flip Summoned, or Special
Summoned. When "Toon World" on the field is destroyed,
destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster,
this card can attack your opponent's Life Points directly.
If this card attacks, it is changed to Defense Position at
the end of the Battle Phase, and you cannot change this
Battle Position until the end of your next turn." |
| DB2-EN118
|
Toon Cannon Soldier
|
Toon Monster
|
Dark
|
Machine
|
4
|
1400
|
1300
|
Common
|
"This card cannot attack during the turn
that it is Normal Summoned, Flip Summoned, or Special
Summoned. When "Toon World" on the field is destroyed,
destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster,
this card can attack your opponent's Life Points directly.
Tribute 1 monster on your side of the field to inflict 500
points of damage to your opponent's Life Points." |
| DB2-EN119
|
Toon Gemini Elf
|
Toon Monster
|
Earth
|
Spellcaster
|
4
|
1900
|
900
|
Common
|
"This card cannot attack during the turn
that it is Normal Summoned, Flip Summoned, or Special
Summoned. When "Toon World" on the field is destroyed,
destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster,
this card can attack your opponent's Life Points directly.
When this card inflicts Battle Damage to your opponent's
Life Points, your opponent discards 1 random card from their
hand."
|
| DB2-EN120
|
Toon Masked Sorcerer
|
Toon Monster
|
Dark
|
Spellcaster
|
4
|
900
|
1400
|
Common
|
"This card cannot attack during the turn
that it is Normal Summoned, Flip Summoned, or Special
Summoned. When "Toon World" on the field is destroyed,
destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster,
this card can attack your opponent's Life Points directly.
When this card inflicts Battle Damage to your opponent's
Life Points, draw 1 card from your Deck." |
| DB2-EN121
|
Toon Table of Contents
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Add 1 card from your Deck to your hand that
includes "Toon" in its card name, or is named "Manga
Ryu-Ran"." |
| DB2-EN122
|
Toon Defense
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"When your opponent's monster attacks a
Level 4 or lower Toon Monster on your side of the field, you
can make the attack a direct attack to your Life Points."
|
| DB2-EN123
|
Insect Queen
|
Effect Monster
|
Earth
|
Insect
|
7
|
2200
|
2400
|
Ultra Rare
|
"You cannot declare an attack with this card
without Tributing 1 monster on your side of the field.
Increase the ATK of this card by 200 points for each face-up
Insect-Type monster on the field. Special Summon 1 "Insect
Monster Token" (Insect-Type/EARTH/1 Star/ATK 100/DEF 100) in
Attack Position on your side of the field during the End
Phase of each turn that this card destroys your opponent's
monster." |
| DB2-EN124
|
Dark Ruler Ha Des
|
Effect Monster
|
Dark
|
Fiend
|
6
|
2450
|
1600
|
Ultra Rare
|
"As long as this card remains face-up on the
field, the effects of Effect Monsters destroyed as a result
of battle by Fiend-Type monsters on your side of the field
are negated. This card cannot be Special Summoned from the
Graveyard." |
| DB2-EN125
|
Dark Balter the Terrible
|
Fusion Monster
|
Dark
|
Fiend
|
5
|
2000
|
1200
|
Rare
|
"Possessed Dark Soul" + "Frontier Wiseman"
A Fusion Summon of this monster can only be conducted with
the above Fusion Material Monsters. When a Normal Spell Card
is activated, negate the effect by paying 1000 Life Points.
The effect of an Effect Monster that this monster destroys
as a result of battle is negated." |
| DB2-EN126
|
Lesser Fiend
|
Effect Monster
|
Dark
|
Fiend
|
5
|
2100
|
1000
|
Common
|
"As long as this monster remains face-up on
the field, monsters destroyed by this monster as a result of
battle are removed from play instead of being sent to the
Graveyard." |
| DB2-EN127
|
Possessed Dark Soul
|
Effect Monster
|
Dark
|
Fiend
|
3
|
1200
|
800
|
Common
|
Tribute this face-up card. Take control of
all face-up Level 3 or lower monsters on your opponent's
side of the field until they are removed from the field.
|
| DB2-EN128
|
Winged Minion
|
Effect Monster
|
Dark
|
Fiend
|
2
|
700
|
700
|
Common
|
Tribute this face-up card. Select 1 face-up
Fiend-Type monster on the field. Increase the ATK and DEF of
the monster by 700 points as long as it remains face-up on
the field. |
| DB2-EN129
|
Skull Knight #2
|
Effect Monster
|
Dark
|
Fiend
|
3
|
1000
|
1200
|
Common
|
"If you Tribute Summon a Fiend-Type monster
by Tributing this monster, Special Summon 1 "Skull Knight
#2" from your Deck. Then shuffle your Deck." |
| DB2-EN130
|
Twin-Headed Wolf
|
Effect Monster
|
Dark
|
Fiend
|
4
|
1500
|
1000
|
Common
|
"When there is another face-up Fiend-Type
monster on your side of the field, negate the effect of Flip
Effect Monsters destroyed by this card as a result of
battle." |
| DB2-EN131
|
Opticlops
|
Normal Monster
|
Dark
|
Fiend
|
4
|
1800
|
1700
|
Common
|
"A one-eyed giant that serves the "Dark
Ruler Ha Des", it skewers its enemies with its sharp horn,
shattering them to pieces." |
| DB2-EN132
|
Bark of Dark Ruler
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card during the
Damage Step of a Battle Phase if a Fiend-Type monster on
your side of the field battles. Pay Life Points (in
multiples of 100 points) to decrease 1 of your opponent's
monster's ATK and DEF by the same amount of points until the
End Phase of that turn. |
| DB2-EN133
|
Fatal Abacus
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Each time 1 monster is sent from the field
to the Graveyard, inflict 500 points of damage per card to
the respective card owner's Life Points." |
| DB2-EN134
|
The Puppet Magic of Dark Ruler
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 Fiend-Type monster from your
Graveyard. Remove from play monsters on your side of the
field whose total Levels exactly equal the Level of the
selected Fiend-Type monster. Then Special Summon the
selected monster from your Graveyard. |
| DB2-EN135
|
Soul Demolition
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card's effect
when you have a Fiend-Type monster on your side of the
field. Pay 500 Life Points to use this effect. Both players
select 1 Monster Card from their opponent's Graveyard.
Remove the selected cards from play. |
| DB2-EN136
|
Double Snare
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Destroy 1 face-up card on the field that has
an effect that negates Trap Cards' effects. |
| DB2-EN137
|
Freed the Matchless General
|
Effect Monster
|
Earth
|
Warrior
|
5
|
2300
|
1700
|
Ultra Rare
|
"Negate the effect of any Spell Card that
targets this card and destroy it. As long as this card
remains face-up on the field, you can add 1 Level 4 or lower
Warrior-Type monster from your Deck to your hand per turn
instead of drawing 1 card from your Deck during your Draw
Phase. Then shuffle your Deck." |
| DB2-EN138
|
Marauding Captain
|
Effect Monster
|
Earth
|
Warrior
|
3
|
1200
|
400
|
Rare
|
"While this monster remains face-up on the
field, your opponent cannot select another Warrior-Type
monster on your side of the field as an attack target. When
this monster is Normal Summoned, you can Special Summon 1
Level 4 or lower monster from your hand." |
| DB2-EN139
|
Ryu Senshi
|
Fusion Monster
|
Earth
|
Warrior
|
6
|
2000
|
1200
|
Rare
|
"Warrior Dai Grepher" + "Spirit Ryu"
A Fusion Summon of this monster can only be conducted with
the above Fusion Material Monsters. As long as this card
remains face-up on the field, negate the effect of a Normal
Trap Card by paying 1000 Life Points. Negate the effects of
a Spell Card that targets this card and destroy it." |
| DB2-EN140
|
Warrior Dai Grepher
|
Normal Monster
|
Earth
|
Warrior
|
4
|
1700
|
1600
|
Common
|
The warrior who can manipulate dragons.
Nobody knows his mysterious past. |
| DB2-EN141
|
Mysterious Guard
|
Effect Monster
|
Earth
|
Spellcaster
|
3
|
800
|
1200
|
Common
|
"FLIP: Return 1 face-up monster on the field
to the top of its owner's Deck. Also, if there is a face-up
Warrior-Type monster on your side of the field, you can
return another face-up monster to its owner's hand." |
| DB2-EN142
|
Frontier Wiseman
|
Effect Monster
|
Earth
|
Spellcaster
|
3
|
1600
|
800
|
Common
|
"As long as this card remains face-up on
your side of the field, negate the effects of Spell Cards
that target face-up Warrior-Type monsters on your side of
the field and destroy the Spell Cards." |
| DB2-EN143
|
Exiled Force
|
Effect Monster
|
Earth
|
Warrior
|
4
|
1000
|
1000
|
Common
|
"By Tributing this face-up card, destroy 1
monster on the field." |
| DB2-EN144
|
Shadow Tamer
|
Effect Monster
|
Earth
|
Warrior
|
3
|
800
|
700
|
Common
|
FLIP: Take control of 1 face-up Fiend-Type
monster on your opponent's side of the field until the end
of the End Phase. |
| DB2-EN145
|
Dragon Manipulator
|
Effect Monster
|
Earth
|
Warrior
|
3
|
700
|
800
|
Common
|
FLIP: Take control of 1 face-up Dragon-Type
monster on your opponent's side of the field until the end
of the End Phase. |
| DB2-EN146
|
The A. Forces
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Increase the ATK of all Warrior-Type
monsters on your side of the field by 200 points for each
face-up Warrior-Type and Spellcaster-Type monster on your
side of the field. |
| DB2-EN147
|
Reinforcement of the Army
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
Add 1 Level 4 or lower Warrior-Type monster
from your Deck to your hand. Then shuffle your Deck. |
| DB2-EN148
|
Array of Revealing Light
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Declare 1 Type of monster. Any monster of
the declared Type cannot declare an attack during the turn
it is Normal Summoned, Flip Summoned or Special Summoned."
|
| DB2-EN149
|
The Warrior Returning Alive
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Select 1 Warrior-Type monster in your
Graveyard and add it to your hand. |
| DB2-EN150
|
Emergency Provisions
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Rare
|
Send Spell or Trap Cards on your side of the
field to the Graveyard except this card. Increase your Life
Points by 1000 points for each card sent to the Graveyard.
|
| DB2-EN151
|
Tyrant Dragon
|
Effect Monster
|
Fire
|
Dragon
|
8
|
2900
|
2500
|
Ultra Rare
|
"When there is a monster on your opponent's
side of the field after this monster's first attack of your
Battle Phase, this monster can attack once again during the
same Battle Phase. In addition, negate the effect of a Trap
Card that targets this card and destroy it. If this card is
Special Summoned from the Graveyard by another card's
effect, you must Tribute 1 Dragon-Type monster on your side
of the field." |
| DB2-EN152
|
Spear Dragon
|
Effect Monster
|
Wind
|
Dragon
|
4
|
1900
|
0
|
Super Rare
|
"During battle between this attacking card
and a Defense Position monster whose DEF is lower than the
ATK of this card, inflict the difference as Battle Damage to
your opponent's Life Points. If this card attacks, it is
changed to Defense Position at the end of the Damage Step."
|
| DB2-EN153
|
Spirit Ryu
|
Effect Monster
|
Wind
|
Dragon
|
4
|
1000
|
1000
|
Common
|
"You can only activate this effect during
your Battle Step, if this card battles during your turn.
Discard 1 Dragon-Type monster from your hand to the
Graveyard to increase the ATK and DEF of this card by 1000
points until the End Step." |
| DB2-EN154
|
Fiend Skull Dragon
|
Fusion Monster
|
Wind
|
Dragon
|
5
|
2000
|
1200
|
Rare
|
"Cave Dragon" + "Lesser Fiend"
A Fusion Summon of this monster can only be conducted with
the above Fusion Material Monsters. As long as this card
remains face-up on the field, negate the effects of Flip
Effect Monsters. Negate the effects of a Trap Card that
targets this card and destroy it." |
| DB2-EN155
|
Cave Dragon
|
Effect Monster
|
Wind
|
Dragon
|
4
|
2000
|
100
|
Common
|
"If there is a monster on your side of the
field, you cannot Normal Summon this monster. In addition,
if there are no Dragon-Type monsters except this card on
your side of the field, this card cannot declare an attack."
|
| DB2-EN156
|
Gray Wing
|
Effect Monster
|
Wind
|
Dragon
|
3
|
1300
|
700
|
Common
|
Discard 1 card from your hand during your
Main Phase 1. This monster can attack twice during the
Battle Phase of this turn. |
| DB2-EN157
|
Troop Dragon
|
Effect Monster
|
Wind
|
Dragon
|
2
|
700
|
800
|
Common
|
"If this card is destroyed and sent to the
Graveyard as a result of battle, select and Special Summon 1
"Troop Dragon" from your Deck to your side of the field.
Then shuffle your Deck." |
| DB2-EN158
|
The Dragon's Bead
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Discard 1 card from your hand. Negate the
effect of a Trap Card that targets 1 face-up Dragon-Type
monster and destroy the Trap Card. |
| DB2-EN159
|
A Wingbeat of Giant Dragon
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Return to the owner's hand 1 face-up Level 5
or higher Dragon-Type monster on your side of the field and
destroy all Spell and Trap Cards on the field. |
| DB2-EN160
|
Dragon's Gunfire
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card when you
have a face-up Dragon-Type monster on your side of the
field. Select and activate 1 of the following effects:
Inflict 800 points of damage to your opponent's Life Points.
Destroy 1 face-up monster with a DEF of 800 points or
less."
|
| DB2-EN161
|
Stamping Destruction
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card when you
have a face-up Dragon-Type monster on your side of the
field. Destroy 1 Spell or Trap Card on the field and inflict
500 points of damage to the controller of that card. |
| DB2-EN162
|
Super Rejuvenation
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"During the End Phase of the turn this card
is activated, draw 1 card from your Deck for each
Dragon-Type monster discarded from your hand and/or Tributed
during this turn." |
| DB2-EN163
|
Dragon's Rage
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"When a Dragon-Type monster on your side of
the field attacks with an ATK that is higher than the DEF of
a Defense Position monster, inflict the difference as Battle
Damage to your opponent's Life Points." |
| DB2-EN164
|
Burst Breath
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Tribute 1 Dragon-Type monster on your side
of the field. Destroy all face-up monsters on the field
whose DEF is equal to or less than the ATK of the Tributed
monster. |
| DB2-EN165
|
Luster Dragon #2
|
Normal Monster
|
Wind
|
Dragon
|
4
|
1900
|
1600
|
Common
|
"This dragon feeds on emerald. Enchanted by
this monster even when attacked, few people live to tell of
its beauty." |
| DB2-EN166
|
Fiber Jar
|
Effect Monster
|
Earth
|
Plant
|
3
|
500
|
500
|
Rare
|
"FLIP: Both players unite all their
respective cards on the field, in their hands, and in their
Graveyards with their respective Decks and shuffle them.
Then both players draw 5 cards from their shuffled Decks."
|
| DB2-EN167
|
Serpentine Princess
|
Effect Monster
|
Water
|
Reptile
|
4
|
1400
|
2000
|
Common
|
"If this face-up card is returned from the
field to your Deck, select and Special Summon 1 Level 3 or
lower monster from your Deck to your side of the field. Then
shuffle your Deck." |
| DB2-EN168
|
Patrician of Darkness
|
Effect Monster
|
Dark
|
Zombie
|
5
|
2000
|
1400
|
Common
|
"As long as this monster remains face-up on
the field, the controller of this card selects the targets
of their opponent's attacks." |
| DB2-EN169
|
Thunder Nyan Nyan
|
Effect Monster
|
Light
|
Thunder
|
4
|
1900
|
800
|
Rare
|
"If there is a non-LIGHT monster on your
side of the field, destroy this face-up card." |
| DB2-EN170
|
Gradius' Option
|
Effect Monster
|
Light
|
Machine
|
1
|
0
|
0
|
Common
|
"This card cannot be Normal Summoned or Set.
This monster can only be Special Summoned by selecting 1
face-up "Gradius" on your side of the field. The ATK and DEF
of this card becomes the same as the ATK and DEF of the
selected "Gradius". If the selected "Gradius" is removed
from the field, destroy this card." |
| DB2-EN171
|
Injection Fairy Lily
|
Effect Monster
|
Earth
|
Spellcaster
|
3
|
400
|
1500
|
Ultra Rare
|
This card's effect can only be activated
during the Damage Step of either player's turn when this
card battles. Pay 2000 Life Points to increase the ATK of
this monster by 3000 points during the Damage Step only.
|
| DB2-EN172
|
Woodland Sprite
|
Effect Monster
|
Earth
|
Plant
|
3
|
900
|
400
|
Common
|
Send 1 Equip Card equipped to this card to
the Graveyard. Inflict 500 points of damage to your
opponent's Life Points. |
| DB2-EN173
|
Airknight Parshath
|
Effect Monster
|
Light
|
Fairy
|
5
|
1900
|
1400
|
Super Rare
|
"When this card attacks with an ATK that is
higher than the DEF of a Defense Position monster, inflict
the difference as Battle Damage to your opponent's Life
Points. When this card inflicts Battle Damage to your
opponent's Life Points, draw 1 card from your Deck." |
| DB2-EN174
|
Twin-Headed Behemoth
|
Effect Monster
|
Wind
|
Dragon
|
3
|
1500
|
1200
|
Common
|
"If this card is destroyed and sent from the
field to the Graveyard, it will be Special Summoned during
the End Phase with ATK and DEF of 1000. You can only use
this effect once in the Duel." |
| DB2-EN175
|
Maharaghi
|
Spirit Monster
|
Earth
|
Rock
|
4
|
1200
|
1700
|
Common
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
If this card is Normal Summoned or flipped face-up, look at
1 card on the top of your Deck during your next Draw Phase
(before you draw), and return the card to the top or the
bottom of your Deck." |
| DB2-EN176
|
Inaba White Rabbit
|
Spirit Monster
|
Earth
|
Beast
|
3
|
700
|
500
|
Common
|
This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
This monster attacks your opponent's Life Points directly.
|
| DB2-EN177
|
Yata-Garasu
|
Spirit Monster
|
Wind
|
Fiend
|
2
|
200
|
100
|
Common
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
When this card inflicts Battle Damage to your opponent's
Life Points, your opponent skips their next Draw Phase."
|
| DB2-EN178
|
Susa Soldier
|
Spirit Monster
|
Earth
|
Thunder
|
4
|
2000
|
1600
|
Super Rare
|
This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
The Battle Damage this card inflicts to your opponent's Life
Points is halved. |
| DB2-EN179
|
Yamata Dragon
|
Spirit Monster
|
Fire
|
Dragon
|
7
|
2600
|
3100
|
Super Rare
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
When this card inflicts Battle Damage to your opponent's
Life Points, draw cards from your Deck until you have 5
cards in your hand."
|
| DB2-EN180
|
Great Long Nose
|
Spirit Monster
|
Dark
|
Beast-Warrior
|
5
|
1900
|
1700
|
Common
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
If this card inflicts Battle Damage to your opponent's Life
Points, your opponent skips their next Battle Phase." |
| DB2-EN181
|
Otohime
|
Spirit Monster
|
Light
|
Spellcaster
|
3
|
0
|
100
|
Common
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
When this card is Normal Summoned or flipped face-up, you
can change the battle position of 1 face-up monster on your
opponent's side of the field." |
| DB2-EN182
|
Hino-Kagu-Tsuchi
|
Spirit Monster
|
Fire
|
Pyro
|
8
|
2800
|
2900
|
Ultra Rare
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
If this card inflicts Battle Damage to your opponent's Life
Points, your opponent discards all cards in their hand
during the next Draw Phase, before they draw." |
| DB2-EN183
|
Asura Priest
|
Spirit Monster
|
Light
|
Fairy
|
4
|
1700
|
1200
|
Common
|
This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
This card can attack all monsters on your opponent's side of
the field once each. This monster cannot attack your
opponent directly if it attacks any monsters first. |
| DB2-EN184
|
Fushi No Tori
|
Spirit Monster
|
Fire
|
Winged Beast
|
4
|
1200
|
0
|
Common
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
When this card inflicts Battle Damage to your opponent's
Life Points, increase your Life Points by an amount equal to
the Battle Damage."
|
| DB2-EN185
|
Spring of Rebirth
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Increase your Life Points by 500 points
every time monsters return from the field to the owner's
hand. |
| DB2-EN186
|
Heart of Clear Water
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"If the equipped monster's ATK is 1300 or
higher, this card is destroyed. The monster equipped with
this card is not destroyed as a result of battle or by the
effect of a card that targets the monster. (Damage
calculation is applied normally.)" |
| DB2-EN187
|
A Legendary Ocean
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card's name is treated as "Umi".
Downgrade all WATER monsters in both players' hands and on
the field by 1 Level. Increase the ATK and DEF of all WATER
monsters by 200 points." |
| DB2-EN188
|
Fusion Sword Murasame Blade
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
You can only equip this card to a
Warrior-Type monster. Increase the ATK of the equipped
monster by 800 points. This card cannot be destroyed by
effects that destroy Spell Cards. |
| DB2-EN189
|
Smoke Grenade of the Thief
|
Equip
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"When this Equip Spell Card is active and is
destroyed by a card effect, look at your opponent's hand.
Select 1 card from their hand and discard it to the
Graveyard." |
| DB2-EN190
|
Creature Swap
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Both players select 1 monster from their
respective sides of the field and switch control of those
monsters with each other. The selected monsters cannot
change their battle positions this turn. |
| DB2-EN191
|
Spiritual Energy Settle Machine
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"As long as this card remains face-up on the
field, all Spirit monsters remain face-up on the field and
do not return to their owners' hands during the End Phase
even if they are Normal Summoned or flipped face-up. Discard
1 card from your hand during each of your End Phases. If you
do not, destroy this card. When this card is removed from
the field, all face-up Spirit monsters return to the owners'
hands." |
| DB2-EN192
|
Second Coin Toss
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"As long as this card remains face-up on the
field, you can negate the effects of a card requiring a coin
toss once per turn and redo the coin toss." |
| DB2-EN193
|
Convulsion of Nature
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"As long as this card remains face-up on the
field, both players must turn their respective Decks upside
down and proceed with the current Duel."
|
| DB2-EN194
|
The Secret of the Bandit
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card can only be activated during Main
Phase 1. Select 1 face-up monster on the field. Each time
the selected monster inflicts Battle Damage to your
opponent's Life Points this turn, your opponent discards 1
random card." |
| DB2-EN195
|
After the Struggle
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
This card can only be activated during Main
Phase 1. All monsters on both sides of the field that have
been involved in damage calculation are destroyed during the
End Step of the turn. |
| DB2-EN196
|
Magic Reflector
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Select 1 Spell Card that remains face-up on
the field and put 1 counter on it. If the selected card is
destroyed, the counter is removed instead of the card being
destroyed." |
| DB2-EN197
|
Blast with Chain
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"After activation, this card is treated as
an Equip Card that increases the ATK of the equipped monster
by 500 points. Equip a monster on your side of the field
with this card. If this card is destroyed by the effect of
another card while it is an Equip Card, select 1 card on the
field and destroy it." |
| DB2-EN198
|
Disappear
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Remove from play 1 card from your opponent's
Graveyard. |
| DB2-EN199
|
Bubble Crash
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only equip this card to "Elemental
Hero Bubbleman". Increase the ATK of the equipped monster by
800 points. If the equipped monster would be destroyed as a
result of battle, destroy this card instead, and make the
Battle Damage to the controller of the equipped monster 0."
|
| DB2-EN200
|
Royal Oppression
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"Pay 800 Life Points. Negate the Special
Summon of a monster(s), and the effect that Special Summoned
the monster(s), and destroy both. Both you and your opponent
can use this effect." |
| DB2-EN201
|
Bottomless Trap Hole
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"When your opponent Normal Summons, Flip
Summons, or Special Summons a monster(s) with an ATK of 1500
or more, destroy and remove from play the monster(s)." |
| DB2-EN202
|
Bad Reaction to Simochi
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"As long as this card remains face-up on the
field, any effect of increasing your opponent's Life Points
is changed to inflict the same amount of points in damage to
your opponent's Life Points." |
| DB2-EN203
|
Ominous Fortunetelling
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"During your Standby Phase, select 1 random
card from your opponent's hand. Call the type of card
(Monster, Spell, or Trap). If you call it right, inflict 700
points of damage to your opponent's Life Points. You can use
this effect only once per turn." |
| DB2-EN204
|
Spirit's Invitation
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Each time your Spirit monster returns to
your hand, select 1 monster on your opponent's side of the
field and return it to its owner's hand. Pay 500 Life Points
during each of your Standby Phases. If you do not, destroy
this card." |
| DB2-EN205
|
Drop Off
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
This card can only be activated during your
opponent's Draw Phase. Your opponent immediately discards
from their hand to the Graveyard the card they drew. |
| DB2-EN206
|
Last Turn
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"This card can only be activated during your
opponent's turn when your Life Points are 1000 or less.
Select 1 monster on your side of the field and send all
other cards on the field and in their respective owners'
hands to their respective Graveyards. After that, your
opponent selects and Special Summons 1 monster from their
Deck in face-up Attack Position and attacks your selected
monster. (Any Battle Damage from this battle is treated as
0.) The player whose monster remains alone on the field at
the End Phase of this turn wins the Duel. Any other case
results in a DRAW." |
| DB2-EN207
|
King Tiger Wanghu
|
Effect Monster
|
Earth
|
Beast
|
4
|
1700
|
1000
|
Common
|
"As long as this card remains face-up on the
field, destroy all monsters with an ATK equal to 1400 or
less that are Normal Summoned or Special Summoned." |
| DB2-EN208
|
Birdface
|
Effect Monster
|
Wind
|
Winged Beast
|
4
|
1600
|
1600
|
Common
|
"When this card is sent to the Graveyard as
a result of battle, you can add 1 "Harpie Lady" from your
Deck to your hand. Then shuffle your Deck." |
| DB2-EN209
|
Kryuel
|
Effect Monster
|
Dark
|
Fiend
|
4
|
1000
|
1700
|
Common
|
"When this card is sent to the Graveyard as
a result of battle, toss a coin and call it. If you call it
right, destroy 1 monster on your opponent's side of the
field." |
| DB2-EN210
|
Arsenal Bug
|
Effect Monster
|
Earth
|
Insect
|
3
|
2000
|
2000
|
Common
|
"If there are no face-up Insect-Type
monsters (except this monster) on your side of the field,
both the ATK and DEF of this monster become 1000 points."
|
| DB2-EN211
|
Maiden of the Aqua
|
Effect Monster
|
Water
|
Aqua
|
4
|
700
|
2000
|
Common
|
"As long as this card remains face-up on the
field, the field is treated as "Umi" (however there is no
increasing or decreasing of ATK/DEF due to "Umi"'s effect).
If there is an active Field Spell Card on the field, this
effect is not applied." |
| DB2-EN212
|
Jowls of Dark Demise
|
Effect Monster
|
Water
|
Fiend
|
2
|
200
|
100
|
Common
|
"FLIP: Take control of 1 monster on your
opponent's side of the field until the end of the turn that
this card's effect is activated. When the controlled monster
attacks, it can attack your opponent's Life Points
directly."
|
| DB2-EN213
|
Mucus Yolk
|
Effect Monster
|
Dark
|
Aqua
|
3
|
0
|
100
|
Common
|
"This card can attack your opponent's Life
Points directly. Each time this card inflicts Battle Damage
to your opponent's Life Points, increase the ATK of this
card by 1000 points during your next Standby Phase. The ATK
increase lasts as long as this card remains face-up on the
field." |
| DB2-EN214
|
Moisture Creature
|
Effect Monster
|
Light
|
Fairy
|
9
|
2800
|
2900
|
Common
|
"If you Tribute Summon this monster by
Tributing 3 monsters on the field, destroy all Spell and
Trap Cards on your opponent's side of the field." |
| DB2-EN215
|
Gora Turtle
|
Effect Monster
|
Water
|
Aqua
|
3
|
1100
|
1100
|
Common
|
"As long as this card remains face-up on the
field, monsters with an ATK equal to 1900 or more cannot
declare an attack." |
| DB2-EN216
|
Sasuke Samurai
|
Effect Monster
|
Wind
|
Warrior
|
2
|
500
|
800
|
Rare
|
"If this monster attacks a face-down Defense
Position monster, destroy the face-down monster immediately
with this card's effect without flipping it face-up or
damage calculation." |
| DB2-EN217
|
Dark Dust Spirit
|
Spirit Monster
|
Earth
|
Zombie
|
6
|
2200
|
1800
|
Common
|
"This card cannot be Special Summoned. This
card returns to the owner's hand during the End Phase of the
turn that this card is Normal Summoned or flipped face-up.
If this card is Normal Summoned or flipped face-up, destroy
all face-up monsters on the field except this card." |
| DB2-EN218
|
Royal Keeper
|
Effect Monster
|
Earth
|
Zombie
|
4
|
1600
|
1700
|
Common
|
"You can flip this card into face-down
Defense Position once per turn during your Main Phase. When
this card is flipped face-up, increase the ATK and DEF of
this card by 300 points until the end of the turn that this
card is flipped face-up." |
| DB2-EN219
|
Fengsheng Mirror
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Look at your opponent's hand. Select and
discard 1 Spirit monster to the Graveyard if Spirit monsters
exist in his/her hand. |
| DB2-EN220
|
Great Dezard
|
Effect Monster
|
Dark
|
Spellcaster
|
6
|
1900
|
2300
|
Super Rare
|
"When this monster destroys the following
number of monsters as a result of battle, the following
effects are activated in order:
One: As long as this card remains face-up on the field,
negate the activation and effects of all Spell and Trap
Cards that target this card and destroy them.
Two: You can Special Summon 1 "Fushioh Richie" from your
hand or your Deck by Tributing this card during your Main
Phase." |
| DB2-EN221
|
Swarm of Scarabs
|
Effect Monster
|
Dark
|
Insect
|
3
|
500
|
1000
|
Common
|
"You can flip this card into face-down
Defense Position once per turn during your Main Phase. When
this card is Flip Summoned successfully, destroy 1 monster
on your opponent's side of the field." |
| DB2-EN222
|
Swarm of Locusts
|
Effect Monster
|
Dark
|
Insect
|
3
|
1000
|
500
|
Common
|
"You can flip this card into face-down
Defense Position once per turn during your Main Phase. When
this card is Flip Summoned successfully, destroy 1 Spell or
Trap Card on your opponent's side of the field." |
| DB2-EN223
|
Giant Axe Mummy
|
Effect Monster
|
Earth
|
Zombie
|
5
|
1700
|
2000
|
Common
|
"You can flip this card into face-down
Defense Position once per turn during your Main Phase. If
the ATK of a monster on your opponent's side of the field
that attacks this card in face-down Defense Position is
lower than the DEF of this monster, the attacking monster is
destroyed." |
| DB2-EN224
|
Guardian Sphinx
|
Effect Monster
|
Earth
|
Rock
|
5
|
1700
|
2400
|
Ultra Rare
|
"Once per turn, during your Main Phase, you
can flip this card into face-down Defense Position. When
this card is Flip Summoned, return all monsters on your
opponent's side of the field to the owner's hand." |
| DB2-EN225
|
Pyramid Turtle
|
Effect Monster
|
Earth
|
Zombie
|
4
|
1200
|
1400
|
Rare
|
"When this card is sent to the Graveyard as
a result of battle, you can Special Summon 1 Zombie-Type
monster with a DEF 2000 or less from the Deck to the field.
Then shuffle the Deck." |
| DB2-EN226
|
Dice Jar
|
Effect Monster
|
Light
|
Rock
|
3
|
200
|
300
|
Common
|
"FLIP: Both players roll a six-sided die
once. The player with the lowest result takes damage equal
to their opponent's result x 500 Life Points. However, if a
winner's result is 6, the loser takes 6000 points of damage.
If the results are the same, both players roll again." |
| DB2-EN227
|
Dark Scorpion Burglars
|
Effect Monster
|
Dark
|
Warrior
|
4
|
1000
|
1000
|
Common
|
"When this card inflicts Battle Damage to
your opponent's Life Points, your opponent selects 1 Spell
Card from their Deck and sends it to the Graveyard. Then
shuffle the Deck." |
| DB2-EN228
|
Don Zaloog
|
Effect Monster
|
Dark
|
Warrior
|
4
|
1400
|
1500
|
Super Rare
|
"When this card inflicts Battle Damage to
your opponent's Life Points, you can select and activate 1
of the following effects:
Select 1 random card from your opponent's hand and discard it to the
Graveyard.
Send 2 cards from the top of your opponent's Deck to the
Graveyard."
|
| DB2-EN229
|
Fushioh Richie
|
Effect Monster
|
Dark
|
Zombie
|
7
|
2600
|
2900
|
Ultra Rare
|
"This card cannot be Normal Summoned or Set.
This card can only be Special Summoned from your hand or
your Deck by Tributing 1 "Great Dezard" that has fulfilled
the condition. You can flip this card into face-down Defense
Position once per turn during your Main Phase. As long as
this monster remains face-up on the field, negate the
activation and effects of all Spell and Trap Cards that
target this card and destroy them. When this card is flipped
face-up, you can Special Summon 1 Zombie-Type monster from
your Graveyard." |
| DB2-EN230
|
Book of Life
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Super Rare
|
Special Summon 1 Zombie-Type monster from
your Graveyard to the field and remove from play 1 monster
in your opponent's Graveyard. |
| DB2-EN231
|
Book of Taiyou
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Flip 1 face-down monster on the field into
face-up Attack Position. |
| DB2-EN232
|
Book of Moon
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Flip 1 face-up monster on the field into
face-down Defense Position. |
| DB2-EN233
|
Mirage of Nightmare
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"During your opponent's Standby Phase, draw
cards until you have 4 cards in your hand. During your
Standby Phase, discard to the Graveyard the same number of
random cards you drew with this card's effect." |
| DB2-EN234
|
Secret Pass to the Treasures
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"Select 1 face-up monster with an ATK equal
to 1000 points or less on your side of the field. During the
turn this card is activated, the selected monster can attack
your opponent's Life Points directly." |
| DB2-EN235
|
Call of the Mummy
|
Continuous
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"If there is no monster on your side of the
field, you can Special Summon 1 Zombie-Type monster from
your hand. You can only use this effect once per turn."
|
| DB2-EN236
|
Timidity
|
Normal
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
Neither player can destroy Set Spell and
Trap Cards on the field until your opponent's next End
Phase. |
| DB2-EN237
|
Pyramid Energy
|
Quick-Play
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"You can select and activate 1 of the
following effects:
Increase the ATK of all face-up monsters on your side of the field by
200 points until the End Phase of the turn this card is
activated.
Increase the DEF of all face-up monsters on your side of
the field by 500 points until the End Phase of the turn this
card is activated."
|
| DB2-EN238
|
Tutan Mask
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Negate the activation and the effect of a
Spell or Trap Card that targets 1 face-up Zombie-Type
monster and destroy it. |
| DB2-EN239
|
Ordeal of a Traveler
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card's effect
when your opponent declares an attack. Your opponent selects
1 random card in your hand and calls the type of the card
(Monster, Spell, or Trap). If your opponent calls it wrong,
the attacking monster is returned to its owner's hand."
|
| DB2-EN240
|
Bottomless Shifting Sand
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"At the end of your opponent's turn, destroy
the face-up monster(s) with the highest ATK on the field.
During your own Standby Phase, if you have 4 or less cards
in your hand, this card is destroyed." |
| DB2-EN241
|
Curse of Royal
|
Counter
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
Negate the activation and the effect of a
Spell or Trap Card that includes the effect of destroying 1
Spell or Trap Card and destroy it.
|
| DB2-EN242
|
Needle Ceiling
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
You can only activate this card when there
are 4 or more monsters on the field. Destroy all face-up
monsters on the field. |
| DB2-EN243
|
Statue of the Wicked
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Rare
|
"When this face-down card is destroyed and
sent to the Graveyard, Special Summon 1 "Wicked Token"
(Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000) on your side of
the field." |
| DB2-EN244
|
Dark Coffin
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"When this face-down card is destroyed and
sent to the Graveyard, your opponent selects and executes 1
of the following effects:
Discard 1 random card in their hand.
Select 1 monster on their side of the field and destroy
it."
|
| DB2-EN245
|
Needle Wall
|
Continuous
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"During your Standby Phase, roll a six-sided
die once. Treat your opponent's Monster Card Zones as #'s
1-5, counting from your right. Destroy the monster that is
in the same Monster Card Zone as the die result. If the
result is 6, roll again." |
| DB2-EN246
|
Trap Dustshoot
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"You can only activate this card when your
opponent has 4 or more cards in their hand. Look at your
opponent's hand, then select 1 Monster Card and return it to
its owner's Deck. Then shuffle the Deck." |
| DB2-EN247
|
Reckless Greed
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"Draw 2 cards, and after that skip your next
2 Draw Phases."
|
| DB2-EN248
|
Pharaoh's Treasure
|
Normal
|
n/a
|
Trap
|
n/a
|
n/a
|
n/a
|
Common
|
"After activation, put this card face-up in
your Deck and shuffle it. When you draw this card, send it
to the Graveyard and add 1 card in your Graveyard (except
this card) to your hand." |
| DB2-EN249
|
Perfectly Ultimate Great Moth
|
Effect Monster
|
Earth
|
Insect
|
8
|
3500
|
3000
|
Ultra Rare
|
"This monster cannot be Normal Summoned or
Set. This card can only be Special Summoned by Tributing
"Petit Moth" on the 6th of your turns after "Petit Moth" has
been equipped with "Cocoon of Evolution"." |
| DB2-EN250
|
Black Illusion Ritual
|
Ritual
|
n/a
|
Spell
|
n/a
|
n/a
|
n/a
|
Common
|
"This card is used to Ritual Summon
"Relinquished". You must also Tribute monsters whose total
Levels equal 1 or more from the field or your hand." |